2007-10-17, 16:16 | Link #1 |
I see...
Join Date: Jun 2006
Age: 34
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Street Fighter IV
http://www.youtube.com/watch?v=kucuDLxaUQY http://www.gametrailers.com/player/26535.html EXTREME HAPPINESS HERE! Last edited by Kisuke06; 2007-10-17 at 16:37. |
2007-10-17, 16:22 | Link #2 |
Green Trees
Artist
Join Date: Jan 2007
Location: 28°8′0″N 81°37′54″W
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3D = phailed already. :| Ryu & Ken look ugly there too..... I still prefer Guilty, Melty & Tekken over any SF title.
[/opinion] : P The No platform announced yet makes it more sound like a Xbox 360 exclusive rather than Multi 360/PS3. Unless they plan to mess with it on the Wii? Oh wellz, Capcom sux0rs now to me.
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2007-10-17, 21:04 | Link #3 | |
Thread Killer
Join Date: Feb 2006
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19 years and finally a SF game with 4 in the title .
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2007-10-18, 08:53 | Link #5 |
Senior Member
Join Date: Jun 2007
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the trailers looks awesome [watch it at gametrailers or gamespot, youtube quality doesnt do it justice] but im just curiouse how it will differ from the other sf titles alrdy out in terms of gameplay? cos the only differecne apart from the expected gfx quality i see is the "IV" slapped on the title =/
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2007-10-18, 16:19 | Link #6 | |
Banned
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Street Fighter Street Fighter Alpha 2 Street Fighter Alpha 3 Upper Super Street Fighter 2 Turbo Street Fighter 3: Second Impact Street Fighter 3: Third Strike Street Fighter IV (assumed) |
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2007-10-18, 17:00 | Link #7 | |
Thread Killer
Join Date: Feb 2006
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SF2 series: World Warrior Champion Edition / Dash Turbo Hyper Fighting Super Super Turbo Alpha Series: 1: Warriors Dream 2 2 Zero 2 Gold 3 3 Upper 3 Series: Next Generation Double Impact 3rd Strike for completeness sake: XMen vs SF SF vs MSH Marvel vs. Capcom Marvel vs. Capcom 2 Capcom vs SNK Capcom vs SNK Pro Capcom vs SNK 2 SNK vs Capcom: Match of the Millenium (Neo Geo Pocket Color) SNK vs Capcom (Neo Geo) Capcom Fighting Evolution/Jam That should cover most major titles, but there may be minor differences between versions on different consoles.
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2007-10-18, 17:55 | Link #9 |
Ancient Member
Join Date: Apr 2002
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There's also Super Gem Fighter and Super Puzzle Fighter 2 Turbo (both being arcade SF spinoffs )...
And there's also the Street Fighter EX series: Street Fighter EX Street Fighter EX Plus Street Fighter EX2 Street Fighter EX2 Plus Street Fighter EX3 ...though that's by Arika. And also left out was Hyper Street Fighter II: The Anniversary Edition, which WAS an arcade release from 2001 that was also ported to various consoles.
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2007-10-18, 18:39 | Link #10 |
Senior Member
Join Date: Apr 2007
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They could have ended the series nicely with SF3 if it wasn't for the unappealing characters like Twelve, Urien, Oro and Gill. Those four valuable spaces could have been used on Karin, Guy, etc. and thus result in the perfect SF game.
Hopefully, the game designers won't make more characters like Twelve or Oro. |
2007-10-19, 02:44 | Link #12 | |
Junior Member
Join Date: Mar 2006
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Twelve was cool in design only, its a shame he was so bad in 3S. Why do people assume that 3D graphics = automatically bad? The core gameplay can remain 2D, but the 3D would make for some awesome visuals. |
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2007-10-19, 03:22 | Link #13 |
Senior Member
Join Date: Jun 2007
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but hasnt this been the case with all the 3d sf games? i would actually prefer if they updated the gameplay for a 3d version [if that is what sf4 is] as the whole 2d gameplay w/3d gfx is a bit cheap imo.....i think it is possible to make a good 3d sf game [w/"3d gameplay" too], though the past ones havnt been perfect but they still may be able to work it out.
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2007-10-21, 02:55 | Link #14 | |
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The amount of time and money they're going to spend on this game is going to make anything less of a full arcade+console multiplatform release with expansions/rereleases/rebalances not worth it. Keep in mind that Street Fighter III: 3rd Strike has been out for ~8 years, and it's still highly competitive. The XBox didn't even last that long. |
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2007-10-21, 20:45 | Link #16 |
Sup
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Meh, the KOF series has been going downhill. They're spending more and more time on the games, but the changes are all pretty bad. Seriously, KOF XI... Oswald... imbalance, anyone?
Anyways, I'm curious to see what the art style is for this new SF. I think everyone is, really. The teaser of course... have absolutely nothing to do with the game, but I wouldn't be TOTALLY disappointed if they stuck with it. I'm not a fan of Capcom's newer characters... they're getting really out there. Blanka is okay because he's a classic... even if he is a green guy. But yeah. SF3 just added all sorts of psychos. I hope they don't make the same mistake as in SF3: New Generation and leave out half the classic characters. |
2007-10-22, 13:25 | Link #18 |
Sup
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*shrug*
I haven't followed the XI competitive scene recently. There are plenty of *generally* balanced fighters though. SF3: 3rd Strike is one of them. You could argue for tiers, and tiers definitely exist, but every once in a while, someone comes along and COMPLETELY dominates the competition with some previously "unknown" character, like that guy at Super Battle Opera 3v3 with Makoto (he looked ubergeeky, and his two teammates were pretty gals who sucked ass at SF3... lolcarry). It really depends on how bad the tiers are. A game like Marvel vs Capcom 2 has definitive tiers. Like, you can't play at the competitive level if you don't have Magneto/Cable/etc. on your team. But you know, it took them years to figure out Cable was a good fighter =P Tekken 5 is another heavily tiered game, though I'm not sure about Dark Resurrection. Nina/Steve/Bryan anyone? It was almost disgusting. Then we have Soul Calibur 3... completely and utterly ruined by NAMCO releasing the game on consoles before arcades, then crapping all over console users by releasing a revised, rebalanced, debugged arcade version with new attacks to boot. The game was dead by then, anyways, competitively. But yeah, complete balance is a no. I think the Virtual Fighter series comes pretty close to it though. VF4: Final Tuned was excellent. VF5 is very, very good as well, though I'm disappointed no one uses Vanessa. |
2007-10-22, 15:45 | Link #19 |
Junior Member
Join Date: Mar 2006
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I find it hard to believe that people complain about the balance in KOF XI after it was such a huge step up from the utter trash that were 2001 and 2003. Aside from Gato, the balance isn't that really bad (I dont have a problem with kula except for her easy to connect LDM) enough to make it unplayable :\
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2007-10-22, 17:20 | Link #20 | |
Thread Killer
Join Date: Feb 2006
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I think a lot of people want SF to stay away from 3D because of the EX series. Not necessarily because it was bad, but because in a lot of ways it didn't feel like a SF game. The jumps were really floaty, and crossups were weird. The collision detection most certainly didn't feel like a SF game, even with the same combos. I also think that aesthecally, it didn't look anywhere near as good as equivalent 2D SFs of the time. This last point is probably moot nowadays given how powerful gaming hardware is.
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Tags |
capcom, fighting, ps3, recycling, windows, xbox360 |
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