2017-03-17, 06:54 | Link #901 | |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Virtual-On game information and comments by Series Producer.
Alright, so I've been doing some reading up on news regarding the new PS4/Vita game.
First regarding what was posted to Kamachi's Official Website: News for March 13, 2017: >Yesterday at the Dengeki Bunko Spring Festival 2017 New Project Stage it was announced that Toaru Majutsu no Virtual-On would be developed into a game! >For details, please check out the Special Report page! Said page contains various information that was already stated on a follow up Dengeki Online article and the Sega Virtual-On website. This highly cited Gematsu article translates some information revealed on the Sega Virtual-On website and copy/pasted on the Dengeki Online article and Kamachi website. Quote:
What was important and of interest to both the Virtual-On and Toaru Series fanbases were comments made by Watari Jūrō, the returning Virtual-On series producer. These were the only comments not posted on either the Dengeki Online article or the Kamachi Official website; only the Virtual-On website. So without further ado, a crappy but somewhat-readable-enough translation and formatting by me: I have to say, I quite like the guy. Those are some big goals you're trying to achieve there; satisfying two separate fanbases in a collaboration neither of them particularly wanted is insane. God speed, Watari. You are in an astonishingly unenviable position. At the very least, I'm feeling a lot better knowing that the game is in his hands. How about everyone else?
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2017-03-18, 16:29 | Link #902 | |
Fukou da
Join Date: Jan 2014
Location: United Kingdom
Age: 28
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Unless Index III gets official announce by 2018 (when the game is release) along with some other things, the game has a very strong chance of flopping. Fans were quickly turn off by this being the big project and not Index III, to the point where the dislike bar on the Youtube vid PV was petty big. Had Dengeki (Miki) not jump in with the whole Wait a Bit Longer For S3 bit, the project would have been doomed from the word GO! (much like the HO anime). It was only after Miki said the magic words that fans started to get hyped. I think the game is going to be great and has potential to make both series to go somewhere. But that potential will only be bought out if the following thing happens... 1: Index III gets official announce (This is the big one and will be the fate of the game success) 2: The game is good and plays true to the older Virtual-On games. 3: The game comes out in the West. All theses things will play a role on if the game is a big hit or not. I have high hopes for this, and it would be a huge shame for them to go throw all the blood, sweat and tears away. Don't blow it!
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2017-03-19, 07:13 | Link #903 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Quote:
Bring on the gameplay video.
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2017-03-19, 07:58 | Link #904 |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Hold your horses, I've got more to share.
Watari posted a brief development diary on his twitter account that I've translated here: So the Kamijou problem has reared its head in once again. But now it's actually being actively worked on rather then sidestepped as in Dengeki Bunko Fighting Climax. What ever they do, I hope the somehow incorporate the Dragon Strike like the Index PSP game did. I'll have to disagree with some parts while agreeing with others. All that the developers have to do is make a mechanically functional game that is fun to play and is well received on the level of the original Virtual-On games for this to be a success. That's it. Index III would always make things better for the Index fans but the V-O fans are starving for a good new Virtual-On game that hasn't happened for 15 years. Not that it wouldn't be a plus if it did. Having the game release in the West is a bit irrelevant. I mena I'm sure that there's a small market in the West for this kinda game but not anything that its overall success is riding upon. Of course, if all three of the things you mention happen then that would indeed be its best case scenario.
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2017-03-19, 08:12 | Link #905 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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I don't know how it is for the Japanese fans but I pretty sure VO fans in the west would be a lot less amiable hearing that it's paired with a LN series. I'm fairly certain some of you guys also frequent Neogaf so you must have seen the reactions that I did. That being said, gameplay comes first with those people so I'll wait till the first gameplay footage comes out before trying to climb that hill... It's tiring to repeatedly say "HIGH SPEED BATTLE ACTION" to people thinking it's going to be a VN.
That said, reading the developer's thoughts and how he's taking this quite seriously is heartening. That said, I think people are overthinking how to use Imagine Breaker. That said, compared to how "beginner friendly" a lot of fighting game protagonists are, Kamijou is more like a specialized counter characters, those are pretty tough to play lol. So I'm guessing that's where the difficulty comes from.
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2017-03-19, 08:22 | Link #906 | |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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2017-03-19, 11:09 | Link #907 | |
Fukou da
Join Date: Jan 2014
Location: United Kingdom
Age: 28
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As for the whole Touma thing, every fighting game always has a teir list. If I was them, I would make Touma as fair has possible but knowing he will be a higher teir fighter. It would be a shame to ruin the main man himself, trying to balance him to the point where he is unplayable.
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2017-03-20, 22:22 | Link #908 | |
Some say I'm the Reverse
Join Date: Jul 2006
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Put together, this is an idea about as bad as a T-Bone Steak with Halo-Halo topping on top (two OTHER things I like separately but would be horrible as one item). The way this collaboration comes across sounds like the result of horribly saturday night drunken improv-fanfiction session over cases of beer and too much Gundam VS Gundam... I could be wrong. Dear god I hope I'm utterly wrong and it turns out to be a good game after all but I highly doubt it. ...and while thinking of Temjin's Rifle Poke acting like Touma's Right Fist may be amusing at first it probably won't be a---
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2017-03-21, 05:57 | Link #909 | |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Quote:
Since you're the first fan of both that I've seen on this forum, if you don't mind me asking: 1. Does reading the translation of Virtual-On series Producer Watari Juro's comments in my previous posts help to alleviate at least 'some' of the worries that you had when you first heard about this? 2. What is the bare minimum that this game needs to accomplish in order for you to consider it successful (or worthwhile to you), collaboration insult notwithstanding? My guess echoes Chaos' in that it just needs to be a good Virtual-On game.
