2009-04-21, 22:41 | Link #61 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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I'm not going to lie... I see the PSP going the same direction the Dreamcast was headed. Both are systems that can be easily be 'modded' by anyone with an internet connection, using only the tools/hardware most people currently have. As such, piracy is rampant with these systems, in comparison to other systems of its time.
Of course, I'm not also going to lie in that I really do think the reason for the PSP not having as much games is not mainly because of piracy, but because the year after year of ass kicking its gotten from the DS is finally catching up to it. And unlike the Wii, the DS is as catered (if not more) to the gamer audience as the PSP is, thus there's really very little incentive to make games for the PSP on top of the piracy problem. In that way, I really do think that the PSP to the DS is more like the Game Gear was to the Game Boy, rather than its like the Dreamcast was to the PSX/N64. |
2009-04-21, 23:19 | Link #62 | |
Senior Member
Join Date: Jul 2006
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"just about ready to jump off the cliff and pull support for the platform," some of which may be chalked up to massive amounts of PSP software piracy. Notice the use of "some". There are other factors. And although I'm no insider, I'd assume that the biggest factor is DS kicking PSP's ass in terms of sales. "piracy has taken out a big chunk of our software sales on PSP" Doesn't really say anything, besides that there are pirates. "Big chunk" does not denote "majority". It doesn't even mean "a lot" depending on who's saying it. "We can look at data from BitTorrent sites from the day Resistance: Retribution goes on sale and see how many copies are being downloaded illegally, and it's frankly sickening. Well, I'm sure Nintendo execs would find the number of people downloading Zelda games illegally also sickening. As would Microsoft in regards to Halo games. |
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2009-04-21, 23:33 | Link #63 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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This is a joke isn't it?
Playing ripped games on the DS is a lot easier than playing them on a PSP. If piracy was really the reason behind the failure of a console system then the DS would be the first to suffer from it. Ah and between Saturn N64 and PSX is it there any doubt about which console system was the most modded to play pirated games? Now if we were talking about games i could understand, but correlation between piracy and a console success? I would say that there is a positive correlation rather than a negative.
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Last edited by Jan-Poo; 2009-04-21 at 23:51. |
2009-04-22, 07:47 | Link #64 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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For the DS, you have to buy the special cart, which costs a hefty sum (last time I checked, ~150 bucks) PLUS you have to buy the memstick for it. Not to mention the trouble of actually finding someone that sells it... it being illegal and all, it actually takes some work to find it.
For the PSP, you already have a memstick anyways, since its required to save games. There's no 'added expenditure' for it. This in turn means that the availability is much higher than the DS, as someone could just go to the net to CFW up their PSP. And within 15 minutes to an hour (depending on how tech savvy the person is), they have CFW already. And really, its not the amount of pirating that goes on with the system that matters, but the percentage of those console owners who actually pirates their games for the system. Popular systems with popular games will always get pirated more than the unpopular ones, after all. For example, say system A has a 10 mil worldwide user base, and around 2 mil pirates their games. Now system B has a 2 mil worlwide user base, but 1.5 mil pirates their games. Who do you think is better off? While the numbers aren't that extreme, the DS falls more to the former category while the PSP (like the dreamcast) falls to the latter. Well, that's the general trend in my area anyways. |
2009-04-22, 08:48 | Link #66 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Granted, last time I checked was a year or so ago. My friend got an R4 from a dealer at ~150 bucks, and he was that desperate because he doesn't trust the net (especially with this kind of dealings) and that every other person he knew that sold it currently didn't have it in stock then. It dind't even come with an SD card lol.
But as with other technologies, I'm not too surprised at the price drop, as year is very long in terms of technology time. |
2009-04-22, 09:18 | Link #67 | |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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I don't think you understand the trouble needed to instal a CW on the PSP.
