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Old 2010-09-20, 23:53   Link #1941
Tokkan
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Join Date: Oct 2004
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Old 2010-09-21, 06:13   Link #1942
MrTerrorist
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Werewolves FTW!!!
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Old 2010-09-21, 06:53   Link #1943
Duo Maxwell
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Join Date: Dec 2006
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Valkenhayn 6-10 Challenges:

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Old 2010-09-21, 08:53   Link #1944
Arbitres
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Quote:
Originally Posted by Thino View Post
whoa sucks for xbox360 players
*sigh* Do you have to remind me?

Should have went for a PS3 when I should have. Dammit. Oh well, I'll just wait for all of CS DLC to get done then.

And yeah, I'm defintiely going to enjoy trying Valkenhayn. Chances are though I won't be any good at him.

Gawd I love his suit, I have a thing about coat tails. xD
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Old 2010-09-23, 03:58   Link #1945
YaminoSeigi
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Blazblue fanart collection if anyone interested

http://www.mediafire.com/?qlbjttfj9zraaks
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Old 2010-09-23, 22:12   Link #1946
germanturkey
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sigh.. 8.8k combo from Valk already...
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Old 2010-09-24, 00:08   Link #1947
Duo Maxwell
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There is 10k combo from Makoto, and it doesn't involve parry loop, but as far as I know, no one made a fuss about her.
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Old 2010-09-24, 10:41   Link #1948
germanturkey
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^^ yeah. but it requires 100 heat to start, and it involves 4 distortions. haha.
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Old 2010-09-24, 10:43   Link #1949
Duo Maxwell
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Quote:
Originally Posted by germanturkey View Post
^^ yeah. but it requires 100 heat to start, and it involves 4 distortions. haha.
No, only 3.
And if you omit the last DD, it's 9739.

And there is 13k dmg combo which need 100 heat at start and use 3 DD. I don't know where is the fourth one you mentioned.
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Old 2010-09-24, 11:05   Link #1950
germanturkey
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only 3? i watched the vid a few days ago, so my memory's a little fuzzy (coupled with two exams ) either way, we all know that's going away in the coming patch.
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Old 2010-09-24, 12:27   Link #1951
Duo Maxwell
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Which patch? You meant 1.02? Since it doesn't involve parry loop, I managed to recreate that combo in training, so I'm pretty sure it doesn't go away in the "coming" patch, which is 1.02.

Yes, it's already available for downloading, but still no Valkenhayn on PSN, though.
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Old 2010-09-24, 23:40   Link #1952
germanturkey
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no, the BBCS2 patch. the one that actually rebalances stuff.
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Old 2010-09-28, 22:12   Link #1953
Duo Maxwell
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Valkenhayn is out on US PSN. Time for some ass kicking butler, people.
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Old 2010-09-29, 08:42   Link #1954
Nayim
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Does everybody know when Platinum come out? November or December?
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Old 2010-10-09, 15:23   Link #1955
Tokkan
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Thought you guys would like a look at this. Some guy in Japan decided to hack the PC version of CT to make his own supers. It's pretty damn amusing.

Edit: Platinum was playable at a loketest that happened this weekend.

Quote:
Originally Posted by Ronove
I translated the infos regarding Platinum that are listed here: http://generalnantoka.blog35.fc2.com...entry-387.html

NOTE: I've only translated any gameplay-related info

Drive
- Pressing the D button will randomly select one among 6 types of equipment/modes for her staff. After selecting, various techniques corresponding to the staff mode can be used (with certain restrictions).
- The following staff mode is notified at the bottom through the symbol next to the word NEXT
- At the beginning of the match she doesn't carry any staff with her (probably meaning that you have to press D to make it appear)
- Everytime you push D with the equipped staff the number of times you can use the associated technique will decrease until the staff disappears becoming unequipped.
- Pressing the D button again once the staff has disappeared will make it appear again with the next type of equipment.

The type of magic equipment are:
- Bomb (6 times)
- Neko (5 times)
- Bin (4 times)
- Hammer (3 times)
- Missiles (3 times)
- Frying Pan (4 times)



Character's Features:
- Good speed, good airdash
- Her airdash covers a lot of range, giving her the possibility of comfortably attacking in the air without falling easily on the ground
- Since her attacks with her staff don't have a long reach, her special projectile moves do the job of covering long range fighting instead.
- Since her special moves are controlled randomly, she is a character that heavily depends on the situation she's in (TLnote: I guess it's referring to what power she has equipped, position, situation etc)



Special Moves
- Dream Sally (214A/B/C)
- Swallow Moon (j.236C)
- Mami Circular (236B)
- Air Persia (236A - also executable in air) - followups A/B/C (up to three times) - tramples down the opponent from above with her pogo stick; the followups change the landing place, while the C followup is an aerial ender that earns more damage and okizeme.
- Dramatic Sammy (41236D) - command grab: searches for the opponent while ground-dashing; grabs and imprisons the opponent inside a "heart" and blows it off. 1500 Damage.
- Mystique Momo (214D, when weapons are equipped)
- Foreign Melody (22C on knocked down opponent); it might be possible to push the opponent towards the corner from the slide down

Distortion Drives
- Miracle Jeanne (236236D)- install super, the staff is equipped with "enhanched magic", can only be used once and when it wears off the staff is unequipped
- Cure Dot Typhoon (632146C)

Astral Heat
- 236236C (looks like Nanoha's Starlight Breaker)
Apparently, she's like Faust Scratch that, some are saying she's like Zappa. Also, all the names of her special attack names are taken from various Magical Girl anime.

Last edited by Tokkan; 2010-10-09 at 17:01.
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Old 2010-10-09, 21:17   Link #1956
Duo Maxwell
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I feel like her Astral Heat is the only thing necessary to make me want to play her. Somehow I hate randomness in my fighting game, though =/. At least it let me know what I am going to have next.
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Old 2010-10-09, 21:34   Link #1957
Westlo
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Join Date: May 2007
Yeah randomness is not something you want in fighting games.. got to see how bad it is in practice though... heck should could be overpowered to make up for that randomness..
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Old 2010-10-09, 21:55   Link #1958
Kyero Fox
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Quote:
Know your place, or be put in it
best line in the entire game XD
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Old 2010-10-09, 22:05   Link #1959
OceanBlue
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Join Date: Jun 2007
Is it really that random? It tells you what's next, and you can use your moves a couple of times.

I wonder how combos will work though...
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Old 2010-10-09, 22:13   Link #1960
Westlo
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Join Date: May 2007
If you need Neko for a matchup and get Hammer and Frying Pan is next and you're getting combo'd all over the place I'm sure you'll think the randomness is a stroke of genius.

Like I said we'll see how it is in actual use first but there's a reason why randomness isn't it fighting games.
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