2009-01-16, 21:09 | Link #2221 |
Salt Levels Critical
Join Date: Oct 2007
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I can't believe you got those names, especially the DK. Did you have that sitting reserved on a lv 1 alt for years? Or do they have other characters/accents in them? Guess it's not a complete surprise though, I used to know this BE named Cloud, he apparently just rolled the character and got the name, no idea how since that's like the first name taken on every server.
Edit: You know what, I am positive I was in a bg against you when my hunter was still on Proudmoore, I distinctly remember seeing that name on a BE hunter and thinking "hey, another anime fan, he has a lucky star name though so I have to try and kill him", guild name sounds familiar too. |
2009-01-16, 21:30 | Link #2223 | |
There will be no miracle
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Yeah, you probably saw me in BGs back in the day when I somewhat cared about pvp.
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2009-01-16, 21:38 | Link #2224 |
Salt Levels Critical
Join Date: Oct 2007
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I've seen a few Nanoha names myself, a BE paladin named Shamal and a NE rogue named Zafira, as well as a "Sigunamu".
Most of my names come from anime as well though they tend to be extremely minor characters, including Bartley who was that one random fat general in Code Geass. My pets Kotomi and Tomoyo were a bit less subtle though, haha. |
2009-01-16, 21:51 | Link #2225 |
There will be no miracle
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Ah yes, hunter pet names. My main pet, a ghost stalker cat, is named Konata. Not that I'm a big Konata fan, but I figured it was appropriate considering my hunter's name. I also have a scorpid named Adiane, from TTGL, which I used for pvp. Still thinking about what to name Loque if I decide to go tame it.
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2009-01-16, 22:04 | Link #2226 |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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Hmmmm on a random different note I have to say WoW has one big negative impact on the MMO community. Pretty much when any MMO is shown it'll be instantly compared to WoW even if its different.
And this isn't totally WoW related but it annoys me too that the second a Korean MMO is shown it'll be instantly labeled grindfest. Ok sure, they all have grind but... If you think about it WoW has a ton of grind too. It's just more... Subtle and diverse. I mean you have your basic level grind (which isn't too bad until you get to Northrend and cry at the 1.5million you need compared to like 500k from 69 > 70...) but you also have PvP grind, your reputation grind (arguably the worst of it all?), professions grind... And I guess a gear/raid grind too. So when I think about it WoW is about as grindy as some Korean MMOs, the grind is just more divided out so you don't notice it as easily... Or maybe I'm just fed up with every MMO being compared to WoW the second anyone hears of it.
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2009-01-16, 22:24 | Link #2227 |
There will be no miracle
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The comparisons will be unavoidable considering the overwhelming success of WoW. I'm sure it gets annoying for some people, but I don't pay much mind to it.
I played FFXI before WoW and that was a more painful game than WoW by far. Solo xp is pretty much non-existent past the teens, so you have to group up for xp. God forbid you're a dps class that has to compete with every other dps class for a xp spot. Think of LFG for heroics/raid as dps in WoW except 1000x worse. Then you're stuck killing the relatively same looking mobs for 60+ levels while having a nice -XP penalty everytime you die. Granted, things are better now in FFXI with level sync and campaign, but I'll take WoW leveling any day. Professions in FFXI were a lot worse as well. Nothing like spending hundreds of thousands of gil for that 0.1 skillup. Sure, WoW has a lot of grind, but it's a lot more user friendly and varied.
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2009-01-16, 22:27 | Link #2228 | |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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*shrug* I did try FFXI myself. I never got into it. And due to the inanely stupid password system and stuff I can't even remember my info to sign in and cancel the darn thing.
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2009-01-16, 23:55 | Link #2229 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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I've played a shitload of MMO's (western, korean or otherwise). They all have grinds present in some form, WoW just hides it the best. I feel that most people enjoy it because WoW is primarily quest based, so people can feel like they achieve something in a short time. Others replace questing with 'camping', and as enjoyably social as it was to sit in the corner of a zone somewhere killing mobs over and over again for hours at a time I'd have to say the majority will enjoy the questing keeping things 'fresh'.
Although it probably is unfair to label every korean MMO as a grindfest, it is a fairly common, blatantly so, occurrence in them. Lineage was almost painful, but EQ was no worse or better. Thankfully most have come a long way since those heady days of MMO infancy! It is a pity that all new games are compared to WoW, but that's the way it is now. WoW is like the MMO equivalent of a monopoly and when another game comes along with an idea that they haven't tried they incorporate it into WoW, take the achievements for example that's straight from LoTRO. Although in WoW's favor they did start with a very good base (smooth gameplay, interesting story, easy to pick up and understand) to begin with and have improved on it.
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2009-01-17, 00:35 | Link #2230 |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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Yeah all MMOs have grind. It's the only way to keep players in the game. I just get angry and people assuming WoW has no grind when, as pointed out, it has a lot it just isn't as noticeable due to how well it hides it.
The quest-based gameplay of WoW does help reduce the grinding feel. Even if it really IS flat out grinding (Kill 'x' mob or get 'y' item) you don't feel like it since the quests seem to make it well... Worthwhile? Problem is after a while I started to notice this and it started to bug me. The quests might be nice but I got annoyed at how all the time I'd put into a nice quest chain to get some shiny useless reward. Sure it's shiny but what a letdown for something I didn't need... Korean MMOs usually have high grind I think due to the higher patience level for grinding. Western gamers typically dislike grinding a lot so having to grind quickly drains their patience. Korean, and asian gamers in general, seem to withstand it a lot better in my experience. Lineage II was one of those 'Oh my god this game is gorgeous' but the graphics are there to just cover up the total lack of quests/plot and grinding. It works to an extent. I mean I was pretty motivated to level my Dark Elf up on some servers to well... See the 'armor' but... Once I started to REALLY grind I lost interest. Really is a shame any MMO gets insta-compared to WoW. It instantly makes them all sound and feel vastly inferior. I mean what fresh MMO has a chance of competing with the 'ruler of the playground' so to speak? LoTRO does have one nice advantage (not that I've played it since beta) in that the whole legendary weapon thing? Sounds totally awesome. I'd love my own personal, special, nameable weapon...
