2013-03-08, 20:13 | Link #3744 |
Senior Member
Join Date: Apr 2011
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Hey, does anyone know of any mods that sort of reward you for reaching the max level of a certain skill?
Sort of like the skillcape system in Runescape if any of you played it, when you get level 99 of a skill, you get a unique-looking cape that has an image of the skill on the back of it, that can perform a special animation that can only be performed while wearing the cape, it didn't really have any other purpose(prayer bonus, which was decent, but there was better capes) and was more of a status-symbol and gave you a sense of achievement....of sorts. Is there anything like that for Skyrim that isn't like, broken or overpowered? |
2013-03-08, 20:26 | Link #3745 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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Well, it's not for maxing out skills, per se, but you can try Achieve That!, which gives a number of in-game Achievements for you to accomplish, some of which have minor boons (extra skill points, an extra perk point or two, some slight damage buffs, etc).
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2013-03-09, 11:56 | Link #3748 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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Yes I'm running on 1.8 and no I'm not trying to run it on the 360. But the game being built for the 360 meant that it had to fit in system constraints and thus we got the five walled cities in Skyrim, instead of everything being out in the open like in Morrowind. So I curse Microsoft for that, because it hurts things for PC users.
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2013-03-09, 20:53 | Link #3751 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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I like the way you think. Yeah, I fully grasp that "programming for the lowest common denominator" seems to have gripped the industry -- doesn't mean I'm amused by the concept when good programming practice would mean "check your run time hardware environment and dance accordingly".
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2013-03-10, 21:15 | Link #3753 |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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All right, my gamesave's been screwed by the phantom quest that I was forced to pick up someone else's gamesave and edit it to match almost that of the old one. The tricky part was to get the exact same facial features, so there was the new RaceMenu, which allows me to load the old gamesave, type the modified showracemenu command, "save" the face data to Clipboard (and in turn paste it to Notepad), before going over to the new gamesave, open the racemenu, and from the Clipboard, load the data. All this without the hassle of older methods.
--------------- THIS MOD HAS FINALLY ARRIVED! Now if only there should be an uninterruptible connection or a high-speed mirror... I want to be there and swim. http://skyrim.nexusmods.com/mods/33017/
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Last edited by sa547; 2013-03-11 at 13:21. |
2013-03-11, 14:23 | Link #3754 |
Juanita/Kiteless
Join Date: Apr 2006
Location: New England
Age: 40
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This guy on the Nexus is having some trouble with mods, and player created elves come out all messed up for him. He posted a pic. This is supposed to be a Dark Elf.
So of course, I had to make this.
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2013-03-16, 12:38 | Link #3758 | |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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Quote:
I find it funny and sad that lore-mongers have gone up in arms, thinking it's a travesty.
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2013-03-16, 14:23 | Link #3759 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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I'd only recommend it after a few dozen play throughs in the snow. Just for a change of pace. But it is pretty neat looking - and brings up the notion of an equatorial RPG as a nice change of pace.
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Tags |
bethesda, elder scrolls, rpg, skyrim |
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