2009-03-20, 15:16 | Link #61 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Basically, the yellow parts are the show itself and we, the viewer, are actaully starting in the "middle" of the story, after the first (or 12th...whatever) jump back. What we are given is the Second Timeline until Episode 16 where the choice is made. We are shown choice A first...this leads us back to Timeline One (Nagisa dies). We got though Ushio Arc then get sent back to the point of choice (Episode 16/22) and see choice B...Nagisa lives (orange path)
In theory it could mean that the first run we get, Tomoya is short just one orb, and gets in from his father after having skipped it the other times though. Therefore he goes back one last time and is finally able to save Nagisa. If one looks at it in Game terms. I choose to view it slightly differently, but that is my choice.
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2009-03-20, 15:17 | Link #62 |
Senior Member
Join Date: Feb 2009
Age: 35
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Couldn't the IW, be thought of as a reseptical for the towns happiness? Even though its created by Ushio, I assume from a happiness orb. Also if IW is a vessel for the happiness of the town, it implies that the towns shared happiness is much like the shared happiness within a family and hence the happiness within the town/family brings about the miracle of Nagisa not dying. Of course this could just be my delusional thinking. With the projected feelings of happiness the idea that family is based on a "home" which Nagisa emphasizes to Tomoya in Episode 16 when Tomoya and his father meet in jail for the first time. The concept of home and how it ties in with the town, and the importance of a "home" in a family makes me think that the town's collective happiness brought about the miracle. This is one thing that makes me confused, if all the happiness is used to give Nagisa and Tomoya this miracle, how can IW still exisit? And was there some form of IW when Nagisa was 5 since Akio also made a similar wish for Nagisa?
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2009-03-20, 15:21 | Link #63 | |
Banned
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2009-03-20, 15:29 | Link #64 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
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That is something I don't completely agree with the graph.From my POV, the only thing that changed between the past of Timeline 1 and Timeline 2 was the gathering of lights, the unconscious need to gather the happiness and memories from the people from the town.
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2009-03-20, 17:34 | Link #65 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Tomoya and Kyou had been friends since their second year of high school. They're fairly close from the very start of the story. |
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2009-03-20, 17:40 | Link #68 | |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
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2009-03-20, 17:44 | Link #69 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Yeah, that timeline is stupid. |
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2009-03-20, 17:49 | Link #70 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Well Ryou is in his own class...so he'll know her at least. Kotomi on the other hand is a question. I suppose it depends on how the route stucture goes. Timeline One has to be able to get into After Story to fuction. If you can do Nagisa's route without interacting with Kotomi, then you have a potental flaw.
However there is something to be said for the yellow path having to follow what came before it...so the Yellow path would have references to Timeline Two even in the Timeline One portion because that is the routes "present" Tomoya had taken up to that point.
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2009-03-20, 17:50 | Link #71 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Not really. If they defined Nagisa's "route" in the anime with such cohesion (since the actual events aren't show as different timelines but successive events, which may or may not give a light orb), the fact Tomoya and the rest of the characters are being that close isn't a paradox.
They never implied such thing in the game, but since the anime changed the story to have a single timeline, it still makes sense. If Tomoya "already helped" the girl from the original timelines, it doesn't actually mean he could have orbs with everyone. Likewise, we cannot claim X or Y events could happen so smoothly before.
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2009-03-20, 18:58 | Link #73 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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The diagram is only applied to the anime series, obviously.
To begin with, the game wouldn't need a diagram considering its structure which is much easier to figure as several timelines unlike the anime series. So the given diagram is hardly anything dumb here.
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2009-03-20, 19:16 | Link #75 |
Dangoism
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*sighs*
The only orb he collects after Nagisa's death is his father's. The anime depicts one timeline up until the ending. One. There is an implied and undepicted first timeline where he fails and is then sent on his mission, which we see in the anime. That's my interpretation. The graph overcomplicates things, honestly. |
2009-03-20, 19:20 | Link #76 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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2009-03-20, 22:01 | Link #80 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Quote:
Sunohara hits on Sanae, Nagisa, Tomoyo, Misae, Kyou, Yukine, Kotomi (kinda), and Ryou if you make certain choices. (I don't remember him hitting on Fuuko, though I'm probably wrong.) He's most certainly straight. |
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