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Old 2013-08-05, 21:38   Link #121
Xion Valkyrie
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May seems to have been loli-fied.
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Old 2013-08-05, 23:18   Link #122
Kirito
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Venom looks like he's ready to hit the pool tables. I can't wait to see how Bridget and Faust are going to look like.
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Old 2013-08-06, 00:00   Link #123
Chaos2Frozen
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Quote:
Originally Posted by Xion Valkyrie View Post
May seems to have been loli-fied.
Really? She looks slightly older/mature to me.
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Old 2013-08-06, 00:33   Link #124
CBredbeard
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Originally Posted by Chaos2Frozen View Post
Really? She looks slightly older/mature to me.
I agree. She looks closer to Jam.
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Old 2013-08-06, 00:57   Link #125
Westlo
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I'm hoping they start to show off some new characters from the next unveil onwards. And c'mon where's the trailers introducing newly revealed characters That shit's like standard now.

I guess TGS will have the next announcements if they do arcade games at that show.
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Old 2013-08-06, 11:30   Link #126
Shadow5YA
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Quote:
Originally Posted by Chaos2Frozen View Post
Really? She looks slightly older/mature to me.
Comparison:
Images
GGAC
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Images
Xrd
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She lost her boobs

The oversized pants also make her figure look smaller and more childish.

Last edited by Shadow5YA; 2013-08-06 at 11:46.
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Old 2013-08-06, 14:29   Link #127
Frailty
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Quote:
Originally Posted by Shadow5YA View Post
Comparison:
Images
GGAC
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Images
Xrd
Sorry; dynamic content not loaded. Reload?

She lost her boobs

The oversized pants also make her figure look smaller and more childish.
she never had boobs. lol

Her character image from AC has her top bending. So it makes it look like she has breasts. But if you look at her black tank inside. You'll see nothing there
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Old 2013-08-06, 14:47   Link #128
Shadow5YA
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Quote:
Originally Posted by Frailty View Post
she never had boobs. lol

Her character image from AC has her top bending. So it makes it look like she has breasts. But if you look at her black tank inside. You'll see nothing there
Fair enough, but her black tank in AC also looks like form fitting one piece that extends all the way down past her hips to her legs, accentuating the (whatever little) curves she has.

In comparison, you see very little of the black bottom piece in her Xrd design so the focus is the oversized orange pants, making her small figure look even smaller and less feminine.
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Old 2013-08-06, 15:09   Link #129
Frailty
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Quote:
Originally Posted by Shadow5YA View Post
In comparison, you see very little of the black bottom piece in her Xrd design so the focus is the oversized orange pants, making her small figure look even smaller and less feminine.
Baggy pants made her look small, yes
I don't agree with her looking less feminine though. I'd say it made her look more childish
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Old 2013-08-09, 04:13   Link #130
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http://dengekionline.com/elem/000/000/690/690703/
http://dengekionline.com/elem/000/000/690/690981/

Dengeki reports on the loketest.

I hope that character select screen isn't final, there's only room in it for about 4 more characters.
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Old 2013-08-09, 05:16   Link #131
Chase
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It looks beautiful even in those off screen images.
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Old 2013-08-09, 06:01   Link #132
Sheba
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I loled at how they Prussiafied Potemkin, down to the spiked Fritz helmet.
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Old 2013-08-09, 06:13   Link #133
Chase
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Famitsu images. More in the link
http://www.famitsu.com/images/000/03...74fd4714b.html



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Old 2013-08-09, 06:28   Link #134
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Heh. Dragon Install makes Sol turn into his Gear form now.
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Old 2013-08-09, 07:24   Link #135
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Best quality images from the loketest so far
http://www.radiokaikan.jp/press/?p=17669
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Old 2013-08-09, 07:50   Link #136
Chase
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Gameplay impressions so far
Quote:
General Impressions

