2011-11-05, 23:56 | Link #81 | |
flargansbog
Join Date: Mar 2006
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Also I doubt we'll see much on the romance front for a while, but we can always hope. |
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2011-11-06, 01:13 | Link #82 |
Senior Member
Join Date: Jul 2009
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Add me to the dog pile of 'meh invincible character introduction'... This was the first thing I've not liked so far in the series, but man is it a big one. Hopefully it's over quick and he goes away for like 90 chapters. (won't happen but I can dream right?) At least Sayuri didn't drop Kurogane which was nice, not that I expected that to happen.
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2011-11-06, 05:10 | Link #87 |
The Shermain
Join Date: Aug 2009
Location: NY
Age: 44
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The thing is, I can understand why authors use characters like this. It's the whole "the bigger the challenge, the greater the satisfaction when the MC beats them theory". However, many authors seem to make the mistake of going overboard and making the character seem too powerful, to the point that the MC won't stand a chance against them.
This either leads to your typical DEM or Kubo ass-pull or an extended rivalry between the two, with the MC getting slightly closer each time until he finally wins at the end. The first is just annoying because it's bad plot-wise. The second I don't like, either, because I don't like sitting through match after match of the MC losing to his rival, only to get one victory in the end. It's not much of a victory when your win-loss record is 1 win, 20 losses. I think Baby Steps is like this, where the main constantly loses to his rival in the big match. We already has a rival in the one-armed guy. We don't need another one that's so far out of Kurogane's league that there's no way of winning for another 400 chapters. It's just silly to introduce someone that strong so early in the manga. It's like playing an RPG and being forced to fight the last boss right away in your first real battle... Getting owned and then repeating that over and over again for the whole game until you finally win. It's not really what I'd call fun.
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2011-11-06, 05:15 | Link #88 | |
I disagree with you all.
Join Date: Dec 2005
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But yeah, I don't like that kind of monster rivals either. Not for a sports manga. |
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2011-11-06, 07:44 | Link #90 | |
The Shermain
Join Date: Aug 2009
Location: NY
Age: 44
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I still remember one battle in a video game I hated, mostly because you never get a chance to get revenge later on. Star Ocean 2. Fight through a big tournament to get to Dias Flac-- aka Annoying Emo McGee. You can't beat him and you get owned in the fight. Even if you use cheat codes to max your stats, the computer makes him invincible to compensate. Then, you never even get a chance to fight him again and prove yourself. It annoyed me to no end, even if I did steal his girl. The Hopeless Boss Fight trope can be good if handled really well... but usually, like is Star Ocean 2, it's handled very poorly and feels like a cheap trick to advance the plot.
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2011-11-06, 08:17 | Link #92 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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I can only imagine the reader backlash to this will be great in the polls. I hope this series doesn't get cut but unless it pulls itself back togheter somehow I really don't care to see 100 chapters of this "author favorite" gimmick again. Had enough of that BS in Bleach and Naruto tyvm.
I'm trying to think of ways the author can turn this back around. Maybe I'm just biased but I'm really not seeing them.
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2011-11-06, 14:18 | Link #93 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Guess I'm the only one who enjoyed the Sayuri overload...ah well I don't really hate Yodaka either, he isn't perfect and says so himself (unlike Aizen who wants to hold God some company <_<), I'd like to see how the tournament will go and how his character will eventually turn out...
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2011-11-06, 14:56 | Link #94 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Well pretty sure it's just going to be Kurogane and the 1-hand dood along with the captain who decide the match since the others were pretty much labeled as loser team already.
At best Kurogane will win with a fluke; or at least that's what I would think prior to this chapter <.< If the guy starts using Sayuri's techniques against Kurogane I'm going to be pissed.
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2011-11-06, 16:04 | Link #96 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Yeah if it goes bad and the author is only good at writing "cool setup" it's gonna show pretty clearly next chapter or the ones after; depending on how this friendly dojo vs dojo fighting drags on. Honestly I was hoping for some redemption this chapter too, but hopes not dead yet!
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2011-11-06, 16:09 | Link #97 | |
Know who you are
Join Date: Feb 2007
Location: Resides within the depths of Ned infested Glasgow
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Her "best of the era" style is now nothing when matched up against a kid that "best of the era" today, doesn't say much about her sword style. My guess is we'll end up seeing improvments(big ones) to her sakura style throughout Kuroganes training.
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2011-11-06, 16:58 | Link #99 | |
I disagree with you all.
Join Date: Dec 2005
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But yeah. Even so, it was disappointing. |
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2011-11-06, 17:33 | Link #100 | |
Know who you are
Join Date: Feb 2007
Location: Resides within the depths of Ned infested Glasgow
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Quote:
But the biggest thing was the fact the lad stopped her attack dead in it's tracks, not evade or parry but stopped it dead. That says alot when that happens.
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