2013-07-10, 19:44 | Link #381 |
Seishu's Ace
Author
Join Date: Dec 2005
Location: Kobe, Japan
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I actually disagree with that quite fundamentally. I think you have to be open to the possibility that the ending could be quite different from what you originally intended. As you get to know the characters better, you may find out that they take the story in a different direction than you originally thought they would (that may in fact have happened with TT).
The danger, I think, is quite the opposite: if you have a specific ending in mind and you're hell-bent on getting there, you'll twist the characters and make them behave as props subservient to the needs of the story rather than organically to their own development.
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2013-07-10, 21:19 | Link #382 |
Bittersweet Distractor
Join Date: Nov 2007
Age: 32
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^
That reminds me a lot of what I hated about Evangelion 3.0 with Shinji's character. It didn't matter to Anno that his development in the film was hella contrived and irrational, he was hell bent on making the character reach a certain conclusion. That sort of storytelling can be toxic. A creator has to be able to logically develop the character to reach a certain conclusion, not force it. Although you may disagree Enzo, knowing your blog comments, I actually feel this is why Gen is one of the industry's top writers. His characters might not provoke the most emotion out of anyone, but he is able to make them develop in logical manners. There's no TEH TWEEST for the hell of it. And as it pertains to Okada... I wish she practiced what she preaches because I hardly believe much of what she is saying in her interviews.
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2013-07-11, 05:38 | Link #383 | |
Senior Member
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Of course, the considerable benefit for fanfic writers is that we're working with well-established characters with set goals and personalities. So that can provide good guidelines for what are believable endings for a fanfic. It's interesting (and a bit ironic) that Reckoner raised Gen, because my impression of Gen's works is that Gen usually has his endings plotted out long before he gets to them, and in some cases from the very beginning. Clearly, this was the case with Madoka Magica, just based on certain plot elements in it. Fate/Zero is another obvious case of where the ending is known long in advance (in this case, it's because Fate/Zero is a prequel). With Gargantia, I definitely think Gen had that ending planned out from the beginning. The only recent Gen anime I can think of where the ending might not have been settled on until near the end is Psycho-Pass... and Psycho-Pass arguably had the least satisfying ending of all of these Gen works. So I respectfully disagree with Guardian Enzo and Reckoner on anything plot heavy. For anything plot heavy, it's probably good for the writer to have the ending determined long in advance, ideally from the very beginning if possible. But for something light on plot, for something more character-based (like Slice of Life), it's probably better to let the characters take you wherever they want to. As for Okada, my take is that she let the characters take her wherever they wanted to in Hanasaku Iroha, but that she probably had the ending to AnoHana planned out long in advance. That's something Guardian Enzo might want to consider.
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2013-07-11, 10:29 | Link #384 |
Seishu's Ace
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Join Date: Dec 2005
Location: Kobe, Japan
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I don't especially think it matters whether something is "plot-heavy" or not. if you're so determined to get to a specific place that you twist everything to fit, you lose a good deal of any natural feel your characters have. I think it's normally pretty obvious when an author does this. And trying to blame the mess that HanaIro was on putting character first is like blaming Bill Clinton for the extinction of the dinosaurs. Even worse, in fact, because more than simply being unrelated, I think HanaIro is full of evidence of Okada doing exactly what you're advocating.
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2013-07-11, 12:26 | Link #385 | |
On a mission
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And interestingly enough.... For all the crap I thought of Hana Saku Iroha, it's the only anime that I remember Okada being involved in that I thought was well done relative to the rest of the show. Usually I find them not necessarily terrible, but the earlier parts are more memorable.
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2013-07-11, 12:40 | Link #386 | |
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Now, in a show light on plot, the importance of the plot is obviously diminished, so there's less risk in just letting the characters take the plot wherever. But with a plot-heavy show the strength or weakness of the plot will factor in considerably to the overall quality of the show. If you let characters just take the plot wherever, in a show that's plot-heavy, then you risk having a boring or silly plot. You're also more likely to end up with an anti-climatic ending, or an ending that's dissatisfying in being very inconclusive, imo. And all of the above will hurt a plot-heavy show where people do in fact care about it.
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2013-07-11, 14:28 | Link #387 | |||
Senior Member
Join Date: Apr 2006
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Plot synopsis, character outlines, plot, and plot per episode, is all designed before scripting, and compiled in a file called the "Bible" (at least that's how they call it in my country). All the screenplay writers working on the series will look into the Bible as main guidelines. On that topic, here's a typical character outline: Quote:
Pretty detailed, right? TV production would be impossible without that level of detail. Quote:
I doubt it. Maybe the particular situation wasn't planned, but the core idea of the ending is almost always planned since the beginning. I'm pretty sure even Okada does this when she's in charge of series' composition (plot outlining). If I remember correctly, ¡n the case of True Tears, the script writers deviated from Okada's composition on their own. Basically, Okada planned the ending from the beginning, but the writers changed it. I think she accepted those changes because almost the whole team wanted to go in that direction... or something like that. It's all in one of those interviews posted in this thread, if I'm not mistaken.
