2013-05-06, 18:41 | Link #5982 |
Moderate Haruhiist
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I wonder why they're nerfing artillery again. It's hard enough to even aim with these things on a good day, and now they're increasing aim time AND increasing the randomness too? Cripes, and I thought that the people on the RU servers loved arty (versus NA which hates artillery with a burning passion)?
Unrelated, but I didn't notice a place to post our usual play times in the MUP social group, just in case people want to set up platoons ahead of time.
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2013-05-06, 18:58 | Link #5983 |
Imagine Breaker
Join Date: Jan 2013
Location: In A Certain Magical Place.
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good luck wit that teru, cuz i play on random times now.
anyways i've seen the bad and the good in arty, makes me think WoT isn't tryin to solve this issue, its like givin the Maus more hp, thats lame, the maus needs a better gun, less hp, slightly better turret traverse. seriously when ever i play the maus i'm loosing over 10k and not even using gold, the repairs alone cost more than what i make in the round more than half the time. I mean its worst than playing my E4 and loosing about 7- 10k a round, but that think has almost an 18 sec reload, and its pen ability is alot better. the Maus is about the same reload spd of the T34, but at least teh T34 can pen or dmg most the tanks in its own tier. but then again i'm not the best Maus player.
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2013-05-06, 19:04 | Link #5984 |
Senior Member
Join Date: Nov 2012
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Tier 10 isn't about making money in pubs, it's about making gold in Clan Wars. And making WG hideously rich.
Arty, supertest, etc.: Supertest rumors are still rumors, though they do seem to implement some harebrained stuff sometimes. I told an arty player the other day, "No one plays arty for the praise." You're good, you get yelled at. You're bad, you get yelled at. You exist, you get yelled at. Adding on RNG, vulnerability, and tiny maps does not help. Finally, there's the idiotic matchmaking system. The people that manage to become decent with SPGs have put in a lot of effort, but the reason that 90% of SPG players seem to be totally irrelevant to the game is not entirely their own fault. |
2013-05-06, 19:06 | Link #5985 |
Moderate Haruhiist
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Yep, anything above tier 8 is generally considered a loss resources-wise even when playing normally. Its why I'm loathe in general to use my E-75 (bad teams proliferating in pubs at that tier aside). Yesterday's 3-game streak with RRW and Darjeeling was pretty much exactly what I always dread in tier 9+ matches, sheesh...
And Touma dear, given the fact that you've unequivocally said you're not platooning unless you feel like it, I'm not expecting anything from you.
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2013-05-06, 19:16 | Link #5986 | ||
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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Quote:
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2013-05-06, 19:35 | Link #5987 | |
Le fou, c'est moi
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Age: 34
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Myssa [do you prefer Myssa or Teru?]: I don't have a specific time. I actually went online yesterday again because I figured you'd need a derp platoonmate by that time (and I was right ).
Note though that those are late night/early morning times for people on Pacific Time, so it's a little harder to do for working weekdays. Quote:
Those are times when I appreciated strategic fire support which helped my undergunned medium challenge the heavies. It was tactical play -- i.e. skill. In that role, arty is a very effective equalizer -- otherwise the nerf-proof KV-1S cowards will just win every damned game [frankly, I think I'll quit TC at this point; no, I don't like what my dear E8 is being put through], and non-Chaffee, non-autoloader scouts will be rendered completely useless except for bush-camping at Campinovka. Random single shot bombardments of doom are not nearly so elegant. Nor are the RNG hells arty players are put through. |
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2013-05-06, 19:41 | Link #5989 | |
Le fou, c'est moi
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Age: 34
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Quote:
We could actually have won the challenge, if it wasn't for the Alecto that was positioned on the other side also pinning us down. Otherwise, he would have taken one of us down, then the other would blast him a superHEATed revenge on the spot. So arty saved us the trouble of facing Mr. Purple (but yeah, purple M4s are really scary). |
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2013-05-06, 20:47 | Link #5990 |
Imagine Breaker
Join Date: Jan 2013
Location: In A Certain Magical Place.
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well playing arty you need to know which target takes priority then sort out which ones you can hit before moving to relocate if needed, most of the time arty is in the same spot, i mean when i played arty, I do dmg than kill, and i ignore comments when i'm playing arty, cuz i'm looking at the mini at the same time in sniper mode..... rarely as arty they have time to look at the chat.
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2013-05-06, 23:28 | Link #5996 |
思想工作
Join Date: Mar 2008
Location: Vereinigte Staaten
Age: 32
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I find arty quite boring tbh. You sit and wait around, miss some, hit a few, and either die at the very end because your team sucked or do okay but without the satisfaction of actually being there to kill the enemy.
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2013-05-06, 23:51 | Link #5999 |
Imagine Breaker
Join Date: Jan 2013
Location: In A Certain Magical Place.
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Depends on where your at. i've spent 43k xp to finish the S51, not sure if i get it tho. As for warthunder it will be a long time before they add tanks. right now wot and wt are incomparable.
Also i've been spend too much xp that it taking forever to get the T57H. when i do get it research i'll be askin Dai for the gifts she owes me so i can buy the T57H. I've been think wot has hackers since i've been losing alot the past month.
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Tags |
mmo games, war game, wargaming.net, world of tanks |
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