-Game speed feels good! Pretty much just like XX series.
-RC works with whiffed normals and projectiles and does slow time but time slow is very brief and doesn’t really seem like it will disrupt match flow.
-Which moves can be YRCd (Yellow Roman Cancel) are move specific.
-It’s easy to know what moves can’t be YRCd because it will show a red “X” over your character when you try to YRC during a move that you can’t, even if you have no meter.
-Dust feels nice and smooth and I tried both kinds.
-Character select screen doesn’t look like it will fit many more characters but hopefully they will redesign it.
-The graphics are stunning. Fully animated 3D intros for characters. The game is visually wonderful.
-Supers are cinematic like SF4 but go much quicker and don’t really bother me or take long.
-Special camera angle on last round victory, not just with super kill
-FD feels the same. Tapping it will stop run momentum as always.
-Specials seems to carry momentum as always.
-Meter builds maybe the same? Faster? It’s hard to tell.
-Air teching feels about the same.
-There are currently 2 colors per chat and one extra that only comes if you pick same char and color as opponent.
-All moves feel like they have JUST a little more hit stop in general which makes it seem easier to confirm but makes combos feel a little slower. Movement is about the same speed I think.
-Extra hit stop on hit only. Block feels the same as old games.
-Stagger is still in the game.
-I could be wrong but pushback in general seems just a little farther
-Announcer sounds pretty cool. Much more gritty than XX. It says “You rock!” When you win a whole match.
-Taunting mid match gives your opponent meter
-Throws feel the same
-Dead angle felt the same.
-There’s a yellow “!” Sign when you get hit with an overhead.
-Edit: I think it’s for counter hit actually
-Dizzies don’t seem to last as long or else some dude is really fast at mashing.
-Tried to go into IK (Instant Kill) mode and nothing happened so either they changed IK conditions or its just not in this test version.
-Character-specific Impressions

Ky

-Ky had some strange air lightning bolt stab.
-Ky has a new lunge QCF D hop forward move. If it hits, your next J.D or stun edge will be enhanced, which is what that lightning strike that I mentioned earlier was
-I have yet to see not was able to do DP follow ups for ky
-Ky stage is like this pretty garden.

Sol

-Sol has a straight up dive kick move now.
-Riot stomp is no longer a kick, it’s a flaming punch but it moves the same way.
-When riot “stomp” hits there’s an explosion and it knocks them strait up for easy follow up combo.
-To do follow up to riot “stomp” just hit any button on connected hit or block (all do same version)
-Air dragon install activates fast. Sol looks way more Gearish (like a demon).
-Sol dive kick has a small explosion fire hit that comes out if it whiffs and he lands on the ground. His dive kick is also really fast.
-Don’t think Sol dive is overhead.
-Sol dive kick can’t be tiger kneed. There is a min night restriction.
-Fafnir goes really far but I didn’t see it hit yet
-All of Sol’s moves can be YRC (YRC is whiff only) except VV and grand V. You can of course RC as normal on hit.

Millia

-Millia has a backwards roll now too and also had some move that shot up from the ground sorta like testament dust but I dunno what it was. Either stand D or a special.
-New forward HS. Air HS same as old one from XX only.
-New super. Activate and the(sic). You can move freely and place roses around the screen to controls space. Time based I think.
-The backwards roll and move I described are the same. It’s her new stand D.
-Millia can pick up hair pin quickly by just pressing down over it.

Potemkin

-Even with the costume change, Potemkin animates and fights like always so he still feels like Potemkin visually at least.
-Potemkin has new shoulder tackle normal.
-Potemkin has new move that looks like HoS explosion. After he charges his special meter. Bursts with fire around him.
-Potemkin has some crazy air lunge/dive head first move, arc shape movement path, travels full screen… Medium speed. Looks hella unsafe on block.
-Potemkin buster range seems a little shorter.
-Regular Pot buster has no special animation. It’s the same. Heavenly is epic though!
-Potemkin stage is full of mechs.

Venom

-Venom has a new air normal where he twirls the pool stick.
-Venom stage is like old GGX stage w chained beast.

May

-Giant beach ball is summoned with a seal from the ground who hits it really high up and it slowly bounces forward controlling lots of space. Can combo of it.
-May new move, summon hoop, dolphin waits under it. When May jumps through the dolphin pops out and may rides it horizontally.

Chipp

-Chipp’s “find me!” Is way easier to see and only has small increments where he is fairly hard to see.
-To wall cling, just jump near the wall and press forward and back really fast. From there you just press one of 4 buttons (no D) to get follow ups like teleport throw, 2 different striking attacks or projectile.
-Air taunt is gone but maybe they made it a new move. I’m unsure.
http://shoryuken.com/2013/08/08/guil...screen-photos/
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Old 2013-08-09, 14:30   Link #137
Xion Valkyrie
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Quote:
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Yeah, May looks much younger here. Also, the 3D Cel shading looks superb. I want to see a full series made with this technology.
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Old 2013-08-09, 17:44   Link #138
Westlo
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This is looks so amazing, to me this is a system seller. And hopefully it gets quite popular with the more "Streamlined" mechanics, though I guess this will be the SF4 of the series and more hardcore fans will hate on this. But than again it's not like Daigo didn't shit on SFIV at first or that most of the mvc2 vets playing mvc3 thought it was shit. You go where the money/playerbase is.

Though kinda ironic after the shit that guilty gear vets gave blazblue that now that series is more hardcore lol.
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Old 2013-08-10, 15:38   Link #139
Tong
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Blazblue is far from being hardcore with that dial-and-combo system.
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Old 2013-08-11, 05:32   Link #140
Frailty
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some loketest vids are up


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