2013-06-03, 17:58 | Link #962 | |
Senior Member
Join Date: Dec 2005
|
Remember that news about XBONE possibly giving people acheivements for watching TV? Seems they got a patent application that takes things a
Quote:
Also since there's been talk of used games, there's a study on the effects of killing used gaming... Supposedly the researchers believe that killing used games sales would actually result in a 10% loss for publishers. The basic belief is that without being able to resell their games, gamers will ultimately spend less money on games, and not be as willing to buy games, resulting in a loss for publishers. The only way that could counter this effect would be lower game prices by 33% (or about $40). The results seem like they make sense when you consider steam sales; you can't resell your games on steam, but it seems like A LOT of gamers don't care because the steam sales allow you to get those games at a much lower price. Though i'm not sure if Steam sales would be a good comparison... what drives steam sales is not just the low price, but the feeling that you're saving money on a product worth more than what you spend. If $40 became the new standard it would not feel the same as when you spend $40 on a game priced at $60...
__________________
|
|
2013-06-03, 20:06 | Link #966 | |
Senior Member
Join Date: Mar 2007
|
Quote:
|
|
2013-06-03, 22:30 | Link #972 |
Senior Member
Join Date: Dec 2005
|
Oh that logo certainly made me pause... kinda of a silent "oh my gosh" moment
but then i remembered that Rare is a shell of its former self. Not only did the old talent most likely leave years ago, i doubt ANYONE at rare has the talent to pull it off. Afterall, this is not the rare of Star Fox 64 and Banjo tooie; its not even the Rare of Perfect dark zero and Nutz and bolts; This is the Rare of Kinect Sports (I shudder at the thought of a Grunty Land being somekind of amusement park filled with Kinect minigames)... Honestly, unless the IP rights get transferred to another studio, i have little to no hope of a TRUE Banjo Kazooie revival. (personally i'm thinking Naughty Dog, Insomniac, Double Fine, and possibly nintendo)
__________________
Last edited by Slayerx; 2013-06-03 at 22:52. |
2013-06-04, 00:17 | Link #973 | |
Senior Member
Join Date: Mar 2009
|
Quote:
Give it to Gory Detail. That's where some of the old Rare guys are anyway. |
|
2013-06-04, 12:10 | Link #975 |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
|
I hope that's Dead Rising 3 on the middle right.
Anyway, that Halo Spartan Assult looks terrible. No one, not even girl halo fans want to play as that @!%&. Would rather play as the Lt guy in a Halo Wars 2. Atleast a new spartan male or female idc, better than HER.
__________________
|
2013-06-04, 16:50 | Link #977 | |
Senior Member
Join Date: Dec 2012
|
Quote:
http://www.bluesnews.com/s/142220/ha...-for-windows-8 To me it's a mere top down shooter, nothing of real interest. I think the more dedicated Halo fans will enjoy this, but I was hoping Microsoft would take the PC a bit more seriously and give us more offerings in the way of Halo. |
|
2013-06-04, 17:35 | Link #978 | |
Senior Member
Join Date: Dec 2005
|
Quote:
Though speaking of Halo... When can we guess Halo 5 will come out? afterall Halo 4 only came out a year ago so it seems unlikely it would be a launch title for XBone. Really one little annoying detail about the lack of backwards compatibility is that i think Halo 4, 5 and 6 are supposed to be part of a triology; and yet if you get an Xbox one but don't have a 360, you won't be able to play the first game in the trilogy. I can't help but think that Microsoft should have beefed up the graphics of the game and delayed it for one year so that Halo 4 could be a launch title for the Xbox One. Halo is a HUGE system seller and it would also make sure that xbox one gamers would be able to play the whole triology
__________________
|
|
2013-06-04, 18:00 | Link #979 | ||
Jack of Blades
Join Date: Apr 2010
|
Quote:
Quote:
Last edited by ScorchingFlames; 2013-06-04 at 18:12. |
||
2013-06-04, 23:40 | Link #980 |
Senior Member
Join Date: Oct 2011
Location: "Sacrifice one to appease the few."
|
http://www.neogaf.com/forum/showthread.php?t=576869
http://www.stfuandplay.com/story/con...d#.Ua7A8UCsiSq [About a month ago I was told by an unnamed source that Microsoft was having heating issues with the Xbox One. There wasn’t enough details to go forward with a story so it was kept under wraps until more information surfaced on this issue. Today, a completely different source close to the Xbox One project, informed me that Microsoft will have to under clock the Xbox One about 100-200mhz to fix the systems heating issues. What does this mean to developers? Well we already know that the PS4 is more of a powerhouse than the Xbox One. It has faster RAM and bus bandwidth than the Xbox One already. Under clocking the system will widen the gap between the two consoles, but at the same time will keep the failure rate on the Xbox One very low. The last thing we need is another RRoD fiasco. In terms of games, you will see a significant difference in multiplatform titles. Lower clock speed means lower frame rates. This means that a game running 60fps on PS4 may only run at 30fps on Xbox One. Even given the current specs, this would probably still be the case except now we are under clocking the GPU. This could affect other things like the Peak Shader Throughput. If Minecraft were to be released for both Xbox One and PS4, you’d see no difference. A game like Battlefield 4 my run at a lower framerate on the Xbox One than it does on the PS4. We still don’t know how much the eSRAM is going to boost or hinder performance of the Xbox One. We also can’t leave out the fact that every developer, every game and every engine runs differently. They could theoretically boost frame rates on the Xbox One to match PS4 by turning off AA effects and lowering resolution. I’ve received this information from two different sources, but I would still chalk it up as a rumor until we are able to get more information from Microsoft. Things could still change between now and launch. I wouldn’t worry too much about this problem because under clocking the system is the safest route to go when issues like this arise. The biggest test will be when Digital Foundry gets their hands on the first multiplatform next generation title.] More info stuff. http://wiiudaily.com/2013/06/spike-e...ndo-microsoft/ Seems strange they aren't covering Sony at all and are running an old movie instead. Last edited by Destined_Fate; 2013-06-05 at 00:44. |
|
|