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Old 2014-08-20, 01:51   Link #41
YF19EX
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I have been a purveyor of battleships for years. Yes watching Starblazers / Yamato in kindergarten caused my primary interest in battleships. Carriers are truly the most effective Naval weapon to date, but there was something raw or more personal when ships went guns to guns.

I have had the privilege to visit the following ships over the years:

USS Missouri
USS Pampanito
SS Jeremiah O'brien
USS Hornet
USS Bonhomme Richard
USS Vincennes (Yes the unfortunately infamous)
Japans last Battleship in existence, the IJN Mikasa earlier this year.

I have been looking forward to this game for sometime. An Iowa class is what I will be working too, but I think the Alaska Class Battle Cruiser will be more obtainable.

One of the things I noticed is that US Battleship Design during the war, followed a particular profile beginning with the North Carolina Class, through the South Dakota Class to the Iowa and what would have been the Montana.

The Alaska Class I never even knew existed. When I looked at the profile, it reminded me of a mini Iowa. Too bad it only had a few years of service before being struck.
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Old 2014-08-20, 05:43   Link #42
Ithekro
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The USS Alaska is um...kind of under armored. They are listed a Large Cruisers, partly because the name Battlecruiser has a bad reputaion after Jutland and the much later loss of HMS Hood and HMS Repulse, but also the Alaska-class is built like giant heavy cruisers with 12 inch guns.

They were designed to counter a Japanese ship that never existed. A cruiser killer and perhaps battle scout. It could easily take out any of the Japanese heavy cruisers, even the Mogami and Tone. But it might have problems with the old Kongo. The American advantage (without the superior airpower support) would be the radar fire control and that Kongo was a rebuilt battlecruiser herself. The 12 inch guns would probably be enough to do damage, but the 14 inch guns of Kongo would certainly damage Alaska or Guam.

She also has poor underwater protection (to save weight). She is rather vulnerable to torpedoes and shell that hit short below the armor belt.

(That said we did do a conversion for Gaum into a Space Battlecruiser about ten years ago for gaming purposes).
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Last edited by Ithekro; 2014-08-20 at 05:55.
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Old 2014-08-20, 12:13   Link #43
Myssa Rei
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Quote:
Originally Posted by Ithekro View Post
They were designed to counter a Japanese ship that never existed.
Was this related how US Naval intelligence mistook the Zuikaku for a new battleship? XD

In any case, cripes matches in this game will be slow. SO slow. In that gameplay video (before it was taken down), while it didn't take five minutes for the floatplane scouts to find the enemy ships, actually getting into gun range took forever.
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Old 2014-08-20, 17:58   Link #44
Ithekro
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US Naval Intelligence was under the impression Japan was building super cruisers in 1938. Likely these were the designed replacements for the aging Kongos they began planning for in 1936.

The irony is that Japan did finally design a super cruiser, the B-65 design, to counter the Alaska. They never built them.
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Last edited by Ithekro; 2014-08-20 at 18:17.
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Old 2014-08-20, 19:25   Link #45
YF19EX
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Oh I don't expect to go toe to toe with other battleships. I was thinking if it is a lower tier ship, it would be easier for me to obtain. I have seen its specs, its 12" guns are probably respectable for a cruiser and yes its armor belt is nothing to write home about. Would probably play a support role.

I remember playing Strategic Simulations Battles of North Atlantic. Now that was a slow moving battleship simulator. My favorite battle was when I turned the tide in the Battle of the Denmark Straight. Took me a few hrs and most of the shells on the Prince of Whales to do it. I closed the distance in a perpendicular course and got into secondary weaponry range, concentrated on the Bismark with the help of the Hood, it did not take long to sink her then the Prinz Eugen after.
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Old 2014-08-20, 19:29   Link #46
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Oh, this looks neat!

This quote from the linked post on the first page struck me as odd:
Quote:
11. CAs/CLs/DDs will be able to use torpedoes, of course. The question whether BBs and BCs will be able to use torpedoes is still open among our dev team.
Were any BBs in WW2 equipped with torpedo launchers? I flipped through a couple pages in my unofficial KanColle guidebook, and it doesn't list any for the Yamato and Nagato, for instance. So I'm curious, is torpedoes on BBs an actual historical thing or just something they're thinking of doing for gameplay reasons?
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Old 2014-08-20, 20:04   Link #47
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Tirpitz gained some tubes along the way.

HMS Rodney also. Notably, they hit Bismarck with a torpedo.

