2016-02-24, 16:45 | Link #21 | |
Swordsman Extraordinaire
Join Date: Aug 2008
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Quote:
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2016-03-08, 08:11 | Link #22 | |
Swordsman Extraordinaire
Join Date: Aug 2008
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Quote:
http://gematsu.com/2016/03/ys-viii-p...station-4-2017
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Last edited by Se7enSword; 2016-03-08 at 08:37. |
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2016-03-29, 07:21 | Link #25 | ||
Swordsman Extraordinaire
Join Date: Aug 2008
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The latest issue of Dengeki PlayStation has new information on Ys VIII: Lacrimosa of Dana‘s systems and characters.
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Not mentioned in the article: The Limited Edition will cost ¥9504
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2016-03-29, 18:34 | Link #26 |
Senior Member
Join Date: Dec 2005
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FINALLY, DOGI. I'm not even bothered if he ends up as an NPC this time around, because I'm just glad to see he made it to the game, period. He sure got a heck of a design facelift, though (lol, a goatee?). Well, I'm sure we'll still see him bashing in a wall or two at the end of the day, at least.
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2016-03-31, 02:30 | Link #29 |
Senior Member
Join Date: Dec 2005
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At most, I can see Ys 8 being around similar length to Tokyo Xanadu (which is pretty long compared to Falcom's past action titles). Otherwise, I don't see the game being that long, either (nor does it need to be, as was already mentioned). Save the 100+ hour quests for the Kiseki titles, lol.
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2016-09-15, 01:29 | Link #34 |
Senior Member
Join Date: Dec 2005
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Time for a bump!
Finally beat this sucker just a couple days ago! I know I said in my last post that I would post first impressions as soon as I got the game, but.... I just got too addicted I guess, lol. Anyway, my thoughts: Spoiler for Ys 8:
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2016-12-21, 01:16 | Link #35 |
Senior Member
Join Date: Dec 2005
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Time to bump again!
So, we finally have more info on the PS4 version of the game! And like with Tokyo Xanadu, the big brother console gets its own exclusive content (which, judging from what the Falcom president is saying, probably has little chance of making it to the Vita version as DLC ). And speaking of TX, Kondo even says he's interested in making a sequel.... |
2017-02-18, 04:02 | Link #36 |
Senior Member
Join Date: Dec 2005
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Welp, we finally have confirmation of an Ys 8 localization.... courtesy of NIS America. Heck, we even got a PC release confirmed (I assume it's based off the PS4 version?). On the one hand, I'm stoked that an overseas release is finally on the way (and with dual audio, no less? Suh-weet! ). But on the other hand.... I have really mixed feelings about how NISA handles localization. And then there's Aksys working on Tokyo Xanadu, as well.... they just feel like odd choices to me, I guess. I mean, I guess I can understand if Xseed was too busy with other projects to work on those Falcom titles, but still....
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2017-02-18, 08:15 | Link #37 |
Senior Member
Join Date: May 2009
Location: Valhalla
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NISA? It's really sad that this series went to such horrible publisher. Butchered translations, jokes inserted where there was not even joke in original, memes, changing names, bugs, inserting even more memes and censoring whatever they can.
R.I.P. Ys. |
2017-02-19, 02:30 | Link #38 |
KISEKI da yo!!
Join Date: Jan 2008
Location: Nadesico-C
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The quality of translation dropped because it's not handled by Xseed, in exchange we got dual audio.. Interesting. Haven't played any Ys game so I'll wait until demo appear and see from that. I'm interested since it got high rating on amazon jp.
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2017-03-24, 09:13 | Link #40 |
Member
Join Date: Mar 2017
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I just tried the PS4 demo released today
Action is not my strong suit I played too much DW and SW so I'm kind of struggle but still manageable. I like the simplified battle system though, not really button smashing. The map is huge for a demo and has many perk like climbing/side climbing (which actually need a special item before it available) or jump timing like old RPG. So far the graphic is quite good for ps4 considering it's a vita port, still rough in some place but that's understandable. I dont know previous y's, but adol as silent protagonist is kind of let down since he has good seiyuu. In-and-out voice over is usual for falcom games so yeah okay. There is glitch I think on event when the party met a baron/noble in the woods. Throughout the event adol is always in battle stance but he still follow the conversation with his head. When given option, adol model will move for a second to a normal standing and then back to battle stance. I found MANY similarities with xanadu demo from the battle system, movement, battle style, etc. xanadu demo is much longer though, and bear more similarity to cold steel series so I'm inclined more to xanadu |
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falcom |
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