2012-08-10, 23:51 | Link #2981 | |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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So basically, each character would run through 3 or 4 major subplots, it usually evolved organically based on the personality and skills. Thanks for the links but if I remember right, each of those is a single full outfit not just lower pants. I have the Dark Wind pant sets (shorts, one leg, both legs) but they're a bit shiny though I'm just using them for now. http://skyrim.nexusmods.com/mods/13528 They're for UNP but they work pretty well for CBBE, especially if you use tall boots (like the Triss boots). The Leah mod and the Khantu mod have a lot of parts coupled with Triss and Dark Wind to assemble a unique look for rogue/mage types. http://skyrim.nexusmods.com/mods/16963 http://skyrim.nexusmods.com/mods/16397 I'm okay with shorts for a mage or rogue... but some sort of lightly armored pants/skirt (scale or chain) is what I'm seeking for a warrior.... there's just so many mods now it is daunting to plow through them and the search tags don't really help me narrow it down. I don't necessarily like some of modder brokefoot's pieces but I really like that he's separated them out to 6, 9, or more pieces so you can assemble a special look. http://skyrim.nexusmods.com/users/3575696 This outfit is one of my favorites for traveling through snowbound territory: http://skyrim.nexusmods.com/mods/13366 ("warchief package") It's not separated like the rest but it looks good on almost any figure (its actually cutely dangerous looking on my modified Lydia)
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Last edited by Vexx; 2012-08-11 at 00:31. |
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2012-08-11, 00:29 | Link #2982 |
MSN, FNP-C
Join Date: Apr 2010
Location: Ontario, CA
Age: 34
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No lie but CBBE is freaking awesome. Too bad it doesn't work too well with other armor/clothing mods. If you're 18+ I'd recommend getting the nude CBBE mod and the "bouncy" mod with it (just search for CBBE at skyrim nexus and look up all the optional mods that go with it). It makes my follower's outfit "realistic" if you know what I mean (she's not completely nude, just is wearing er, skimpy clothing, so to speak in addition to CBBE haha). I'd love to post a screenshot but not sure if that'd be allowed
Just thought I'd post a major opinion on Dawnguard (no spoilers of course). Overall, the story was pretty good, but I personally don't think it was worth my $20 alone. I have over a 100 mods (I'm always surprised I haven't encountered any major problems with having so many mods using both Steam workshop and skyrim nexus) which I feel made it worth the price, probably more. If any of you are contemplating on getting it, the mods will make it worth the price. I just simply made a new character and hit lvl 10 and started it. I rushed through it, I just wanted to go for the plot so I hardly even played the original Skyrim. I'll be doing a 2nd turn doing the opposite faction but play the entire skyrim with it as well (in other words, this mage character will truly be my "main" character).
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2012-08-11, 05:56 | Link #2984 |
Sleepy Lurker
Graphic Designer
Join Date: Jul 2006
Location: Nun'yabiznehz
Age: 38
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Interesting...I just finished the Volkihar side of the campaign,
Spoiler:
Well, I guess I'll do the Dawnguard version of the campaign this time, though I'm not really enthused by the thought of having to do the entire Forgotten Vale (I hate the Falmer and I often got lost) and Soul Cairn parts all over again. >_< BTW, Skyrim was never really scary IMHO, but Dawnguard did have some hair-raising moments for me - namely with those gargoyles that suddenly spring to life once you get too close to them...
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2012-08-11, 18:26 | Link #2986 |
MSN, FNP-C
Join Date: Apr 2010
Location: Ontario, CA
Age: 34
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@ Ak3mi
Same here. I never found Skyrim to be scary at all until Dawnguard. I do have a "realistic" lighting mod that makes things super dark too. Picture of my level 34 "rogue" after finishing Dawnguard questline (vampiric side) Spoiler for SLIGHT VISUAL SPOILER FOR DAWNGUARD:
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Last edited by barcode120x; 2012-08-11 at 23:03. |
2012-08-11, 19:29 | Link #2987 |
Junior Member
Join Date: Aug 2012
Location: Newcastle, England
Age: 28
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Put in about 130 hours or so on Skyrim so far, and it's the best Elder Scrolls game I've played... I mean the combat is still pretty awful as far as good combat mechanics go, and the world is extremely shallow but you don't get the feeling of exploration and excitement when you find a new place in other games.
