2009-09-12, 20:47 | Link #1301 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
|
It's more like giving the player choice on how he wants to play the campaign then, rather than the story. I don't hear anyone complaining about how Crysis and Dawn of War 2 have only 1 story and 1 ending, despite the fact that the gameplay on both is pretty open ended.
Heck if you want, you can spend your entire SC2 playtime just messing around with that engineering crane >.>
__________________
|
2009-09-12, 21:47 | Link #1302 |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
|
Yes and we can have an event flag which Raynor *ahem* with the infested Kerrigan, or kill her and ride off into the sunset with Mengsk.
Seriously, if Starcraft is an RTS VN, I would want the Zerglings to look like killer bunnies, the Marines to be catgirls wielding Fender Mustangs and the Zealots to have Psi-Drumsticks for their weapons.
__________________
|
2009-09-13, 08:52 | Link #1303 |
Senior Member
Join Date: Oct 2007
Location: ¯\(º_o)/¯
|
^ About the VN idea, I'd rather take the root where Kerri gets de-infested which in turn activates the Kerrigan x Nova portion of the game
The multiple choice thing is just there to offer more re-playability and is their way in trying to reshape the RTS genre once again. SC1 was the first RTS to have 3 totally different races if memory serves me correct. They're just trying to do the same thing again except this time by spicing up the missions and campaign instead. Steam rolling the AI 20+ times with only slight variations between each mission does get old pretty fast
__________________
|
2009-10-20, 07:01 | Link #1309 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
|
Nukes seem nice, psi storms look a little too overpowering. At least they do seem to be really hi-tech last tier stuff. *thinks of nuke rush*
. What does Orbital Command upgrade to CC give? Is it me or are the psi storms ground only now? Once upgraded can the CC take off? Thor ability can only be used against buildings? Theres no reverse move?
__________________
|
2009-10-20, 09:29 | Link #1310 |
Hina is my goddess
Graphic Designer
Join Date: Dec 2005
|
The protoss always needed Psi storm. Their units cost too much and take too long to build to be viable without it. If you look at the pro scene the protoss have the smallest reign compared with zerg or terran, with psi storm.
The nukes looked way too overpowered though. very quick launch and a quicker tech tree. Terran units are cost effective, to add quick nukes makes them overpowered. |
2009-10-20, 10:20 | Link #1312 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
|
The sense of armagedon to the terran arsenal sounds good to me, that and its delayed, costs money even if it fails, takes time to research cloak and potentially build nukes, you then have the dead obvious "Nuclear launch detected." and of course red dot marks the spot. Now either in the video they cheated or in this build the Ghost Academy can hold a lot of nukes. On the other side, psi storm only costs energy and is instant. You can drop a ghost in but that means you need to go further down the tree and otherwise its pretty easy to put a few detectors (turrets, overlords, sensor tower) and deal with it
__________________
|
2009-10-20, 21:51 | Link #1313 |
Observer/Bookman wannabe
Join Date: Oct 2006
Location: Singapore
Age: 38
|
In SC 1, you need to use something as a distraction while the nuke is on its way. I remember having my Protoss ally's interceptors covering the dot. Of course, when the thing came crashing down...
__________________
|
2009-10-21, 04:27 | Link #1314 |
~Omedetô~
Join Date: Nov 2008
Location: Somewhere between heaven and hell !
|
When this game will be released omg
I mean why taking so long , there're a fews news stuff in SC 2 when you compare with SC1 . Better Graphics . News unities . News building (a few) with the towers in the middle on the map . Well , i guess they works hard for the campaign if they said that it'll be long . |
2009-10-21, 04:33 | Link #1315 |
Human
Join Date: Aug 2004
Age: 37
|
The long-lasting appeal of Starcraft has always been its balance, and they seem to be focusing on that as the top priority this time around. The goal isn't to make a better Starcraft, which I'm sure they feel is impossible, but rather to make make another, different Starcraft that at the very least isn't worse than the original.
Unfortunately, the fine-tuning needed for balance is the hardest part. It's clear that the graphics engine and whatnot is working fine already. |
2009-10-21, 08:43 | Link #1316 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
|
Quote:
Marine rush has always been a gay tactic for Terran. I hope they nerf it.
__________________
|
|
2009-10-21, 15:45 | Link #1318 | |
Not an expert on things
Join Date: Jun 2007
|
Quote:
|
|
2009-10-22, 09:58 | Link #1319 |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
|
Try fending against 100+ marines choking your front gate with 5-6 barracks churning them out as they are killed behind. If zerglings don't come 2 in a pod and my allies are fighting another war somewhere, I would be dead.
Marines cost only minerals, are fast to produce and with maxed upgrades they can easily swarm a base. Coupled with firebats and medics they can easily clear a medium scout team or a force recce (a scout team with heavier units like dragoons or mutalisks). Add dropships and you get a small team capable of tearing apart a lightly defended flank or from inside a base without assistance. It can also be used to defend allied Arbiters at a whim, or provide covering fire while their Protoss allies escape. In fact, they make an excellent team with Reavers and Scouts when used to clear chokepoints of enemy presence. In case of battlecruisers or Carriers, pull in a couple of ghosts with Cloak and Lockdown, then ambush them with Marines and Wraiths/Science Vessel.
__________________
|
2009-10-22, 10:05 | Link #1320 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
|
If you let them build 4-5 barracks without you noticing anything till then its your fault for not scouting
Even then there are multiple ways to counter it; psi-storm, defilers, lurkers, you name it.
__________________
|
Tags |
blizzard, starcraft, windows |
|
|