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Last edited by Kazu-kun; 2013-07-11 at 15:46. |
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2013-07-12, 15:24 | Link #388 | |
Banned
Join Date: Jan 2009
Age: 34
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So guys, mind giving me some light on this?
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I saw the manga first chapter and it was... ugh.... how to put it: It has a nice setting and good designs (and will have a pretty animation, music and voice acting with PAW for sure, the exception will be the designs) but with a very awful female main character and a very cliché plot development and a repetitive character interacion you can find on any below average cheap romantic manga. The female mc reminded me of Mikono from Aquarion Evol except Mikoto started aceptable as character(and then went downhills) but here Manaka isn't. A crybaby, dense, insecure and klutz character like her is seriously giving me a headache. Meanwhile Hikari, the male mc, is doomed to the friend-zone since despite his feelings for Manaka she is more interested on a boy she just met yet doesn't knows well. Why make a character like him(Hikari) protagonist? For suffering? Is this the style Okada usually does? I wasn't too much into original scripts and more into directors and animation but after trying I got seriously worried about how she handles her writing after TT which was more or less okay for me. Last edited by Miraluka; 2013-07-12 at 15:36. |
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2013-07-12, 20:17 | Link #391 |
<em style="color:#808080;">Disabled By Request</em>
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I read it as okada as the original creator and the manga is an adaptation. It does say so manga adaptation in the quote instead of anime adaption so ill still consider it an anime original. Even if the manga got serialized first remember the anime has been in production for at least a year.
As for okada and the plot/characters... I saw this coming from miles away. I always predicted nagi no asu Kara to be a pandering bawfest show using cliches and overly moe characters to gawk a reaction to otakus much like menma from anohana was. Though I dunno how much of that goes to okada liking to write stuff like that or how much of it goes to her being pigeonholed into doing so because thats what the audience wants and is what sells. I mean that atx trailer of her with emo.ripe playing the background. She's being advertised as some sappy teen drama idol writer and commercialized like hell and it made me lol and facepalm. It's frustrating because she's been involved in great drama series such as true tears and wandering son but they both (at least in TTs initial case) sold like shit. |
2013-07-13, 05:12 | Link #392 | ||
Me at work
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But regarding her writing, I figure this quote from another panel recap is pretty relevant Quote:
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2013-08-17, 13:11 | Link #395 |
On a mission
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Aha, I guess that was pretty funny.
http://www.youtube.com/watch?v=47EyUCpMlGc Humans are interesting, and apparently Okada loves people. I couldn't stop thinking of this: http://www.youtube.com/watch?v=zowaECLKYI4
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2013-08-17, 13:26 | Link #396 |
Me at work
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From the same channel: cute Okada doing cute things
Just wondering, crunchyroll said they were going to interview Okada, even asked people to send in their questions,whatever happened to that?
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2013-08-17, 13:57 | Link #397 | |
Working Hard
Join Date: Sep 2012
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Well, anyway just realize that much of my favourites anime are written by her. |
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2013-08-17, 17:07 | Link #398 | ||
On a mission
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Despite my rampant bashing, I do respect Okada for doing some serious reevaluations of gender roles and she seems to like to shake up the expectations of it-- you have to admit at least for many of the female characters she does, it's quite inspired and creative (when going good-- let's just ignore all the crybaby and irrelevant characters). Under normal circumstances, I most likely would have hated characters such as Ohana and Noe as they are far out of my character tastes. HOW she does (it insert male character joke here), is of course where the problem comes in.
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Last edited by Archon_Wing; 2013-08-17 at 17:20. |
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2013-08-21, 12:10 | Link #399 |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
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Kinda late, but I met Okada at AX this year. Got to get two autographs from her and actually ask her some questions about stuff she's worked on.
Spoiler for Photo:
Seems Okada is a cat lover. When I asked her about her personal investments on Sakurasou, she mentioned the cats leading Kanda to Sakurasou in the first place were inspired by her own kitties. Also, in the words of Okada, when I posed this question to her: "The series you work on often seems to deal with slice-of-life, but much more focused on the drama than regular titles do. Is drama your favourite genre to write for?" "Drama and people's relationships with each other are interesting to me. I believe a series that has no drama to begin with is missing something. In that essence, I suppose it is my favourite genre to write for." Super friendly, she was easily my favourite guest of honour there this year, even if tons of other awesome people showed up.
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okada, writer |
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