2010-05-05, 20:24 | Link #2021 |
Senior Member
Join Date: Aug 2006
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is sc2 down for anyone? my friend and i cannot log in nor download the patch. at first it had the patch thing poped up. now it allows us to enter the game, but we got a crap load of pop ups telling us it is down lol
edit; n/m it works now
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Last edited by yeahitschris; 2010-05-05 at 21:07. |
2010-05-06, 01:06 | Link #2022 |
Counter Force
Join Date: Nov 2007
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If you guys interested in beating noobies (which is me :P) you guys can add veldril.veldril to your friendlist.
Well, the guys who play and beat me is in Platinum league, while I'm a newbie so it's not so surprising he beat be. He scout better, response better, macro better, micro better...
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2010-05-06, 06:21 | Link #2024 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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[Independence Day]
I've been sayin' it... Ain't I've been sayin' it huh? I've been sayin' it! [/Independence Day] And one of my predictions about Touhoucraft comes true
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2010-05-06, 09:08 | Link #2025 | |
Senior Member
Join Date: Aug 2008
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Quote:
Fact: As a zerg player, you will get rushed 9/10 games in some way. Last edited by Lostdreams; 2010-05-06 at 10:21. |
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2010-05-06, 15:26 | Link #2026 | |
Lone Wolf
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Massive changes!
Quote:
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2010-05-06, 21:29 | Link #2027 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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They already said they are focusing on changes geared more to collecting data for balancing rather then actually balancing.
But anyway, I like:
[edit] Blizzard explains the changes in patch 11. (oh wow!)
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2010-05-07, 10:20 | Link #2031 |
Senior Member
Join Date: Mar 2008
Location: all and none
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the thor was nerfed, dps being the same it was strong because of it's burst damage (namely it killed hydras/infestors/sentries in one shot now it takes 2, roaches now take 3 instead of 2 which is a HUGE nerf the scale of dps only balances after a large enough number of attacks even then it really doesn't because it the overkill damage doesn't carry over to additional units. The same effect applies to the collusus, they were strong because they melted lings and marines instantly, the faster units die in the short term the more reduced there damage is)
new neural parasite is too strong but it doesn't stop the fast void ray like intended because by the time you tech infestors and neural parasite void rays will have already hit. They do pretty much instantly rape T3 armies ground or air now, and makes it so that all the T2 casters can rape the mothership.
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2010-05-07, 22:03 | Link #2032 |
Senior Member
Join Date: Aug 2006
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damn anyone else think BC is too buff? they shoot so fast + yamato cannons? when i played 1v1v1, (terran vs toss vs zerg) i rushed zerg first then killed almost all of terran but he had 10 BC's? and he owned me (i had stalkers and a few void rays) so lame <_<. need another good counter against 'em LOL!
P/S: does anyone know whether or not, we can only make more than 1 Battle-net account when SC2 comes out? like for SC1 / WC3 you were able to make multiple accounts. it would be ridiculous if we could only make one account per cd key (does not want to share accounts with lil bro lol)
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Last edited by yeahitschris; 2010-05-07 at 22:14. |
2010-05-08, 01:57 | Link #2033 |
Gundam Boobs and Boom FTW
Join Date: Dec 2005
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Just started playing as toss...my impression?
Doesn't feel revolutionary. Feels like blizz said "why stop what's working"? Something extremely irritating I found was that you could not Chrono Boost buildings from the building selection tab--that is, you had to explicitly click them in the base. I'm absolutely not sure what gives in that regard. I'm also highly unimpressed with Protoss's anti-air. Phoenixes are generally mehtastic, void rays are more of a rush-your-main-and-bring-down-your-CC/nexus/hatchery unit so that you'd run in, knock out the mining, run out, gain an economic advantage, rinse, repeat. Furthermore: why is mothership limited to one? It's nothing more than an obese arbiter. Okay, I get the fact that it might be intimidating to see this huge triangle LOLing at you. But really? Only one? How about if T only got to have one battlecruiser, and if Z only got to have one ultralisk?
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2010-05-08, 05:33 | Link #2035 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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The problem with all this counter thinking is that if you make a unit counter another unit (directly) then you suddenly need to make another counter unit for said unit. This just goes round and round until you have a sort of rock/paper/scissors game.
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2010-05-08, 10:40 | Link #2037 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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For those who haven't seen it yet: The Collector's Edition special Thor model:
Some fins, slightly armored up nose, new arm and rear cannons and some stars. Still wondering how they're gonna implement players being able to switch between this version and the default version of its appearance, if at all...
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2010-05-08, 10:43 | Link #2038 | |
On a mission
Author
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Quote:
Though I find it hillarious that there's been many comments on the internet and with my friends that every race is OP, every unit is OP (Of course, a lot of it is because they suck and can't win-- I mean that's the only reason I can think of why they nerfed DT rush-- terrible players complaining about something so easily dealt with.) Not that I am particularly good either but you know, I actually consider my incompetence first. Or God forbid, give the opponent credit. Before raging-- unlike someone such as Idra. Therefore I kinda scoff as it as someone that plays everything). So usually I am not impressed by the whine but... Then again, when the developers themselves admit they have no idea what the fuck they're doing, you really have to wonder...
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Last edited by Archon_Wing; 2010-05-08 at 10:53. |
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2010-05-08, 11:09 | Link #2039 | |
Lone Wolf
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Quote:
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2010-05-08, 11:28 | Link #2040 | |
Counter Force
Join Date: Nov 2007
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Quote:
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blizzard, starcraft, windows |
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