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2009-01-17, 00:47 | Link #2231 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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Yeah, I'm totally expecting WoW to ad hock that in somehow. Its a shame too, I really like LoTRO, both story and game-play were pretty enjoyable and to me it seemed like it should have been a good competitor to WoW. I mean they were quite similar and at the time LoTRO had some features over WoW that really added to the game.
I'm of the belief that lots of competition drives innovation. One game comes up with something the others adapt it, and so on. It makes for a more interesting gaming experience. But it does have the downside that once the big fish adapts it, things become harder for the smaller fish as they lose their advantage.
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2009-01-17, 04:15 | Link #2232 |
Thinking outside the box
Graphic Designer
Join Date: May 2007
Location: The Netherlands
Age: 37
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Talking about grindfest, how does wow hide it better than other MMORPG? I haven't played other MMORPG, but back when i was playing, grinding my way to exalted rep with furbolgs for +15agi, or exalted with AV/Arathi Basin was also quite a long and boring grind fest...
Seeing how it's mentioned that it has changed, i assume it's easier or atleast more fun in TBC/WoTLK ? If not those other MMORPG's must of been some really hardcore grindfest, as (vanilla)WOW was already too much for me. I notice previous page was about Hunter pet. I use to use this site. I really like the rare frostsaber spawn in Winterspring. Think i camped there with my hunter for 3 days until i finally spot it in the morning before going to school Was one of the coolest looking pet imho. But seems like TBC/WoTLK brought a lot of new pets. corehouds/Devilsaurs oO!!
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2009-01-17, 04:32 | Link #2233 | |
Human
Join Date: Aug 2004
Age: 37
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2009-01-17, 04:48 | Link #2234 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Reputation grinding is still grinding. However most are daily based or tabard based in instances for 80s in Northrend. The older factions are still the same grinds, though I imagine they've reduced the time needed by increasing the reputation earned for kills and some quests. On the otherhand, you generally don't need to do those older rep grinds because you'll find quest items later on that are superior to the older level 60 items (and later level 70 items). Unless you want the achievement for them that is...or a mount or pet maybe.
The difference is not so great moving from Outland to Northrend in terms of item quality in the starting areas. Moving from Old WoW to Outland is quite a much larger jump in item quality. There are still some things that one would use for a long time in Outland, and there are other things you'll ditch because the starting quest items in the Hellfire are vastly superior. Take the Furblog quests in Winterspring and Felwood. At the end you get a blue quality trinket. That trinket is rather good for a long time in Outland. I don't think I replaced it fully until I hit Northrend. It had just that much more spell damage than any of the other questing trinkets. Other stuff will be replaced just on the first quest chain. Even Tier 2 Epics from what I understand In Northrend however, it took me quite a while before I was replacing items. Especially crafted items and rares items. Epic items even longer. (I don't think I've replaced my "Belt of Blasting" yet, just regemmed it instead). It just depends on how much you were geared before hitting Northrend. People with Tier 6 gear didn't get much in the terms of items until late in the game (or even until they started doing Level 80 content for Tier 7 stuff)
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2009-01-17, 08:48 | Link #2235 | |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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Or possibly since WoW is made by a western company the majority of players will assume it's grind-free simply because it isn't Korean. *shrug*
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2009-01-17, 09:11 | Link #2236 | |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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I'm not sure since I haven't kept much of an eye on other MMO's for a little while now (other then LoTRO), but I'm pretty sure that even the korean MMO's are slowly following WoW's model. Heck Ragnarok (I think it was) has taken steps to do that from memory when I last played it, making it easier to level.
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Last edited by Mr Hat and Clogs; 2009-01-17 at 09:23. |
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2009-01-17, 10:33 | Link #2237 | |
Human
Join Date: Aug 2004
Age: 37
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Rep grinding... well they changed the way it usually works because of the addition of daily quests. Most reps nowadays cannot be ground by killing lots of mobs. Instead you have to do the same few quests over and over again once per day. It's still a grind, but it's a different kind of grind (that sometimes involves wrestling dragons to death in mid-air). Another set of reps get leveled by doing dungeons, although you get to choose which one goes up no matter what dungeon you're doing. Overall, its pretty streamlined. And heck, I've already gotten exalted with most of them in less than two months... Not that it really matters since most of them have completely useless rewards. The only thing vaguely worth reaching exalted with is Sons of Hodir. Anyway, WoW obviously has a grind, heck that's the entire point of the genre. Without a grind, no one would ever play. It just has less (compared to pretty much everything that came before it). I suppose more modern MMOs are being designed with "less grind = more success" as a known possible consideration, but WoW started that trend, at the very least. And is considerably less grindy than all the free Korean MMOs I've played. |
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2009-01-17, 12:51 | Link #2239 | |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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Free games on the other hand rely on their optional 'Cash' items to survive. And these are mostly always aimed to helping reduce grind or the like.
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2009-01-17, 13:21 | Link #2240 |
Salt Levels Critical
Join Date: Oct 2007
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I tried that free Mabinogi mmo once. The ads showed these total badass anime warriors and said you could do pretty much anything you wanted. My actual character looked like a stick figure I could draw in MS paint and my gameplay consisted of running around punching foxes. Yeah, I'll stick to WoW for now.
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blizzard, game, mmorpg, online, warcraft, windows |
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