![]() |
Link #102 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 38
|
Demo is expected to be out on first week of June. Gaming sites who have reviewed said demo have glowing reviews for it, calling it the most well constructed and mature Final Fantasy since forever.
In Yoshi-P we trust. Amen.
__________________
|
![]() |
![]() |
![]() |
Link #104 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 38
|
Hitoshi Takai also mentioned in an interview that the game has gone gold, and that while they're looking for bugs they're confident in the current build and have no plans right now to release a Day 1 patch for the game. This means that the game is essentially stable, complete and playable with potentially only few bugs present to the best of their knowledge and confidence.
In this day and age of AAA games releasing borked even sometimes despite a Day 1 patch, the last game to manage this was RE4 Remake, a game Capcom was so confident in that they allowed review embargo to lift an entire week before the actual release. If FFXVI turns out similarly than damn man Western devs seriously need to learn a thing or two from Japanese devs.
__________________
|
![]() |
![]() |
![]() |
Link #105 |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
|
Japanese studios definitely handle development better. They are given time to polish their product. With a few exceptions, like the latest Pokemon which I believe was quite atrocious on release.
Not going to play the demo. I'm fully confident the game will be good and have already pre-ordered it.
__________________
|
![]() |
![]() |
![]() |
Link #106 | |
Senior Member
Join Date: Jun 2007
|
Quote:
__________________
|
|
![]() |
![]() |
![]() |
Link #107 | |
Senior Member
Join Date: Mar 2010
|
Quote:
The original versions for FF12, FF13, and FF15 were all very unpolished. There's also Capcom's Street Fighter 5 and Marvel vs Capcom: Infinite, most of Sega's 3D Sonic games, PlatinumGame's Bayonetta 3, etc... Development time also does not necessarily guarantee polish, as there are games from both sides of the world that had nearly 5 years in development and still released in a poor state. See: FF15 and Cyberpunk 2077. Projects require coordination no matter how much time they're given. It's just some companies end up overpromising, either because of pressure from upper management, or just because features creep up and the leadership isn't wise enough to say no. |
|
![]() |
![]() |
![]() |
Tags |
ps5, rpg |
Thread Tools | |
|
|