I'm somewhat annoyed that Dawnguard is costing half the price of the base game as well. What the hell? If it was an expansion like the Shivering Isles were for Oblivion, then maybe it's understandable but from what I gather the content isn't worth the price... |
2012-08-11, 19:39 | Link #2989 |
Junior Member
Join Date: Aug 2012
Location: Newcastle, England
Age: 28
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I've got a lot of mods for vanilla, which REALLY makes the game better. The interface is fixed, I've got a better lighting mod and darker nights and a whole load of other stuff. Maybe I'll catch Dawnguard in a sale or something, but it's a shame because I really wanted to use a crossbow :P
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2012-08-11, 20:07 | Link #2990 | ||
Senior Member
Join Date: Jan 2009
Location: NY, USA
Age: 33
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2012-08-11, 23:30 | Link #2993 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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Yeah, I don't think they put a lot of thought into the price point.... what I'm seeing is about $10-$15... maybe.... compared with other game expansions (like the Dragon Age mini packs, for example)
OTOH... I'm having a pretty good time running through the old stuff in combination with the new stuff and my mod choices.
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2012-08-12, 11:39 | Link #2994 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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Is there a trick to get the Vamp Lord ground mode to 'feed' more reliably so it can level up? I find the flying version far more effective so far, it'd be nice if you could vet perks for it while being out of that form by biting people to, but oh well. I've had a lot of fun with it so far. To me there seems to be to much of a disconnect between that form and human mode, play one to much the other stagnates, but the vampire form seems a bit superior though... But that is most likey the mod I have.
Is there somewhere that lists how many kills you need for perk points? Cause not knowing annoys me.
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2012-08-12, 12:34 | Link #2995 | ||
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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2012-08-12, 12:38 | Link #2996 | |
MSN, FNP-C
Join Date: Apr 2010
Location: Ontario, CA
Age: 34
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2012-08-12, 16:52 | Link #2997 | |
Senior Member
Join Date: Jan 2009
Location: NY, USA
Age: 33
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I could just easily make an Argonian character right now and make him out to be a skooma addict (based off that addicted worker in Riften) and have him stalking the khaajit caravans for more skooma, but because of his/her intoxication, got lost stumbled into a ditch and on top of the Legion group that captured the Stormcloaks. That idea just came to mind typing my response. If I really wanted to role play with that character, I'd download one of the basic needs immersion mods and constantly be drunk/high off alto wine/skooma. Or a Khajiit who was captured by slave traders and sold to some human royalty because they wanted an adorable neko kitty. They tried to have him spayed and neutered, but he wouldn't have none of that and ran off. Because of that experience, he has a fierce vendetta against anyone who has a sword, dagger or axe. Which is pretty much everyone. Oh, and he hates dogs. Last edited by Who; 2012-08-12 at 17:25. |
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2012-08-12, 19:08 | Link #2998 |
Senior Member
Author
Join Date: Jul 2008
Location: USA
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Only just started playing the game, feels a little slow combat wise coming as a FPS player (particularly having played New Vegas for a long ass time). The graphics definitely blow that away though. I've always been big on mods, have like 20 running on FONV alone. I guess I'll be doing a vanilla run before modding it up.
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2012-08-12, 19:40 | Link #2999 |
Moderate Haruhiist
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I suggest getting the mods for the better Skyrim User Interface and the one that gives clearer roads, at the very least. They don't change anything in the main missions, and they make the experience somewhat better, ESPECIALLY the UI mod, as the default UI is configured for console users.
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Tags |
bethesda, elder scrolls, rpg, skyrim |
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