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View Poll Results: Critique of Episode 14 | |||
10 out of 10: Near Perfect... | 103 | 45.98% | |
9 out of 10 : Excellent... | 58 | 25.89% | |
8 out of 10 : Very Good... | 19 | 8.48% | |
7 out of 10 : Good... | 16 | 7.14% | |
6 out of 10 : Average... | 10 | 4.46% | |
5 out of 10 : Below Average... | 1 | 0.45% | |
4 out of 10 : Poor... | 5 | 2.23% | |
3 out of 10 : Bad... | 3 | 1.34% | |
2 out of 10 : Very Bad... | 1 | 0.45% | |
1 out of 10 : Tortuous... | 8 | 3.57% | |
Voters: 224. You may not vote on this poll |
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2012-10-06, 17:22 | Link #121 | ||
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Join Date: Dec 2003
Age: 41
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Actually, what you just said is what happened. As soon as he did it, you can hear a change his tone of voice (a sort of unspoken "oh crap"), and then there was a monologue where he apologized to Asuna and said that at least she should live.
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2012-10-06, 17:25 | Link #122 | |
Senior Member
Join Date: Mar 2012
Age: 30
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2012-10-06, 17:28 | Link #123 | |
Senior Member
Join Date: Jul 2006
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Like when Kirito reveals he has a little sister during the one little story. Its just a detail, but Kirito has a little sister because that's how he's written in regards to his character. The story doesn't need to go into why he has a little sister, and how his parents met up, how he was born, how she was born ect. Its like finishing reading a bedtime story to a kid, and instead of going to sleep, the kid ends up asking all these random questions about the story that really doesn't matter to the type of story its trying to tell. The work is fiction, like most fantasy, it only has enough to make things plausible, but leaves enough room for the author to direct things to complete a story.
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2012-10-06, 17:31 | Link #124 |
Hiding Under Your Bed
Join Date: May 2008
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So...it's still got 10 more episodes?
Anyways, thoughts: 1) That was an abrupt end to the game. Kind of disappointed. 2) Seems like some hand-waving over how Kirito beat the game, but the show has been fairly good about seeming to ignore things (Heathcliff's stopping time in his duel with Kirito-which I'm happy to see was what I had thought was the cause back then), and then coming back to the issue in a later episode, so I'm going to hold off on the pitchforks for now. 3) I had the pleasure of being bed-ridden for almost a year. Let me say that the physical therapy required for me to just re-learn how to walk, nevermind actually walking, then running, etc was no joke. There's no way Kirito would be up and walking after his ordeal. 4) With everyone waking up in the real world, the hospital seemed awfully empty. Heck, the hospital seemed awfully empty, period. 5) The shift from the end of episode 13, full of despair as they hadn't hardly moved the boss' hp bars, to how easy it all was at the start of episode 14 was a bit jarring. 6) With 4k people dead already, the angst over 14 seemed a bit out of place. Repeated exposure hardens people emotionally. Just the way life works. 7) That scene after Kirito asked for Asuna to be unkillable, and we see the sign that says "Changed to Immortal Object"...how does that jive with Asuna then being...killed? I guess this folds back into the hand-waving part of #2, which I will wait to see if it is explained at a later date. 8) Thematically, I thought the author should have chosen the other sword to break. Having the one that we spent an entire episode on over themes of friendship and love and not being alone being the one to break, as silly as it sounds, seemed so disrespectful to all of that. A part of me has to wonder, though, is it really over? I feel like there was a lot of insinuated story within the game world that never saw the light of day. For instance, I really expected the pvp guild/players aspect to have reared its head at some point in the story, as so much of the earlier episodes seemed to be aimed at laying groundwork for future plot, and that's one aspect who's framework was laid, but never seemed to rear its head like so much of the other game mechanics. Plus, if it is really over, are we really going to spend 10 more episodes (assuming the anime is 24 episodes long), on Kirito and crew catching up in Real Life?
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2012-10-06, 17:36 | Link #126 |
Administrator
Join Date: Dec 2003
Age: 41
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I think the angst here was because the 14 people who died were among the best players they gathered to beat this high-level boss, and they already lost the first round of people who tried. So the context was that they still had 25 floors to go, and taking these sorts of losses of high-level players makes it less likely that they'll be able to clear the game.
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2012-10-06, 17:38 | Link #127 |
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This might be the cheesiest anime episode I've ever watched.
I so, so want to see "SAO: The Abridged Series" just to see somebody like LittleKuriboh have an absolute field day with this episode. Do I think it's bad? Well, I can certainly see why some would think so. But for me, SAO embraces its own Grade A Gouda Goodness with such impeccable sincerity that it actually kinda works. In its own way, it deserves an applause... Well done, SAO, well done. May you always continue to be cheesy enough that Code Geass' C.C. could never get enough of you.
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Last edited by relentlessflame; 2012-10-06 at 17:41. Reason: Removed the pointless meme image... |
2012-10-06, 17:47 | Link #129 | |||
U mad?
Join Date: Apr 2012
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I was thinking more like activating sword skill, realize mistake and monologue how Kayaba designed and know all his skills. In before Cheese-kun mascot, SAO version
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2012-10-06, 17:54 | Link #130 | ||
Senior Member
Join Date: Nov 2007
Location: Tennessee
Age: 36
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2012-10-06, 17:55 | Link #131 |
Staring into your soul.
Join Date: Oct 2010
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the action as always was impressive, but the whole incident death of kirito and asuna was cheap, its was the literal description of "deux ex machina", i can see that working better in the light novel since it migth fit on the "unreliable narrator" trick, though its possible for further episodes to provide a good reason for these events, other than for dramatic effect.
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2012-10-06, 17:59 | Link #132 | |
Hiding Under Your Bed
Join Date: May 2008
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Doh! Of course!.
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That part had me wondering if the combat in SA:O isn't quite as awesome as it seemed, if most player's moves are actually just the equivalent of pressing a button, as the insinuation seemed to be that scripted moves were part of combat. I always assumed up 'till now that this was a truly free-form combat system where the players were 100% required to move on their own.
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2012-10-06, 17:59 | Link #133 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Perfect. The best anime in all world and history. No flaw whatsoever because any criticism can, have, and will be answered by the ever vigilant brigade of the fans to be proven wrong. Anyone who says otherwise is dead wrong, has inferior taste (my taste>your taste), and is a heretic that shall be put down by the hammers of fandom. Praise the show or stfu.
In case it isn't clear, that is sarcasm and not meant to be taken seriously In all honesty, this show has really been enjoyable. Have a beer
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2012-10-06, 18:00 | Link #135 |
Last Engage
Join Date: Jun 2007
Location: Florida
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When conventions of storytelling are used they are here - well-worn and more symbolic and emotional than "grounded" - work really well on me. The moment with everyone talking and looking down on the sky talked of greater things and, I felt, delivered on them. Or maybe it's because I can take "cheesy" and silly things the most seriously of all.
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2012-10-06, 18:01 | Link #136 |
Senior Member
Join Date: Feb 2009
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Seemed perfectly normal to me. A long term patient like Kirito isn't going to be housed in the ER. He's going to be stuck in a quiet, out of the way wing, where it'd be quite easy to go down the hallway, without seeing anyone in the hallway, until you reached the nurse's station. The nurses are likely all in rooms checking on the people that woke up before Kirito, so no one was available to rush to Kirito when he got up.
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2012-10-06, 18:07 | Link #139 | |
Senior Member
Join Date: Feb 2009
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