2007-08-25, 13:29 | Link #42 | |
殲滅天使
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スミイ酸 - ageha スミイ酸 - 薔薇 z t s - stupefaction スミイ酸 - 透百合 z t s - play スミイ酸 - てくてく スミイ酸 - Novelette z t s - voiceless スミイ酸 - 月夜 z t s - dead angle スミイ酸 - path z t s - suspicion スミイ酸 - praise z t s - witch in gold (cenbalo) z t s - world end z t s - world end_solo pre-holder - Closed My Heart 荒井英理也 - Fortitude dai - HANE dai - Ride on dai - Towering cloud in summer 土井宏紀 - Bring The Fate 北大路瑞希 - 弦楽四重奏曲第1番ト短調 dai - hope dai - mind プレコ - minute darkness z t s - goldenslaughterer -45 - 牢獄STRIP dai - sea -45 - system零 あきやまうに - nighteyes dai - Requiem ラック眼力 - オルガン小曲 第6億番 ハ短調 pre-holder - 暗闇の刻 dai - 夏の扉 pre-holder - 絵画の魔女 pre-holder - 痕音 dai - 白い影 ラック眼力 - 胡散の香り dai - Core pre-holder - 誘い プレコ - 隣死 プレコ - 煉沙回廊 |
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2007-08-25, 21:08 | Link #44 |
Member
Join Date: May 2006
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Is it more interactive thatn Higurashi? How does it compare in terms of story and intensity? From what I've seen here, this game takes oan more Western kind of horror story mystery (creeypy mansion, family inheritance, witches/hauntings, even the names) rather than the first series.
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2007-08-26, 03:28 | Link #45 | |
Senior Member
Join Date: Dec 2004
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Also, I do find it hilarious that Kinzo is translated in Atlas as Money Warehouse. I need to go through Atlas configuring the names... |
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2007-08-26, 09:31 | Link #46 |
GN-001 Gundam Exia
Join Date: Jan 2007
Location: Ptolemaios
Age: 40
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I actually stumbled on this when I was in Wiki and saw the game vids at YouTube. I was like ecstatic when I saw this game. Apparently, my life doesn't have to end after Higurashi after all.
Too bad that I won't get to see this until it gets animated (hopefully). Oh yes, the OP song is sticking to my head like glue. |
2007-08-26, 16:43 | Link #48 |
Junior Member
Join Date: Aug 2007
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It was a good 4 years between Onikakushi's release and the start of the anime, so you might be waiting for a while. Though if the only reason you're waiting for an anime is the game's language, Hinamizawaclub's translation project seems to be making rapid progress.
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2007-08-27, 17:47 | Link #51 |
Gomen asobase desuwa!
Join Date: Nov 2003
Age: 43
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I wouldn't consider Natsuhi to be moe, but I do sympathize with her as the only one who is serious about protecting the Ushironomiya household name despite her non-biological ties to the family. But yes, compared to the other female heads her age, she is the most good looking wwww
Shannon...well yes she is moe, but she kinda had her face blown off before we even got to know her more >w< I look foward to see more of her story in the upcoming chapters. Jessica reminds me of Mion in many ways. Tom-boyish yet I'm sure she has a hint of tsundere-ness within her. She has all the characteristics of it, so she must be one!!! And Maria...U-u- am I the only one who likes her? Bernkastel - the tail is sooooo moe~!!! |
2007-09-06, 16:13 | Link #55 | |
みwiki
Join Date: Feb 2007
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Is this what you were hoping for? -- I'm surprise that this thread is only commenting mostly just on the characters... btw, kj1980 you're not alone. I like Maria - especially how she interacts with Battler. Although Jessica is my current favorite. Also, while I like the character designs (and this could be just me), but I can't help not to think to myself ジーク・ジオン Anywho, is there anyone who thinks this "mystery" is solvable? I know that Beatrice introduction in the Tea Party does make her appear to "exists" but I think she she only exists in the same way Frederica existed in Higurashi. Ms. Bernkastel herself stated that Beatrice is nothing more then the personification of the rule governing this world. So, her game is beatable! Spoiler for My theory:
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2007-09-07, 14:44 | Link #57 |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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After scraping for time for weeks, I finally managed to finish the first episode.
The premise of the story itself is great, although the setting began to feel a little claustrophobic to me halfway through, seeing as how the entire story takes place in a very small and confined area. I guess the feeling of openness and relaxation offered by Hinamizawa in Higurashi must've spoiled me and left me a little unprepared for Rokkenjima's enclosed and tense environment. Like many others, the characters appeared somewhat eccentric to me when their designs were first revealed (some even said that the Higurashi characters were drawn better). As I played through the game though, I was once again reminded of how skilled Ryukishi07 is with character development. Unlike some other games, where the characters remain flat and stereotypical, Umineko's characters are round, each revealing many different sides in their personalities, and clearly displays growth in response to story events. This immediately made them much more likable to me. Battler is probably a prime example of how a character changes and grows throughout the story. My favorite characters remain Battler, Shannon, Natsuhi, and *gasp* Genji. Jessica appeared to be a tomboyish bratty girl to me throughout the whole story, although we saw her tsundere potential when she gave her mom the scorpion bracelet. Natsuhi is a 病弱 character, a pretty good moe property, although I highly doubt we'll see her in any moe/love situations. Still, I like her for her modest and honest personality. Genji is just filled with that 渋いness, I love him. Maria doesn't appeal to me because other than some novelty in her character (a dark side, knowledge in black magic, unique speech style), she really is just a kid. Her absolute trust in Beatrice's reward has made her unlikable to the other characters during the story, and to those people who are trying to find a logical explanation as well. I'm sorry to Maria-lovers, but I cheered when Battler clunked her. The musics were beautiful, there's nothing more to say about them. The tracks played near the end were especially memorable (dead angle hit the right spot for me as an endgame track, Worldend and Bring the Fate both sound incredible), other tracks such as Hope, 白い影, 薔薇... I love them all. As for the mystery itself, I was pretty content with just going along with the flow of the story, and halfway through the game I was already compelled to side with the witch-believers since there were just too many things that cannot be explained. However, if we were to explore the possibilities, then it's pretty much endless. Of course, I assume that not everything we saw in the game are real (that is, some of the supernatural scenes are not what they appear, but has logical explanations). Beatrice's appearance during the tea party and her demonstration hopefully counts as a "if Beatrice really existed, this is how everything could've been explained" thing. (btw, Beatrice looked better than any other character in the game to me ) Still, the hidden tea party also gave us some of the most important hints regarding Beatrice. I suppose this made the game much more like Higurashi in terms of the existence of "rules governing the story". Oh, and Rik- I mean Bernkastel was scary. Like Level E said, if we were to pin this on a human, then we must look at who is clearly dead and who's not. Spoiler:
Anyway, I'm refraining from too much thinking, since Ryukishi07 always manage to one-up my expectations. I'm looking forward to reading the second episode. ^^ |
2007-09-25, 16:00 | Link #60 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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Quote:
Go to the music box after finishing the game, and play the last track (弦楽四重奏曲第一番~). Keep replaying the track until the background graphic turns into a character tips screen. Spoiler for background:
All you have to do next is go into the TIPs screen from the main menu and execute the characters in the same pattern as the background image, and the game will automatically start the hidden tea party. |
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