A thread. The mention of the Soviet concepts here reminds me that this is WarGaming, whose track record in WoT (and somewhat in WoWP) for including random bits of historical trivia as full-up designs means that if John Fisher drew something on a napkin it'll end up in the game.
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Old 2014-08-20, 20:09   Link #48
YF19EX
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I can't think of any WWII BB's with torpedoes as standard equipment. I do think WWI dreadnoughts (specifically HMS Dreadnought) era ships had torpedo launchers as options.


edit: corrected for above. Looks like some WWII ships did have torps and did have pretty long range out to 4500-9000 yards if needed.
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Old 2014-08-20, 20:54   Link #49
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So it was a thing, just not a big thing. Huh, interesting. I had no idea man, thanks.
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Old 2014-08-20, 21:11   Link #50
Ithekro
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The old pre-dreadnoughts had torpeodes that were removed as they were a safety hazard.

The Kongo-class battlecruisers were built with 8 underwater torpedo tubes, four on each broadside. These were removed at some point during one of her reconstructions.
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Old 2014-09-17, 06:26   Link #51
Myssa Rei
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YouTube
Sorry; dynamic content not loaded. Reload?

Wargaming explains ship classes. Namedropped ships: Fubuki, Yamato, Zekamashi, Takao.
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Old 2014-09-18, 04:06   Link #52
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Old 2014-09-18, 11:03   Link #53
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^ Yeah, it's official.

[ANN] World of Warships, Arpeggio of Blue Steel join forces.

Does that mean I can have tsundere heavy cruiser in my tsundere heavy cruiser?

I think Wargaming realized how great the Girls Und Panzer collaboration was, hence this time going with Arpeggio. Surprised they haven't gone with Kantai Collection, but this is awesome all the same.
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Old 2014-09-23, 00:23   Link #54
Seitsuki
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I think it'd be because KanColle is an actual game and therefore a potential competitor. Makes sense.
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Old 2014-09-23, 01:18   Link #55
panzerfan
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Wargaming is well aware of kancolle. I've seen the 2013 video where their Japanese advisor's showing kancolle gameplay video to the wows dev team for a second or so. I don't think that collaboration is out of the picture at all, although it depends on what DMM would make of wargaming I guess.
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Old 2014-09-23, 02:00   Link #56
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Quote:
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Wargaming explains ship classes. Namedropped ships: Fubuki, Yamato, Zekamashi, Takao.
I'm under NDA being an alpha tester, but you'll be surprise at the amount of ships they have on the Japanese side.
Also the US side is looking fantastic as well.
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Old 2014-09-23, 02:15   Link #57
Ithekro
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That would make sense since Nazi Germany did not have a large surface navy (they were working on it, but were at least five years away from a reasonably surface fleet at war's start). Italy has a fleet, but it is also relatively small an about on part with France.

The larger navies om the 1930s and 1940s are the United Kingdom, United States (and by the end of the war, far surpassed everyone in tonnage), and Japan. Japan attempting to build larger or better quality ships to overtake the American and British numbers advantage. This only works while the Treaty is intact and in the years before the two larger powers can start tooling up to apply overwhelming numbers to their fleets as well as boost their technology.
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Old 2014-09-23, 02:51   Link #58
panzerfan
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Quote:
Originally Posted by Nork22 View Post
I'm under NDA being an alpha tester, but you'll be surprise at the amount of ships they have on the Japanese side.
Also the US side is looking fantastic as well.
The IJN doesn't get the Long Lance as intended (so yes, it won't be invisible) and I know that this game won't feature Battleships launching torps from torp tubes. There will be no type 3 Sanshikidan for Japanese BBs to use for AAA role either. No sub either, never mind I-400 series and their Seiran.

I don't know starshells, searchlight and nightfighting planes will make it and work in this game, and I am not sure if Destroyer escorts' role in AA will be effective enough.

I want to see how the secondaries will be handled. The American/British approach of dual purpose secondary guns such as the 5" should be able to engage land and air smoothly while the Germans will see only the Flak 30 doing the AAA as you switch over to the 15cm guns to fight DDs , and there's tales of secondaries destroying incoming torpedoes...
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Last edited by panzerfan; 2014-09-23 at 03:03.
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Old 2014-09-23, 03:36   Link #59
Ithekro
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The Long Lance can be used as a long range (and fast) torpedo of great power, even if it can't be coded to run without a trail.

One thing that might be of interest is that there are a number of French and Italian destroyers (as well as some light cruisers) that can outrun their own torpedoes. So it is possible, if you are not careful, to intercept your own torpedoes and get sunk by them
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Old 2014-09-23, 03:45   Link #60
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Tsundere Heavy Cruiser!

Screw tanks, I'm going to get in this game.
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