for DS you just need to "buy" something that is easily available on the net. That's it. once you have that thing you don't need to do anything else. for PSP if you don't have a friend with an already modded PSP good luck to you, it took me a week of study before i could figure it out how to do it. and i had to buy a pandora battery, so it's not as free as you may think. Finding the right files and guides to format your mem stick is no easy thing, and after that you need to upgrade the firmware to the latest version. Now to clarify things i said easier. The cost is really not that relevant, considering that who plans to get free games is planning to spend less money in the long term. Quote:
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2009-04-22, 10:19 | Link #68 | |
Senior Member
Join Date: Jul 2006
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Here's an example. In mainland China(excluding Taiwan/HK), PSP outsells NDS. Usually the seller immediately hack the system with CFW for the buyer upon transaction. And pretty much no one actually buys games. Now this makes sense. After all, pirating should help generate console sales. Who doesn't like free games? Especially in a culture that has no moral dilemma with regards to piracy. Of course, in the defense of Chinese gamers, this is due to lack of affordability(a $40 PSP game is the equivalent of 1-2 weeks of salary for regular adults). That's why I'm very leery of the idea that PSP piracy kills the US market. Because the console sales are just way too abysmal for me to believe that. I'm mostly just annoyed at how badly Sony marketed and supported the console. Allowing DS to dominate the market. Because I truly love the system itself, which I feel is just amazing. Now if only there were more games for it... |
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2009-04-22, 11:12 | Link #69 | |
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Join Date: Feb 2007
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2009-04-22, 11:17 | Link #70 |
うるとらぺど
Join Date: Oct 2004
Age: 44
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Developement cost for DS software is cheap and yean high returns. You just need to see the amount of Shovelware on the DS like the Imagine series. So i doubt anybody will complain since the profit margin is high.
Now software development cost for the PSP can run up till as high as one for a console if some decent amount of profit is expected. And I doubt the majority of the masses will want to foot out a console-priced handheld software if it's nothing exceptional, so the developer need to work on a thin profit margin. Factored in the usual shit like lack of hype, piracy, negative review, etc....You can basically see why 3rd party developers actually hesitated on the PSP for the DS. The only thing that the PSP is in need for the US market is a monster hit like Monster Hunter for Japanese Market or DJ MAX for Korean Market. |
2009-04-22, 19:17 | Link #71 | |
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Join Date: Jul 2006
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2009-04-22, 19:54 | Link #72 | |
うるとらぺど
Join Date: Oct 2004
Age: 44
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Then there's the fact that surplus amount of software from the American and Europe Market tends to be exported to other regions by independent exporters, especially South East Asian Region where the potential market is larger than Europe or America. (Indonesia, Thailand, Malaysia, Philipines etc) Now I believe that the Sales Departement are very aware of the few things I've mentioned and thus they are looking at the bigger picture of English literate Market instead of just America or Europe. Of course, we all know where the major problem of those market lies. |
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2009-04-22, 22:54 | Link #74 | ||||
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Really, you're underestimating the value of cost to the pirater, since its these people whose line of thinking is NOT lowering costs over the long run, but whose line of thinking is more towards getting things as free as possible at every opportunity. As such, I really don't agree with the notion that the DS has a higher piracy rate than the PSP. At least it isn't the case in my area, and I pretty much listed the reasons why. And judging by how it looks like in China, I don't think my area is an isolated case. Quote:
But try convincing a developer that high piracy rate on a console is a 'good thing'. And the more developers that gets scared of making games for a particular console, the sooner the death of that console. A consoles overall health is not just the console sales alone, but also its software sales. After all, a console can't be considered to still be alive if there's nothing at all to pirate lol. |
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2009-04-22, 23:21 | Link #75 |
Senior Member
Join Date: Oct 2007
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No, you see the DS is actually suffering harder than the PSP in terms of the number of pirates. Its just that the DS has the special Non-gamer/ ignorant audience who buys shovelware and compensate for those that do download games illegally.
The PSP only appeals to the hardcore market and people in this group are unlikely to fall into the "ignorant" group and buy shovelware. This is why developers complain about the PSP and prefer the DS, because they can't produce Petz: groom your own penis! series and reach platinum sales. |
2009-04-22, 23:48 | Link #76 | |||
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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2009-04-23, 01:55 | Link #77 | |
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
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Wow, gone a few days and, lol.............I find the current topic quite interesting though.
Well after (a lot of) thought, I decided to buy a brand-spanking new 3k PSP model back on Monday. (I've been busy having fun with the features and Crisis Core til today ) I did find a few PSP 2ks......none in a condition for which I would pay 150 for, though when I could have a fresh one for 20 more. (screen scatches, some damage, and general "ew"s) I also figured that they'd if I ever weanted to try homebrew, they'd eventually get the 3k hacked anyway, and lo and behold Quote:
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2009-04-23, 02:02 | Link #79 | |
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Join Date: Dec 2005
Age: 38
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2009-04-23, 05:53 | Link #80 |
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
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I went for the 4 gig. More memory for my buck.
Yeah I figured, but I went ahead and got the latest update for it anyway. (that start-off firmware was only like 4.-something or other) Homebrew would be nice sure, but as I said it's kind of an extra for me, as I'm going to have my hands full playing the multitude of JP games I have my eyes on. (and that's after I'm done with Crisis Core) I realize it might be some time before they hack the 5.50 update, but I'll be playing these PSP games for a while until then.
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