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Old 2018-02-27, 03:21   Link #61
Kimidori
The Opened Ultimate Gate
 
 
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Quote:
Originally Posted by Wheeljack83 View Post
The term NPC is an accepted term in the world for "Non-Prayer Characters."
Where is the term mentioned?
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Old 2018-02-27, 03:55   Link #62
Wheeljack83
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Quote:
Originally Posted by Kimidori View Post
Where is the term mentioned?
Light Novel Vol. 4. Here's one specific passage:

"Demons! Those awful servants of Chaos. Those Non-Prayer Characters!"

Here's another instance from the same volume:

"For some reason, Non-Praying Characters— the NPCs— seemed to naturally appear in such places. All the more reason to get rid of them before some even bigger threat came along…"
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Old 2018-02-27, 04:28   Link #63
Kimidori
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Quote:
Originally Posted by Wheeljack83 View Post
Light Novel Vol. 4. Here's one specific passage:

"Demons! Those awful servants of Chaos. Those Non-Prayer Characters!"

Here's another instance from the same volume:

"For some reason, Non-Praying Characters— the NPCs— seemed to naturally appear in such places. All the more reason to get rid of them before some even bigger threat came along…"
It's "prayer" not "player", a play on word by the author (it is narrated, not spoken or thought by a character), so yeah, it does not make GS's world is gamey in anyway here.
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Old 2018-02-27, 13:16   Link #64
Haak
Me, An Intellectual
 
 
Join Date: Apr 2009
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Age: 33
Quote:
Originally Posted by Kimidori View Post
Game-like RPG fantasy? what the heck you guys talking about?

there is no classes, people just get called by their job title or what they do, like in Maoyuu Maou Yuusha, the "quest system" is entirely manually operated by a guild, with paper, not by a game system of some sort. there is no stat or level system either, monster also need to reproduce biologically. there is not a single game mechanic shown either in the LN or the manga.

It's just a story set in a fantasy setting, nothing more, nothing less.

so really guys? wtf are you talking about? have you guys even read the LN/Manga?
There are quite a few game elements, imo. The whole adventurers quest/guild thing is based on game equivalents and works in much the same fashion. I can't think of any real world western medieval equivalents other than mercenaries and they didn't operate under "guilds" nor did they do "quests"(to my knowledge). The whole "party system" is another one as is the whole "dungeon-crawler" element. I don't know about the lack of names but I don't think "Cow Girl" strikes me as a believable job title. Then again, it doesn't strike me as a class either. I think that's more of a Japanese thing rather than a game thing personally.

Other people here have mentioned other things as well. Really it shouldn't be all that difficult to see how some would consider it "game-like". It doesn't have to be completely "game-like" with stats and menus and everything. What I'd consider game-like is not something black or white like a pregnancy status, but like many things a sliding scale similar to the temperature of a room.

Perhaps you're using a different reference point than I am. For me the Western medieval fantasy is a genre that I hold very close to my heart. I've loved them since I was a kid. Tolkein, Robin Hobb, Kate Elliott, Robert Jordan, George RR Martin etc. To me the differences between their works and Goblin Slayer in terms of world setting/building and how "Game-like" Goblin Slayer comes across compared to theirs is as clear as night and day. Maybe a better reference point would be something like Berserk but even then I'd still think the same.

What sort of Western medieval fantasy stories are you familiar with?
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Old 2018-02-27, 13:33   Link #65
Twi
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The world is divided up into those with words and those without words. Those without words can't pray (or won't) and usually are monsters or servants of evil. Those with words are the races like humans, elves, dwarves and so on. Technically, we'd have to get into spoilers to explain in further details, but the gist is that for the people living in that world its anything but a game.
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Old 2018-02-27, 13:41   Link #66
Haak
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Quote:
Originally Posted by Twi View Post
The world is divided up into those with words and those without words. Those without words can't pray (or won't) and usually are monsters or servants of evil. Those with words are the races like humans, elves, dwarves and so on. Technically, we'd have to get into spoilers to explain in further details, but the gist is that for the people living in that world its anything but a game.
I don't know if that's directed at me or not but if it is then it shouldn't be because I'm using the term "game" in a completely different context.
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Old 2018-02-27, 14:05   Link #67
Twi
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Not you. Sorry.
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Old 2018-02-27, 14:13   Link #68
Applehell
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Quote:
Originally Posted by Kimidori View Post
Game-like RPG fantasy? what the heck you guys talking about?

there is no classes, people just get called by their job title or what they do, like in Maoyuu Maou Yuusha, the "quest system" is entirely manually operated by a guild, with paper, not by a game system of some sort. there is no stat or level system either, monster also need to reproduce biologically. there is not a single game mechanic shown either in the LN or the manga.

