2010-07-18, 13:53 | Link #14121 | ||
Blick Winkel
Join Date: Apr 2010
Location: Gobbled up by Promathia
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2010-07-18, 14:14 | Link #14122 | |
Senior Member
Join Date: Jun 2010
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2010-07-18, 14:17 | Link #14123 | |
Blick Winkel
Join Date: Apr 2010
Location: Gobbled up by Promathia
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But in retrospect, it could go either way. |
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2010-07-18, 14:30 | Link #14124 |
Back off, I'm a scientist
Join Date: Apr 2010
Location: In a badly written story.
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Actually, I just thought of something regarding that corpse... Here's a chain:
Bringing up the old carcass can accomplish two useful things:
Niijima is just the place to meet with a conspirator from the island. What body? "He went out for a walk and never came back. Probably fell off a cliff and was washed out into the ocean." Showing the body in any way is equivalent to death for Krauss, he'll never prove he didn't kill his father then.
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2010-07-18, 15:37 | Link #14126 |
BUY MY BOOK!!!
Join Date: May 2009
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I really don't like this "counter" ambiguity. I realize somebody has to be talking about something different, but I don't see how we can just automatically know, when instances where only the counter is referenced, which thing the counter is actually counting.
chrono proposes that in ep3 it's counting something it's never counted before, and certainly we can't prove it isn't, but how is Battler supposed to know that? Isn't Beatrice trying to help him figure things out? Feeding him bad information without a hint that lets him realize this instance counter differs from the one she gives him every other time is a bit, well not even a bit, it's completely at odds with her alleged objective.I wouldn't... well, you know.
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2010-07-18, 16:03 | Link #14127 | ||
Senior Member
Join Date: Sep 2007
Location: Buffer overflow
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In EP3, the counter is counting the set of names that comes before it. It does not specify "personalities", "people", or "humans" in any way. It does not specify what sort of things the names refer to, just how many names there are. The trick is that Battler assumes that names only refer to human beings, when they don't in Umineko. In other words, part of the reason this seems confusing is just the language barrier, not anything that's Ryuukishi's fault. Once we know the true answer, we'll probably go back and change it to something that works in English too. Quote:
However, it's the context that's different (the meaning of the word 人間), not the wording.
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2010-07-18, 16:09 | Link #14128 |
Artist
Join Date: Jul 2009
Location: Yesterday!
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Concerning Battler witnessing fantasy scenes.
In ep 1 it happens after midnight of the second day occurs. In ep 2, it's close enough to it (I think it's 11:55 when Genji comes to get Battler) In ep 3, Battler dies before the end. In ep 4, everything happens in the first day, Battler sees Beatrice the moment midnight of the first day occurs. All of the second day is in Tea Party and contains Battler talking to Meta-Beatrice. In short, the "rokkenjima explosion accident" (whatever it may be) is "the end of the board" - pieces that are still alive by then are shown whatever they want, since they're outside the gameboard by then, and logic rules don't have to be followed anymore. ... It just can't be coincidence that fantasy scenes from Battler's POV always occurs around midnight. |
2010-07-18, 16:45 | Link #14129 | |
Blick Winkel
Join Date: Apr 2010
Location: Gobbled up by Promathia
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Ryukishi (just like good authors in general) places things at crucial moments which stick to the readers as "fact" because they are our first impressions. Remember the first time you saw the first scene of EP1? Kinzo was there. By placing this as the first part of Umineko, it is implanted in our minds that "Kinzo is alive and he's a friend of the doctor and he loves this Beatrice person." We know, with knowledge of EP4, that Kinzo is dead at the start of all games. This is a storytelling technique that is used, perhaps involuntarily, to disguise something that is meant to be hidden: deception (by distraction). Shannon and Kanon are also shown in the same room in EP1, but not when Battler is around. However, because we have no reason to assume Shkanon is true (during our first read-through) we assume that they are two separate entities. If we assume Shkanon to be true, we know this is something done to give the readers a false impression of the actual circumstances. What I'm getting at is that while midnight symbolizes the end of the gameboard (and possibly the end of the universe's logic), the events could just be something used with parallelism to give the impression that magic exists after 24:00. Of course, there's a very good chance that you are right by saying that the end of the gameboard=end of Rokkenjima's reality, but I would rather first try to explain everything rationally. |
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2010-07-18, 16:49 | Link #14130 | |
Mystery buff
Join Date: Jan 2010
Location: Gone Fishin!
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2010-07-18, 16:50 | Link #14131 | |
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As it regard the first point, pony theory, in this EP is also hinted that Shannon and Battler were really close six or more years ago. As it regard the third point, to understand that you should read my theory, but I have to update it è_é If you wanna read my PoV in my sign you find the link to my post where I explain it, if you'd like to read that and do not understand something, feel free to ask. P.S. I found one lol thing, has anyone noticed that in the new Opening after saying "shinjitsu wa gensou no naka ni himeee" it is said "Raaaaggioooo trooooll" that is the italian for "Troll ray" x°D http://www.youtube.com/watch?v=2rhfVbdhRu8 1:32 - 1:35
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2010-07-18, 18:39 | Link #14132 |
Witch of Ambition
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The one thing I like to think with regards to Shkanon is how much it seems to be alluded to in the visual novels suggests that maybe it *isn't* that. We all know Ryukishi is a first class troll and think about Higurashi. In a lot of it, it was suggested that the Sonozaki's were the culprits or involved, but at the end we find that not to be true. Whereas characters that seem rather insignificant at first (Rika) later become the key to solving the story. I think that to solve Umineko, we need to get into Rukishi's mind while trying to solve it. I guess, in a way, I'm saying that we should turn the chessboard over XD (I only realised that after writing all that).
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2010-07-18, 18:51 | Link #14133 | |
Mystery buff
Join Date: Jan 2010
Location: Gone Fishin!
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2010-07-18, 19:01 | Link #14136 |
Back off, I'm a scientist
Join Date: Apr 2010
Location: In a badly written story.
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No, you aren't. There's actually a few comics that make fun of precisely that, too.
The way I was taught to do it back when I was a kid was to think for the opponent without actually changing the orientation of the board, so it took me a few more paragraphs before I got what she wants Battler to do.
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2010-07-18, 19:13 | Link #14137 | ||
Mystery buff
Join Date: Jan 2010
Location: Gone Fishin!
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There are a couple of quotes that seem to go into this in one of his interviews
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2010-07-18, 19:14 | Link #14138 |
BUY MY BOOK!!!
Join Date: May 2009
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It's kind of funny that, at least so far, nobody has proposed "turning the chessboard over" to examine one's own motivations. It's equally as important to wonder what your opponent is thinking as to ponder what he might expect that you are thinking. There's no point in setting up a clever gambit in chess if your opponent would realize you're the sort to do it and thus not fall for it.
I'm sure Kyrie knows this. I wonder if Battler does.
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2010-07-18, 19:22 | Link #14140 | |
Senior Member
Join Date: Jun 2010
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Come to think of it, that's the main problem with turning the chessboard over in the first place... Battler gets it immediately in the first episode with "So if it made the servants the obvious culprits, why did they do it?". |
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