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Old 2010-07-23, 01:37   Link #21
Angelic Cross
Soul-eating Librarian
 
 
Join Date: Dec 2005
Location: Within the stacks. . .waiting to devour you. . .
Quote:
Originally Posted by Excorsism View Post
Oh, I would keel over if they remake Ogre Battle 64 too.
Personally, what I'd really like to see a remake and western release of is Ogre Battle: Prince of Zenobia (that'd be the Wonderswan Color one), though a new one would be more preferrable.

Actually, the entire Ogre series, remade and on a single disc, would be the only thing that would equal a new entry in the series for me.
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Old 2010-07-23, 03:02   Link #22
FRS
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Join Date: Aug 2007
Location: France
Age: 46
it's a great news, another good Tactical RPG to pick up on the PSP for me.
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Old 2010-08-02, 17:04   Link #23
Sister Princess
Easy Operation
 
 
Join Date: Dec 2005
Location: Toronto, Canada
Age: 40
(Should have talked earlier but whatever)

While it's very nice to reconsider the existence of Tactic Ogre, I always wonder how frequent and important DLC these days are. Especially Bandai/Namco may consider DLC a mandatory exercise to finish a game.

I just hope there is no DLC in this game, there is no need to.
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Old 2010-08-02, 17:24   Link #24
MushroomSamba
Mad Scientist
 
 
Join Date: May 2007
Location: Jersey
Age: 39
Quote:
Originally Posted by Sister Princess View Post
(Should have talked earlier but whatever)

While it's very nice to reconsider the existence of Tactic Ogre, I always wonder how frequent and important DLC these days are. Especially Bandai/Namco may consider DLC a mandatory exercise to finish a game.

I just hope there is no DLC in this game, there is no need to.
Do handhelds usually get DLC add-ons? I was under the assumption that it's more of a console thing.
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Old 2010-08-02, 17:33   Link #25
Sister Princess
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Location: Toronto, Canada
Age: 40
I know Prinny 1 and MGS Peace Walker has DLC in it. But these ones are minor except for perfectionist.
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Old 2010-08-05, 00:44   Link #26
Iron Maw
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Join Date: Feb 2006
Terrible quality scans here(Copy and paste):

Quote:
http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_001.jpg
http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_002.jpg
(nothing interesting for these 2)

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_003.jpg
Unit status interface

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_004.jpg
New class: Rogue (Thief)

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_006.jpg
New class: Male Rogue

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_009.jpg
Male warrior

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_011.jpg
Female warrior, apparently Amazon renamed

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_012.jpg
Male archer, the line of fire is now visible before commencing attack

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_013.jpg
Female archer

http://blog-imgs-36.fc2.com/m/i/n/mi...-08-04_014.jpg
Witch and Wizard, seem to be drawn parallel for the uni-sexual class system...
Details:

Quote:
And if you can read Japanese, here's the blog that summarizes the new features covered by Famitsu:
http://so94atg8.blogspot.com/2010/08...-psp_9861.html

I can roughly translate some points:
* Release date remains TBA
* New class Rogue can steal item from foe and locate the trap
* Lot of class-specific techniques can be learned. Most techniques consume the T-point (as shown in the unit's stat alongside HP and MP) in order to perform.
* Success rate of "Steal" (100 TP) depends on the skill "rank".
* Warrior's technique menu is shown including "Cherry Rondo" (help msg: single-hand sword art, 200 TP, cut, ice-elemental, close-quarter), "Rending Gale" (from Vagrant Story), "Ba-i-ru-wa-u-n-do"
* A female Warrior is shown chanting a magic spell: "one who bears the sin shall be ready for punishment! Retribution!"
* You need the item "XX(class) Certificate" to change the class. These certificates sold for 1k Goth (WxF!?)
* The victory screen shows how much "Skill Point" you gain from the battle. Possibly spent on learning new technique.
* Archer is shown chanting before using their bow tecnique too: "Strip off the freedom from my enemy... strike with lightning! Empyreal Shot!"
All from GameFAQs.
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Old 2010-08-25, 14:37   Link #27
Iron Maw
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Join Date: Feb 2006
New direct feed screens showing off some of the classes and art:

http://game.watch.impress.co.jp/docs...13_386779.html






Last edited by Iron Maw; 2010-08-25 at 14:57.
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Old 2010-08-25, 22:29   Link #28
MushroomSamba
Mad Scientist
 
 
Join Date: May 2007
Location: Jersey
Age: 39
Any news on the release date yet? I doubt it'd happen, but I'm hoping for stateside release in time for the holidays.
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Old 2011-10-08, 05:12   Link #29
Kaioshin Sama
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Join Date: May 2004
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Age: 39
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I've just started playing this and already it's probably my favorite Square Enix game since the last time a game was done in the Matsuno style. Great characters, very interesting scenario the way I like it with lots of politics and shades of gray and a good challenging game. I'd almost say Square Enix needs Matsuno back at this point, not so much from a standpoint of making sure their product will seel, but from a pure quality of storytelling and game play standpoint. I see little way they manage another game of this caliber without that person.
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Old 2011-10-08, 07:02   Link #30
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
Location: Within my mind
Age: 43
I hope they remember to keep Deneb.
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Old 2011-10-08, 07:13   Link #31
Mahou
ダメ人 - 人間失格
 
 
Join Date: Jul 2011
Location: Germany
Age: 37
Deneb is the game + recruitable as an optional character in the last chapter (chapter 4), but from what I've read the effort to recruit her is quite annoying.

