2007-04-24, 12:00 | Link #221 |
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For all the people who still use my MPlayer OSX SAC build from the first page of this thread: I'd strongly suggest to compile your own version from the current SVN sources. 10 months is a very long time. Unfortunately, as I don't own a Mac right now, I can't provide a new build.
For something less troublesome you could try the Perian Quicktime Component (a new Beta version has been released recently): http://perian.org/ |
2007-04-24, 13:37 | Link #222 |
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Ugh. I probably should, but I really don't want to have to install XCode and learn about all the dependency crap and whatnot... Fucking programmers and their stupid bullshit. >_>
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2007-04-24, 19:28 | Link #225 | |
Thinking Different Member
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2007-04-24, 23:26 | Link #226 |
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Except that Andiyar's build has piss-poor performance (on Romeo x Juliet H.264 from umai, for instance), whereas MPlayer OS X SAC is fine. What gives? Why can no one make a version of this damn app that just works. >_>
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2007-04-25, 06:45 | Link #227 |
wingéd prettygirl
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@ killmoms
There's quite a simple reason that my build has 'piss-poor' performance on your machine - it's a PowerPC only build, as is stated in the installer, and in this thread. You're running it through emulation on your machine, and though your machine is fast, it isn't quite fast enough to run high profile, high resolution h.264 files through an emulated media player. As for compiling by yourself, it isn't hard - really, it's not. There are very simple, detailed instructions posted in this thread that aren't difficult to follow through - once you've installed the dev tools, all you need to do is download two or three things via Terminal, and then configure/make the app. To do that? You install Xcode, open Terminal, and copy/paste the instructions from this thread. That easy. Oh, and the new Perian build should be out soon I hope... it's looking mighty nifty, from my playing around with it. Very nice indeed, guys -Andiyar
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2007-04-25, 08:06 | Link #228 | |
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And while it may not be particularly hard to compile MPlayer, I have an extremely low threshold for bullshit—which, frankly, all this rigamarole is. I'm not a coder, I detest it, I shouldn't have to install XCode (waste of space, since I don't need it for ANYTHING besides this) and go through a bunch of crap just to play these files without headaches.
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2007-04-25, 09:23 | Link #229 | |||||
wingéd prettygirl
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Oh, and finally... the hostility's a bit much, my friend. I'd like to think that I'm providing a community service here. I have compiled and made available an app that I am serving from my own personal webspace, for the community to use for free. It has eaten up over ten gigabytes of web traffic in the past few months with close to a thousand unique downloads - this kind of activity costs real money. I've even updated my build fairly frequently, simply because I felt the community would benefit, and am planning to update it again in the not too distant future, once I get a decent and working SVN build running again. I'm sorry that it's not working for you, I truly am. But I don't know that railing about it is the best way to get it working. Best wishes, -Andiyar
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2007-04-25, 11:02 | Link #231 | |
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Also, thr, why is it that your MPlayer OS X SAC build seems to be choking on XviD-encoded MKVs? It doesn't crash MPlayer, but the video doesn't display (I can hear the audio). Any ideas?
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2007-04-25, 11:39 | Link #232 | |
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As for SoftSubs? It's a case of progress. There are very good reasons for using Matrotska containers, both in terms of quality and speed of turnaround; * You don't have to re-encode the raw file to superimpose the subtitles (which, if the raw is already compressed means that the quality of the file would be reduced). You simply drop a subtitle package and any fonts used into the MKV container. * By not having to re-encode, the time taken to quality check the subtitles is reduced. Problems with the subtitling? Just send the new subtitle file and not update the whole movie. * Adding more than one language becomes a case of adding an additional subtitle file into the container * Native speakers don't have to put up with subtitles they have no use for! Admittedly, the issue with Softsubs looking attrocious in most software is irritating, but it'll improve over time, and in the short-term it's worth persevering to get the software working! |
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2007-04-25, 12:06 | Link #233 | |
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2007-04-25, 13:05 | Link #234 | |
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And yes, the MPlayer philosophy of "Compile or Die" pretty much sucks. Its Linux roots can be seen quite clearly -- which isn't meant as an offense. But the Linux way isn't the Mac OS X way. You shouldn't really have to jump through hoops. By the way (for those of you making their own builds): for building a truly standalone MPlayer, one would have to copy all libraries that MPlayer uses and which are not part of Mac OS X into the application package itself, then adjust all references in the mplayer binary with install_name_tool, so that the binary uses the libraries in the application package. Library references of a binary can be viewed with otool. Well, at least this worked for my 10 months old build. It was mostly accomplished through the time-tested method of trial and error. |
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2007-04-25, 16:44 | Link #235 | |
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2007-04-26, 08:50 | Link #236 | ||
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If you can't find the post I'm on about, it's here... http://forums.animesuki.com/showpost...2&postcount=45 |
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2007-04-26, 22:20 | Link #237 |
Thinking Different Member
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OK the first post has been updated to reflect the problems everyone is having. It has been suggested that Intel mac people compile their own version of Mplayer. A note has been added that Andiyar's version is for PPC Macs only. A note about the Perian QT component has been added to the bottom of the first post as well (with sufficient warning about it's beta state).
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2007-04-27, 00:25 | Link #240 |
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Regarding Universal Binaries: theoretically it should be possible to create a Universal binary from a PowerPC and an Intel build. There's a tool called lipo which can combine the binaries for each architecture, resulting in a Universal Binary.
This would have to be done for the mplayer binary and every library that is built in the compilation process. So, if someone provided an Intel build along with all libraries from MacPorts and someone did the same for PowerPC, and if both builds were set up, configured and compiled the same way, a Universal Binary should be in reach. |
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fansubs, mac, wiki candidate |
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