It's just a story set in a fantasy setting, nothing more, nothing less.

so really guys? wtf are you talking about? have you guys even read the LN/Manga?
Quote:
Originally Posted by Kimidori View Post
it's just some fun references, nothing that make Goblin Slayer's world game-like in anyway.
I don't remember anyone calling this game. It is most definitely using game like mechanics and terms to built it's world. It's not just reference, but a core part of the lore. There is reason I brought up Danmachi which also not a game despite it's presences of such things. You can also point to other series like Grimgar which has terms, mechanics and structures it's society like what you find in a D&D, down to class archetypes, classic monsters, but the dangers is all real. Now whether someone likes this way of world-building is a different matter, and there are valid questions of practicability, but it certainly exists there to pander to gamers.
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Old 2018-02-27, 14:22   Link #69
Tenzen12
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GS use D&D mechanics as background (magic, races ect). Whole premise was born in middle D&D session when author and some other players started discuss what it would be like if there were character killing only Goblins, they got into it and story was born.

Either way it gives some homages to D&D but it's not really dependent on it.
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Old 2018-02-27, 14:43   Link #70
Applehell
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Join Date: Apr 2016
That's what I'm saying though. It's literally mimcing those D&D games on fundamental level despite it not being an actual game. While I haven't read much of this (the manga) but GS so far is not handing this concept any different than other series I mentioned. For example in Grimgar everyone has class (no stats) with familiar terms, but storywise their treated like professions or disciplines. It has loot-like gathering found in any RPG, but contextualizes it more like savaging or plundering (one character pulls a necklace right off a goblin's neck which has been sliced nearly in half for example) corpse in a way that feel distasteful if were being done to any living thing. The is an guild that functions conceptual like one found in an RPG, but made to somewhat sensibly enough in the series. Monsters like Goblins have a habit, wear broken down equipment they find or killed and are implied to reproduce.

Danmachi is the same case, but just takes and gives some things, i.e stats, but no classes etc.

All these elements are in background as most lore in stories are, but they still exist very characters adhere to standard set. A Priest is gonna be versed in healing based on D&D incarnations rather than someone with a fluid set abilities.

This what I mean (and presumably Haak) mean by Game-like Fantasy. If anything this is meant be a selling point.
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Old 2018-02-28, 18:19   Link #71
Wheeljack83
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Quote:
Originally Posted by Kimidori View Post
It's "prayer" not "player", a play on word by the author (it is narrated, not spoken or thought by a character), so yeah, it does not make GS's world is gamey in anyway here.
I know it's "prayer" and it's a play on the word to describe evil beings, but it's still in there. The way it's written in the novel, it does sound like it's an accepted term in the world, and it does make the world seem more gamey.

Also in volume 4, for the quest with Heavy Swordsman, he has special equipment that give him special attributes like in games. The author clearly gave a lot of game world touches and inherently built them throughout the world of Goblin Slayer. They are just built in a way that makes them feel grounded and more realistic.
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Old 2018-03-23, 10:04   Link #72
LG-MAX 2.o
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site: http://ga.sbcr.jp/sp/goblin_slayer/anime.html
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Old 2018-03-24, 00:02   Link #73
Stark700
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Preview teaser
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Old 2018-03-24, 00:25   Link #74
Applehell
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What a super over-dramatic PV.

...But otherwise it looks pretty good? At least terms of atmosphere and what little animation was there.
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Old 2018-03-24, 01:21   Link #75
Twi
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Not one Goblin was slayed in that PV.
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Old 2018-03-24, 01:31   Link #76
LG-MAX 2.o
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It looks like an opening.
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Old 2018-03-24, 01:36   Link #77
Kuroageha
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Join Date: Jul 2015
I bet the fire behind was made of goblin torches.
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Old 2018-03-24, 02:10   Link #78
Tenzen12
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That was hilariously overtop

I just hope they will hold back bit for actual thing.
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Old 2018-03-24, 02:25   Link #79
Questman
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Join Date: Mar 2018
Location: Germany
As a foreigner who often has trouble getting used to japanese songs, I am surprised that I really like the music. The instruments are nicely tranquil and yet have some force in it, like a ballad or something.
I hope they keep that style and don't turn it into j-pop later.

And the lightning in the end was over the top, it made me laugh.
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Old 2018-03-24, 19:08   Link #80
wavehawk
Some say I'm the Reverse
 
 
Join Date: Jul 2006
Quote:
Originally Posted by Kimidori View Post
It's "prayer" not "player", a play on word by the author (it is narrated, not spoken or thought by a character), so yeah, it does not make GS's world is gamey in anyway here.
- INB4 religion gets mentioned.

I can already hear my old RELSONE (Religious Studies 101) Studies teacher going "This is why you have to pray to God everyday, to avoid being a useless game character!"

Quote:
Originally Posted by Twi View Post
Not one Goblin was slayed in that PV.
GS was so impatient for them to film the trailer he went and killed all the Goblins before shooting. So there were none left for the actual trailer filming...
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