2012-03-25, 01:19 | Link #2622 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Quote:
War assets war shmashets, you lose Kirahe. I always double back to save Kirahe. |
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2012-03-25, 01:25 | Link #2623 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Quote:
Frankly who I saved didn't affect my game. My Shepard is a pure biotic so Kaidan is redundant and I don't use him. Technically Ashley was perfect for my squad, but after 5 minutes of hearing her speak I want to shoot her in the back. And I take Tali everywhere I can. Mass Effect 1 would have been an easier game than it already is, if I could stomach Ashley.
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2012-03-25, 02:09 | Link #2624 |
blinded by blood
Author
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You can lose Kirrahe even if you go help the salarians and your other squadmate if you make purely Renegade decisions during the mission (i.e. both hacking the alarms to divert troops to the salarian squad and not destroying the targets of opportunity on the way to the labs).
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2012-03-25, 02:18 | Link #2626 | |
blinded by blood
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Quote:
As I played ME1 as a gimp-vanguard (no Charge boo), I rolled the entire game with Garrus and Liara. It worked fairly well, actually.
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2012-03-25, 02:37 | Link #2627 |
Carbon
Join Date: Nov 2003
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I don't think they're really change the ending, but I am under the impression that they will at least fix or try to explain these things:
Spoiler:
You know what this reminds me off? Mass Effect Deception. So full of plot holes to the point of being amusing
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2012-03-25, 02:52 | Link #2628 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Quote:
I have fond memories of sniping Geth from maximum range in ME1. Pity Mass Effect is an action game now and don't allow me to play assassin.
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2012-03-25, 03:10 | Link #2630 | ||
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Quote:
Tactical Cloak is an assassin's dream come true. Infiltrators are actually quite awesome in ME2 and 3, especially with Sniper Rifles being as powerful as they are. Assassination is one of the most viable ways of clearing out a level in Mass Effect. (Also technically the majority of assassins killed from melee don't they? I think the term you're looking for is sniper ) Quote:
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2012-03-25, 04:19 | Link #2631 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Quote:
I don't really want tactical cloak. I want to be so far away that they couldn't even see me. But ME2 and 3 are all in small rooms, so the long range of the sniper rifle just doesn't apply. I LIKE fiddling with my scope and taking careful aim, then picking off the enemy one by one methodically. Invisibility just doesn't feel right for it. Looking back, there really is nothing in common between ME 1 and 2.
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2012-03-25, 04:54 | Link #2632 | |
blinded by blood
Author
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Quote:
There were entire sections of both ME2 and ME3 where I never once used cover when fighting ranged enemies, though it's harder in ME3 because they add sniper enemies with weapons that can blast away your barrier before your powers cool down.
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2012-03-25, 05:00 | Link #2633 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Quote:
A sniper who can shoot sniper-ranges in open fields and cloak would be even more insane. |
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2012-03-25, 05:03 | Link #2635 |
blinded by blood
Author
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That problem is largely mitigated by the terrible enemy AI and generally low difficulty of ME2, even on hardcore and insane. In ME3 you damn well need that vastly reduced cooldown by only carrying a few guns, because even on normal the enemies hit like freight trains--and they're much smarter.
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2012-03-25, 05:16 | Link #2636 | |
~Night of Gales~
Author
Join Date: Dec 2005
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Quote:
[pessimism] Given that this is Bioware, their way of making choice matter in the end-game is to have cutscenes of the various races/ME2 teammates help you as you rush to the Conduit Beam. [/pessimism] It's hard to be optimistic, personally.
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2012-03-25, 05:24 | Link #2637 |
Carbon
Join Date: Nov 2003
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according to the recent news which may or may not be true
all if this is a result of Casey Hudson being really impressed with Deus Ex's endings and making Mass Effect to be like that with no one on the team to hold him back. Spoiler:
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2012-03-25, 05:25 | Link #2638 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Quote:
This it true. But also mitigated by the fact that time slowdown now occurs automatically after you charge (which you once needed to spend points on in ME2), and when your shields go down, giving you some time to assess your next target. Using these along with the +180% or above cooldown, I can actually charge a target that's still flying from my previous charge+nova combo. It's insane. There are many maps on Hardcore where I hardly needed to fire my gun to wipe out the map
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2012-03-25, 07:13 | Link #2640 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Quote:
Which raises another issue I have with the ending.... how would your EMS score affect the crucible's effects? I can understand it affecting the damage the fleet takes, but the crucible? Not so clear. |
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Tags |
effect, games, mass |
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