I'm nearly finished with my first playthrough and am just trying to get better skills and equiment as the last boss wiped the floor with my team the last two times D:. The level system has its ups and downs. Pro: Every unit gets exp. regardless if they perform an action or not, the more units of the same class the better exp for them.
Negative: Levels are bound the the class and not to the character. It can be *very* unappealing to level from 1 to the current level of the remaining team.
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Old 2011-10-08, 09:24   Link #32
DragoonKain3
Osana-Najimi Shipper
 
 
Join Date: Dec 2005
Location: Mt. Ordeals
Just sad to the nerfs. Princess isn't the most powerful class in the game anymore, Wicce is merely a warlock with 1 more movement, and necromancy isn't a good enough magic class to justify using a Lich. Draconic magic being nerfed bad since it doesn't globally hit enemy anymore makes me sad as well, since with their reagent cost they're generally worse than forbidden spells.

Oh well, at least Shamans kick ass now. <3 Olivya/Sherri combo.
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Old 2011-10-09, 19:41   Link #33
Shadow5YA
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Join Date: Mar 2010
Is there any way Denam can use Double Attack without being a Ninja or a Lord?
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Old 2011-10-09, 23:54   Link #34
creb
Hiding Under Your Bed
 
 
Join Date: May 2008
Quote:
Originally Posted by Shadow5YA View Post
Is there any way Denam can use Double Attack without being a Ninja or a Lord?
No. Classes mean something in this game, unlike FFT.
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Old 2011-10-10, 05:07   Link #35
Shadow5YA
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Join Date: Mar 2010
So in order to get the Lord, I have to say goodbye to the Princess? ;_;
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Old 2011-10-10, 05:43   Link #36
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
Location: Within my mind
Age: 43
Quote:
Originally Posted by Shadow5YA View Post
So in order to get the Lord, I have to say goodbye to the Princess? ;_;
Worse. You have to deliberately kill a character.

When I replayed the original Tactics Ogre with the intent of getting the Lord in the new playthrough, I found out that I couldn't do it when the time came; I just can't justify to myself that having a Lord in the game is worth me deliberately killing someone in cold blood as it were.

I pressed the button, watched her kill herself, then promptly pressed "Reset" and unmade the decision.

I have never followed the Lord storyline to this day. Can't do it.
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Old 2011-10-10, 07:18   Link #37
Shadow5YA
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Join Date: Mar 2010
I know what happens. "Goodbye to the Princess" was a euphemism.

I was hoping I could alleviate the issue with The World tarot, but I guess not.
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Old 2011-10-10, 08:56   Link #38
Mahou
ダメ人 - 人間失格
 
 
Join Date: Jul 2011
Location: Germany
Age: 37
Quote:
Originally Posted by Shadow5YA View Post
I know what happens. "Goodbye to the Princess" was a euphemism.

I was hoping I could alleviate the issue with The World tarot, but I guess not.
Hm? With the World tarot you can redo that part while keeping the Lord class mark, but it's only available after you finished the game once. I chose Law route first in order to get the characters, so that I can use them on another path. Ozma is beastly in battle.
Besides that, despite having Lord marks I cannot be bothered to change class and doing all the leveling again, so I let Denam happily remain as a Ninja which are absurdly strong as well.
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Old 2011-10-10, 11:34   Link #39
Shadow5YA
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Join Date: Mar 2010
My only problem with Ninja is being restricted to 1H Katanas and Daggers.
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Old 2011-10-10, 11:53   Link #40
DragoonKain3
Osana-Najimi Shipper
 
 
Join Date: Dec 2005
Location: Mt. Ordeals
You make it sound like that's a bad thing, considering that 1h Katanas and Daggers are by far and away, the best melee weapon classes in the game due to high DEX scaling (it's easier to get DEX than STR on top of that) and more importantly, noticeably lower RT. Ninjas can't equip higher level daggers, but 1h katanas are only slightly more inferior and still a very good weapon class.

And IMO, Ninja > Lord, because after a certain point it isn't so much about dealing damage as it is getting in range of the enemy. As such, I value the Ninja's +1move/+1jump over the Lord's spell diversity. And really, after a certain point, Ninjutsu is as good as the majority of attack spells, and it doesn't cost you anything.
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