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2017-03-21, 06:45 | Link #910 |
Some say I'm the Reverse
Join Date: Jul 2006
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1.) Not really. Chris Roberts (creator of Wing Commander) directed the Wing Commander movie and I felt it was passable at best. By that I mean I don't trust the original creator/director to get iyt right. Look at what George Lucas did with the Star Wars Prequels.
2.) In a nutshell: only if the gameplay is more like VOOT than FORCE or MARZ. Virtual On is many things but ploddingly slow solely to show off cutscene attacks is not one of them. Second: reintroduce Twin-sticks. I played VOOM and VOOT in Arcades and using a console pad doesn't do it for me.(prolly the only reason I still prefer PC FPS though I haven't played a game in ages). In before they REALLY break my heart and they put in Temjin Two-Sword as a special character...
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2017-03-21, 07:28 | Link #911 | |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Quote:
2. That seems consistent with what I've heard from other Western VO fans: Twin-Sticks + VOOT gameplay. As for my thoughts regarding it, Sega may not end up making the successful game that Watari is striving for but his comments are certainly good lip service and evidence enough that he'll at least give it a worthwhile shot. That's good enough for me, regardless of outcome. As for point 2, it'll truly be miraculous if it happens. If Sega actually treats this like a VO revival rather than just a collaboration then we'll see twin-sticks. Gameplay is going to be up in the air until gameplay trailer is released (probably at the Autumn Festival in October) but it'll depend on how the Index components influence gameplay and whether or not Watari looks back at FORCE and MARZ as inferior to VOOT.
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2017-03-28, 07:23 | Link #912 | |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Some more tidbits from Watari Juurou's twitter:
>Today, it’s about the time that I can tweet something official soon. --- >[Development Diary #17] >Responding to various approval documents in the morning. >1:30pm – 3:30pm: Outside Work >4:00pm – 5:00pm: Conference, Part 1 >5:00pm – 6:00pm: Secret Conference >6:30pm – 8:00pm: Conference, Part 2 >In short, it was a day of full of conferences. === From @vow_2017: >Thank you for the great number of supportive comments since the announcement of Toaru Majutsu no Virtual-On! Hot cheers have also arrived from the stores as well. This photo is from the Medio in Okayama Prefecture. It is in the Nishiichi store. It’s a must-see shopfront exhibit that’s overflowing with love! === In response to on English speaking fan: Quote:
=== Not sure if the thing he wanted to announce was announced but he made the mistake of responding to an English spekaing VO fan that wanted VOOM/VOOT gameplay. Now Watari has no excuse now.
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2017-03-28, 08:39 | Link #913 |
Some say I'm the Reverse
Join Date: Jul 2006
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So essentially Touma gets the 707 version Temjin from VOOT. If that means VOOT gameplay I'm up with that. It's kind of funny--I do like some of the VO Force designs (like Kagekiyo, a model of which I've built) but dislike the game itself.
...no 10-80?
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2017-04-14, 00:07 | Link #914 | |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Producer Column: In the end, what kind of game will it be??
VO Series Producer Watari Jūrō wrote another column on the Virtual-On website on April 10, 2017. As per usual, I've translated it and other related material with my crappy translation skills. Enjoy!
Introductory Tweets:
Follow up tweets:
And on the Sega Official Twitter Account:
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2017-04-24, 05:37 | Link #915 |
Some say I'm the Reverse
Join Date: Jul 2006
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Well...I'm not expecting much from this but I hope it can actually be a GOOD Virtual On game, not a "Robot Fighting Game with Index Characters pasted on".
...could be worse. It could have been a Crossover with Zoids...
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2017-05-02, 08:37 | Link #916 |
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Twitter Account Message
^
Zoids was the shit back in early 2000s... Anyways, important info from the Official Twitter acount for Toaru Majutsu no Virtual-On: >Starting from May, the official twitter account will make planned tweets about the game every Wednesday. >In the first planned tweet, the Virtuaroids that appeared in the Toaru Majutsu no Virtual-On novel will be introduced with pictures! >As the world view will also be weaved together, it will also be useful for those people asking "What kind of Virtual-On is it?"! >Look forward to tomorrow's tweet!
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2017-05-06, 20:10 | Link #919 | |||
Index III was a mistake
Join Date: Jul 2013
Location: Sydney, Australia
Age: 32
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Quote:
The first two tweets give a bit of in-game lore about them which I didn't find important. The third tweet however: >Actually, Apharmd S doesn't appear in the Toaru Majutsu no Virtual-On novel. >Will this unit appear in the game version? >In that case, who will pilot it? >By all means, please wait for the follow-up report. So... basically teasing. Next tweet on Wednesday. Quote:
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Even Atsushi Abe (Kamijou's VA) went to China to promote it; not that Dengeki would tell me.
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2017-05-06, 23:01 | Link #920 |
Princess or Plunderer?
Join Date: May 2009
Location: the Philippines
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Some anon on /a/ has told threads that it was first designed as a China-only project, and it was compared to Dragon Ball Online that was Korea-only before it was released on Japan.
This explains why Dengeki hasn't said anything about it despite Atsushi Abe promoting the MMO as well as the copyrights of Kamachi, Project Index/Railgun and ASCII Media Works shown in promotional videos.
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