2012-09-14, 11:54 | Link #121 |
Enjoying Snack Time!
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Hey guys I'm back with another update. Here's a final PV for this game as it gets released in Japanese arcades next week. I can't wait to hear some ripped character bgm, and see more gameplay since with an arcade release characters notes, tactics, and other notes will be more presentable, giving us a chance to see more advanced play/stuff in action. I hope you enjoy this PV because you know I did. Hopefully with the arcade release it'll definitely create more discussions here.
This game, is incredibly awesome! As usual if there's any new news or gameplay footage of this game, you'll definitely be the first to know!
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2012-09-23, 16:17 | Link #123 |
Enjoying Snack Time!
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I'm back with another update. This time it's all about Instant Kills. Here's a video showcasing all the characters (excluding Hilda) IK's. They look great in my opinion, so well enjoy. If there are more news or gameplay about this game, you'll all be the first to know.
Merkava's looks brutal.
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2012-09-24, 18:36 | Link #131 |
Enjoying Snack Time!
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She'll probably be unlockable via an arcade code being released at a later date, while the game develops a bit. Capcom did something similar to that with the separate releases of Evil Ryu and Oni during the arcade release of Street Fighter IV: Arcade Edition at the time.
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2012-09-26, 10:00 | Link #132 |
Senior Member
Join Date: Mar 2010
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Looks like some people are a bit critical about the game. People are finding loops and semi-infinite long combos, which doesn't exactly match with Ecole's promise of making a more footsie-heavy fighting game.
There's also the youtube link Kirito posted. A mechanic that allows characters to essentially Roman Cancel and get meter at the same time is already powerful. If the system can be exploited to do Chain Shift more than once in a single combo like that Linne did, the system isn't looking too balanced. |
2012-09-30, 12:30 | Link #133 |
Enjoying Snack Time!
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Hey guys, I'm back with a surprising new big update. It seems like a new character has been added to the roster. The character is called Eltnum, this is getting more better by the minute. I wonder if many new character reveals will be more present during the games run, can't wait for more. Anyway, here's the video of Eltnum in action, enjoy!
As usual if there's any more news or gameplay of this game being released you'll all be the first to know. For now this is what I have, so until then, until then.
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2012-09-30, 15:14 | Link #136 |
Enjoying Snack Time!
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What's every fighting games players/system worse nightmare. Care to guess what it is...?
5, 4, 3, 2, 1 Gone. Spoiler for Surprise:
Here's a little video of a player doing an recently discovered infinite with Linne. Here comes the Linne bandwagon.
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2012-09-30, 15:42 | Link #139 | |
Senior Member
Join Date: Mar 2010
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Quote:
A bigger problem is when other chars have loops that can do that much damage without meter, like Orie and Merkava. |
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2012-10-05, 00:31 | Link #140 |
Senior Member
Join Date: Mar 2010
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Looks like the 1.01 patch is out on arcades.
I noticed you no longer gain GRD in a combo after using Chain Shift, meaning no second GRD Vorpal and second Chain Shift in a single combo. That should remove most if not all of the many infinites... hopefully. We'll see how it affects the more broken characters like Merkava and Waldstein. |
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