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Link #42 | |
Senior Member
Join Date: Aug 2014
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as a console game i still feel the original felt better, but on PC it's fine. |
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Link #49 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 38
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So like the game still has some issues with VRAM errors when running RT, but otherwise runs like a dream as is expected of a REngine game.
I have to say the AI in this game is pretty good. I've had enemies knowing how to better dodge and sway away from shots and have also encountered at least one of those now-famous fake outs on tossing axes.
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Link #50 |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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Played a couple hours, I had zero issue completing the demo on my first try but for some reason I died like five times in the actual game
![]() I'd say the controls are really good because I've already got aiming down pat. I need to work on parrying though, don't have the reflex yet. On chapter 3 now. I disabled chromatic aberration and depth of field in the options since DF recommended it and it does make the game look a lot better on PS5. Can't say I have an issue with the graphics now, looks really good. I wouldn't say it looks beautiful but that's down to the artistic direction, the village and the woods are meant to look "dirty" and dreary. It's not a technical problem. I haven't played the original since 2005 so I can't say how it compares to it given how little I remember.
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Link #51 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 38
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Switched to Blacktail from Red9. In as much as I love that gun I find myself having a lot more inventory issues in this game compared omto before, I assume due to the addition of crafting.
And speaking of crafting, despite the ability to male ammo on the fly I also found myself having much bigger ammo constraints here than the original which makes for some really tense areas. Multiple times found myself with barely any ammo left in some places.
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