2012-06-15, 19:35 | Link #2661 |
On a mission
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Blah, how annoying. After being almost killed with an enrage timer since an illusionist asshole kept spamming it @ 1/4 life I decided to start a Demon Hunter to see issues from the other side. Spent 23k on leveling weapons til 60. I think I'm set.
Spoiler:
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2012-06-15, 19:44 | Link #2662 | |
大巧不工
Join Date: Dec 2003
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Buy yourself a socketed helm as well for +%xp. |
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2012-06-15, 20:19 | Link #2664 |
Itadaki-nyaaa !!
Join Date: Apr 2008
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Currently doing siegebreaker runs, finally feeling more comfortable in A3 but it demanded alot of getting used to as well as upping my reaction time.
I know DH is one of the easier classes to advance through inferno but don't think it's faceroll heaven. "Glass cannon" doesn't even come close to common DH playstyle, more like butterfly cannon - In A3 every attack that is not mitigated by smokescreen or dodged means certain death, it's sometimes like playing a bullet hell shooter. |
2012-06-15, 20:20 | Link #2666 | |
大巧不工
Join Date: Dec 2003
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No - not worth the $. Your bows with red gems will already allow you to do a lot more dps than the level is tuned for. 1-60 goes by in 2 days if you are efficient about it.
I would recommend to not just go pure dex stacking but instead get a few vitality gems when you hit nightmare and hell. While you do less dps: having to run back on death is worse. I like hungering arrow+twin chakrams while leveling (elemental arrow is a bit slow). Caltrops+vault (with tactical advantage) will be sufficient for kiting. Get the bat companion as well. Smoke screen not too useful while leveling as well. Quote:
its not like we got traps that immobilize elites, we got a primary attack that seeks target off screen, or bombs that we can plant on the ground that does a ton of damage... |
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2012-06-16, 05:45 | Link #2668 |
Moderate Haruhiist
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My alternative character is a male Wizard by the way... Whom I named Kyon. Heh.
Anyway, is it more economical to just buy a melee weapon to boost DPS, or should I just stick with a wand? Still not high-enough a level to figure out what mix of skills work for me at this point (level 12).
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2012-06-16, 06:19 | Link #2669 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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You'd only really want to buy a wand for the Wizard-only bonuses like Max Arcane Power (otherwise, what's the point?), but if you feel you can live without it then any weapon with high DPS will do.
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2012-06-16, 09:00 | Link #2670 |
Senior Member
Join Date: Jul 2007
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Just having a decent crossbow with crit dmg and over 1.1k dps would cost you more then 100k for a DH. Even in blues you prob need a bit more then 100k to have an effective farming DH. Any IAS ring, amulet, glove are gonna be at least 100k, especially if you want crit or dex. Boots with movement 12% and dex will cost more then 100k. If you say 1.5 - 2 M worth of gear, that's more reasonable.
And as a melee trying to farm stuff, you don't go pure defense, you balance defense and offense such that you don't get one shot but are able to pump out more dps with dw/2h. Dying is ok as long as you can clear stuff fast and kill elites in reasonable amount of time, even if using the zoning trick for CDs. As a monk, once you start hitting 650+ all resist, 5k armor unbuffed (achievable with less then 5 M), have 20k unbuffed dps with 800ish LOH you can farm siegebreaker fairly easily. It gets easier and easier as you up your dps while maintaining your defensive stats. Once you hit 40k unbuffed dps, you can pretty much do a run in 15-20 min. A similarly geared DH while able to put out 100k dps, still get one shot by spear thrower and other ranged trash mob if not careful. It will take significantly more investment to have high dps and high defense for a DH.
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2012-06-16, 12:02 | Link #2672 | |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Also I keep switching to my HC monk, over my SC DH, just because playing DH is actually god damn hard. It's so much easier to play Monk, then running and dodging every single stupid thing on the screen as DH. On DH even with stupid gear on you can at most take one blow if you don't skill-dodge... yeah great, the whole concept of HP bar is practically useless...
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2012-06-16, 12:23 | Link #2673 |
Moderate Haruhiist
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So, finally managed to kill the Butcher (and incidentally, not even a single death on the way there from my start at Leoric's Manor), and the start of Act 2 is staring me at the face. Hmm. Judging from the previous posts here, I guess I'll just stay and farm Act I for a while...
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2012-06-16, 13:10 | Link #2674 | |
Stüldt Håjt!
Join Date: Nov 2009
Location: On the corner
Age: 34
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I urge every melee to try out the DH. It's very rewarding when you can kite around an elite pack, kill some trash in between and survive without a single death (if you get lucky on certain procs). On the other hand, gameplay can be very frustrating and demoralizing, especially from Act III onwards. Everything one-shots you if you don't spend 10m on Monk gear (on Europe) and even then you can tank 1-2 hits from trash mobs. Naturally fast "Fast" elites (Burrowers) will kill you. My tactic is to just GY zerg them etc. In that sense, the DH is the worst class for me; I very much prefer the D2 (LoD) way of not dying often, but getting severely punished if you do. Anyways, started leveling my Barb a while back. Lvl 39 now, Act II NM. I'm terrible when it comes to twinking; I can't help but buy upgrades every couple of levels (mainly shields/weapons). I can say it's pretty damn fun at the moment. My last leveled character in D2 SP was a BotD wielding pseudo-Titan Barb (enough in Vita to get 2k life with BO). Thankg God for dyes.
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2012-06-16, 13:57 | Link #2677 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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The attack speed nerf is certainly severe, though I myself won't be feeling the effects on my characters due to their low level yet. I can see all the online rage this'll generate though.
Although only 100 gold to craft a Flawless Square now? Guess it'll be time to merge all those gems I have around
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2012-06-16, 15:50 | Link #2680 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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The attack speed nerf is justified in the sense that we won't all be wearing IAS rings the whole game. Though it would be interesting to see what happens to Monks as they are heavy on the IAS.
I think this nerf would push everyone into two-handed weapons. (as an example, dual crossbows is better than quiver or two-handed at the highest max gear right now. But after the IAS nerf it might lose entirely. Especially since the quiver bonus is left unchanged.) By the way, my Demon Hunter is slaughtering everything in Act 3 normal. It is weird playing normal after spending a week in inferno. I feel like a god.
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Tags |
arpg, blizzard, dungeon crawler |
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