2015-07-08, 00:00 | Link #61 | |
Senior Member
Join Date: Jan 2006
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She would have been worse if he hadn't changed it the term b**** has a slightly different meaning in japanese. It would have ment she was an extremely loose woman
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2015-07-08, 01:26 | Link #63 | |
Senior Member
Join Date: Mar 2014
Location: Brazil
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2015-07-08, 01:39 | Link #64 |
→ Wandering Bard
Join Date: Mar 2010
Location: Grancel City, Liberl Kingdom
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LOL for people saying that removing the real world MC and focus on the newly self aware NPC's, would mean taking out the easy way for people to connect with the story.
Anyway free flowing thoughts on episode 1: Character design ain't so bad *Sigh* that felling when a MMO closes down hurts a bit...or a guild dies kek That boob grope fanservice doe "So you're saying the skeleton doesn't have a... boner?" Mare the trap master. Traps 5 evar! LOL Albedo's Yandare Yuno Face on the ending. XD Ok first episode. I'm guessing they'll be adapting until Vol. 4-6 then. Expect evil villany stuff in the future.
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2015-07-08, 01:55 | Link #65 |
Senior Member
Join Date: Jul 2007
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Well it looks like SS Shalltear already sunk before it even left port. That's okay since Albedo is best girl anyway!
Anyway off to a great start adaptation wise. Looks to be up to volume three based on the OP. Good thing too as it sets up the end of the cour on a high note and possibly another season? Time to enjoy the ride. |
2015-07-08, 03:00 | Link #67 | |
Banned
Join Date: Feb 2006
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ep 1
Eh, this looked pretty cheap production wise even by Madhouse standards. And that CG, lol.
That aside content was okay I guess. I dig the concept of the MC basically being a giant Skeleton Overlord, but this had least convincing "trapped" game scenario out of all the ones I've seen so far (SAO, Log Horizon, .hack//SIGN). Mainly because it just happened without a hint of any external or internal catalysts. There was also way too much internal monologuing bogging down everything, so hopefully that's cut down a bit in the future. Otherwise I'm interested to see where this goes. Quote:
Last edited by Iron Maw; 2015-07-08 at 03:23. |
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2015-07-08, 03:35 | Link #68 | |
Maddo Scientisto
Join Date: Aug 2013
Location: UK
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And by the way, was anyone else surprised when Momonga realized something had changed because the NPCs' mouths moved when they talked? Are we to imagine that a VR full immersion game from the 2100s with hyperrealistic graphics lacks an animation for talking NPCs ?
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2015-07-08, 04:49 | Link #69 | |
Joseph Defense Squad
Join Date: Nov 2009
Location: Mars
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^ I know, right... Re: the talking npcs.
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But yeah, that was my only gripe so far.
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2015-07-08, 05:15 | Link #70 | |
→ Wandering Bard
Join Date: Mar 2010
Location: Grancel City, Liberl Kingdom
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Sometimes I feel there is a clash in storytelling when it comes to adaptations. Anime as a medium typically attracts the "show don't tell" crowds, while the LN source material is replete with internal monologue to give context and character development. I feel at times that failed adaptations typically suffer from not finding the right balance on transitioning to the anime medium. I mean Haruhi was able to pull it off. It had Kyon monolouging for quite a lot in an episode and yet it actually felt like it added to the story rather than detract from it.
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2015-07-08, 06:59 | Link #71 |
Banned
Join Date: Feb 2006
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It's definitely a balance thing, as internal monologues (and exposition) are not bad in themselves. But when written works are being transitioned in visual mediums it's important to make structural changes to reflect that and better engage the audience. Unlike text, movies and TV in general are not as limited in to what the get across about what almost any character is thinking or feeling (see Rage of Bahamut Genesis for one example). Not that internal monologues don't have their place for expression within there too (especially when comes to dealing with internal characters like Kyon), but like exposition I believe they need to be used moderately since they aren't strictly necessary compensate for the lack of visual detail like you would a book.
That said in case of Overlord, after thinking about it a bit more Skeletor Momonga using inner dialogue to express himself more than most makes sense when you consider that he's... well stiff. Being nothing more than bones doesn't leave much room subtle mannerisms and such (not mention the budget for this show seems modest at best.). |
2015-07-08, 07:05 | Link #72 | |||||
Senior Member
Join Date: Dec 2005
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When I'm a gamer my age who play a lot of MMORPG. Many had already shut down. I reach the point that in my conversation with my friends it usually about "remember that game we played together back in university ?" "remember that rare item we obtained" "how glorious the guild war was" "remember all the time and effort we wasted on that game ? lol" This aspect of story really give me a feel. Quote:
That aside, this story is also dialogue heavy just like Log Horizon. However, unlike Log Horizon which has fellow players to converse with. Momonga is all by himself. So he will talk to himself a lot The anime has already toned a lot down from LN so It look kinda promising to me. Quote:
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2015-07-08, 08:23 | Link #74 |
Senior Member
Join Date: Oct 2014
Location: Germany
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A question though, how does the MC smell in this kinda body? Or have any kind of touch feel? I mean, he is just bones, isn't he? He got no nose or skin or heck even a D to do anything or feel anything at all, so how could he still smell and feel when all that stuff was missing? Did he ever questioned that in the LN?
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2015-07-08, 08:37 | Link #75 |
Pleased to Meet You
Join Date: May 2012
Location: Philippines
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This is nice. A player who is a skeleton at max level in a new world with his minions. This will be quite entertaining to see what he does now especially he now has to balance his leader and real life identities.
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2015-07-08, 10:56 | Link #77 |
Yuuki Aoi
Join Date: Jul 2004
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Enjoyed it. Some memes in it seem new (to me, at least) and feel effective:
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2015-07-08, 11:08 | Link #79 | ||
Senior Member
Join Date: May 2014
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2015-07-08, 12:13 | Link #80 |
Senior Member
Join Date: Sep 2011
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@Iron Maw
DotHack and SAO were being trapped in a game. Log Horizon wasn't so much as being trapped in a game, but being pulled into another world with the mechanics of the game, similar to Rising of the Shield Hero. Overlord has him in another world without any of the mechanics of a game so far (menu, health bars, etc) but a magic system. You can't really compare it to them anymore than you could to Digimon.
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