2011-02-09, 22:05 | Link #141 |
Beta by Accident
Author
Join Date: Oct 2008
Location: Maine
Age: 52
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Depends on how you see magic as working, which I think is what Tiresias was talking about.
If you see magic as "creating specified effects which interact with the physical laws in specific ways," then yes, it's a short leap of logic. If you have the power to create bricks out of thin air, then you can, say, create a brick ten feet over somebody's head and have it drop on them. You can do anything useful you want with a brick. On the other hand, if you see magic as "manifesting the intent of the caster in a specific way," then all bets are off. This results in things like being able to create a wall of stone...but only if it has a supporting surface to stand on. Or to shoot beams of magical energy...which only hurt people and not physical objects. Or teleportation which requires there to be a survivable landing spot for whatever you're teleporting (so no tossing people into the sun, sorry, Yuuno). The classic RPG player's problem: "Why can't I do XYZ with this spell?" "The spell doesn't work that way." "Why?" "Go ask Gary Gygax; I didn't write this description." Since MGLN goes a long way to show us stuff blowing up and very little way to explain the rules and laws of how magic really works in the 'verse, we don't get to have "hard" answers to those questions. Instead we get theories and guesswork. |
2011-02-09, 23:07 | Link #142 |
Writer, Jester, MtG nerd
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It appears to allow for both in MGLN. They have arbitrary damage effects, they have matter generation, they have matter manipulation (as in molecular movement)
Speculation as it may be, that's a lot of magic abuse that can be done. Also as it may have been said, makes certain techniques used in Nanoha look incorrect in execution given more logical alternatives.
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2011-02-10, 09:52 | Link #143 | |
Labda Prakarsa Nirwikara
Join Date: May 2010
Location: Pekanbaru (UTC+07:00)
Age: 37
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While a detailed description of spell mechanics would definitely be better, right now I would content with just knowing the set of rules that governs them. Especially teleportation. I have many questions regarding this one: - Can you tele frag? If yes, what's the limitations? - Do you need to see the destination (via Scrying) or can you blind jump? - Can you teleport inside a large stone? If then. what would happen to both? - Why has no-one ever use teleport for repeated hit-and-run tactics? Or so that ranged mages can evade melee ones? - Why is is that until Force no melee fighter has ever use teleport to get close into ranged opponents? - How much does a personal barrier affects teleportation? - Etc
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2011-02-10, 11:09 | Link #144 |
Left for TFF
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Well, this is what we've seen of teleportation.
1: It can go across worlds and even to between dimensions. 2: You can teleport someone forcibly wherever you want them to go. 3: You can teleport people or objects to you. 4: No limitations have ever been set for teleportation. Lutecia teleported Gadget Drones in StrikerS with their AMF up (She's S rank, so, acceptable). Yuuno force teleported Arf away with him to let Nanoha have a fair fight in S1. In A's, the Wolkenritter could warp around, the twins could, and we know what Yuuno, Arf and Shamal did to the Protection program.
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2011-02-10, 13:49 | Link #145 | |
Senior Member
Join Date: Jul 2008
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4b: they needed to destroy the YnS's spells to teleport it first, and it was explicitely said in a teleport spell definition that it could only be done because the person was underprotected 4c: teleportation seems to go through dimensional sea, hence you cannot do it from a place blocked from dimensional sea (if you can't leave a barrier, yo ucan't teleport). |
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2011-02-10, 15:34 | Link #146 | |
Left for TFF
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Give me the booklet/sound stage/manga chapter/episode where it states that all teleportation goes through the dimensional sea.
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2011-02-10, 15:43 | Link #148 | |
Left for TFF
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We've never seen anyone teleport through the barriers used in A's, sure. But there's no proof that all teleportation goes through the dimensional sea.
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2011-02-10, 15:45 | Link #149 | |
Senior Member
Join Date: Jul 2008
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We do know that teleportation doesn't go through realspace and that it does go through something, and we do know that teleportation from world to world does go through the dimensional sea. It is unknown if ALL type of teleportation does the same. |
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2011-02-10, 15:49 | Link #150 | |
Left for TFF
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I do agree about going between worlds though.
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2011-02-11, 08:05 | Link #157 |
Labda Prakarsa Nirwikara
Join Date: May 2010
Location: Pekanbaru (UTC+07:00)
Age: 37
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Probably. Otherwise I'm out of reason on why the TSAB didn't just teleport their best shocktroopers directly inside the ship. They seem to have no trouble teleporting marines into the Garden of Time.
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2011-02-11, 12:51 | Link #158 | |
Banned
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I mean, we've already seen that a dimensional barrier can prevent people from teleporting out of it even though they can teleport all around inside, so it would stand to reason that a shield could prevent teleporting in. And given the strong AMF, teleporting would have been dampened once inside, so teleporting might have been limited to not being very far. |
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2011-02-11, 19:53 | Link #159 | |
Labda Prakarsa Nirwikara
Join Date: May 2010
Location: Pekanbaru (UTC+07:00)
Age: 37
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New speculation: Does Nanohaverse beam attacks actually travel at the speed of light?
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2011-02-11, 21:53 | Link #160 | ||
Banned
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The cradle, on the other hand, was a battleship designed for combat. Big difference. Quote:
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