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Link #35821 | |
Senior Member
Join Date: Apr 2012
Location: Canada
Age: 29
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A quick simple and funny example on how low expectations are, compare how short Valentine scenes for every servant before Valentine 2016 to anyone after that, the difference is very noticeable. |
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Link #35822 | |
I disagree with you all.
Join Date: Dec 2005
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Link #35823 | ||
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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At least we had the anime adaptations. Quote:
I finished Salem yesterday and was surprised the ending was so happy, at least for Abby. There are some stuff I didn't understand though, like Spoiler for Salem:
Now I'll finally be able to find out what happened to Chaldea after their great escape in part 2's prologue. If you recall, I was forced to play the prologue because I had just finished part 1 and there was a rewards campaign for progressing in the main story and Epic of Remnant didn't count.
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Link #35824 | |
150% done
Join Date: Feb 2012
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FGO was, at least at the start, intended to be just another licensed gacha cashgrab because Nasu and Typemoon thought interest in Fate had run dry. So not a lot went into its original code. As it turns out Fate fans don't run dry ever and Nasu had kind of an emotional breakdown in a message where he thanked players for loving the franchise so much. This was the point where Camelot was released iirc and the quality (of the writing) took a massive spike upwards that carried through to Solomon. EoR was a bit of mixed bag but still above average quality except for Adventures in Rape Land which I will again proceed to forget exists. Part 2 for the most part held to the higher standard of storytelling set by Camelot and Babylonia. That said, storytelling aside FGO is still stuck on that same old base code that crashes if too many particle effects fill the screen and adding in more complex mechanics and game modes requires back-flipping through extra hoops on top of just making them in the first place. Iirc adding voicelines to the Valentines chocolate scenes nearly crashed the game lol It's why you'll occasionally see fans toss around ideas of an FGO 2 that's less a sequel and more a continuation except built on better base code.
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Link #35825 |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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They actually admitted it was intended to be a quick cashgrab? That's pretty bold.
I'd like a FGO2 where gameplay would be similar to Arcade or Extella. As in, actually controlling the servants and not just choosing cards. That would make losing your account and all its servants worth it, which would be the biggest hurdle to clear for a FGO2. Playing Lostbelt 1 and I realized this is the very first time the companion servant is one Ritsuka actually summoned in the story. Usually it's either a stray servant or a human who would later go on to become a heroic spirit. It's not exactly a big change but I thought it was refreshing. I love the looks of the new mystic code too, Gudako's pose even changed! Yeah, I've been using her since the start because she's cute. When I have the option to play a cute girl, I pick it. It's a no brainer. A shame they went with Gudao for the anime, his design is really bland.
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Link #35826 | |
150% done
Join Date: Feb 2012
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Can't say I found Gudako appealing, but that's probably because I associate her with the Riyo manga. She's the representation of the gremlin mode troll side of the player character while Gudao is the actual story character in my mind ![]()
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Link #35827 | |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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Link #35828 | ||
Senior Member
Join Date: Jul 2010
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It's definitely less rare in recent years. Aside from Genshin, quite a few games I've played (or still playing) are either fully voiced, or fully voiced in main story (some of them already dead on or life support, some of them very niched and only in JP). But they are definitely still a small minority. |
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Link #35829 |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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The mechanics of the new event are a huge pain. It's very time consuming and requires a large roster if you want to clear it on time. Veteran players will have an easier time than newer ones. I only have 4 servants raised to max ascension in each class. I first optimized things by only bringing one max AOE servant with two at lvl1 and it works fine but later floors apparently have several waves and beefier enemies. I'm tempted to just skip it... especially since I'm in the middle of a Lostbelt.
This shit gives me Persona 3 PTSD, but at least P3 was fun to play.
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Link #35831 |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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I agree with XFire, these are the most enjoyable types of events for me. But I can understand why Kanon is having issues with it since they're at a disadvantage in time compared to us folks who've been playing for years.
One tip I can give is to note the level requirements. For the lower floors, the recommended levels are around the 40/50s. You can probably use some minor characters you don't usually use to clear those lower levels. Also: don't try and fill all the 6 slots. Usually you can get by with just 2 or 3 servants per fight (on the lower levels at least).
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Link #35832 |
Senior Member
Join Date: Sep 2008
Age: 37
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Even as a Day 1 player, I hate the tower style event and the ones like... what's it called... Ooku? The one Kama was in. It's just so time consuming (the former for having to make a new party every floor, and the latter for all the 1ap story nodes).
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Link #35833 | |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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And like GDB said, it's super time consuming. The rewards are good though, so I'll just keep going leisurely without worrying about completing it.
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Link #35834 | |
150% done
Join Date: Feb 2012
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Link #35836 |
150% done
Join Date: Feb 2012
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The refresh time is like six hours at most I think, so you should be able to do it twice a day even if you burn through your whole roster
Also you don't have to just use AOE Servants, the nodes outside events and the....I think the 5th level for every ten? is just one round of two weak guys and a slightly beefier dude. So single target servants can also clean house nearly as quickly (sometimes faster if your AOE can't one-shot the beefy one)
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Link #35837 | |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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Link #35838 |
150% done
Join Date: Feb 2012
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Well, the story ends at either 50 or 100 from what I recall and then the rest is basically bonus points, so you should still be able to make it even with only 15 a day (or even 10 if the later nodes slow you down). You might miss some mats or the last couple of lores, but that should be it.
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Link #35839 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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Link #35840 | |
Kana Hanazawa ♥
Join Date: Jun 2007
Location: France
Age: 36
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I was free this afternoon so I ended up playing and the factor that makes it impossible to continue is that you sometimes have several nodes of the same class very close to each other, so I exhaust the servants from the opposite class and then I'm stuck. 15 or so floors seem to be my limit in one go. I'm doing the back alley fights as they unlock though, maybe I shouldn't? Anyway, even if I had a bigger roster, I would still end up stopping around that point, because I would get exhausted first. I'm finding the entire thing very tedious. It feels like I'm working rather than playing a game...
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Tags |
fgo, gacha, ios, type-moon |
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