2011-12-26, 02:26 | Link #1801 |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 29
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Just started my second playthrough of the game. This time building up the standard Conjuration Juggernaut. Sitting at level 14 with 210 health, 140 magicka and 140 stamina with 10% magicka regeneration really does help when I have no followers
Should probably set the difficulty from Adept to the next difficulty~
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2011-12-26, 02:27 | Link #1802 | |
Senior Member
Join Date: Mar 2007
Location: Australia
Age: 41
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2011-12-26, 19:59 | Link #1804 |
Moderate Haruhiist
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I'm well into the late teens of my new character, a Nord Spellsword (those familiar with Morrowind will be familiar with the setup), and it's been a fun run so far. Money's tight this time around though, for some reason, and I still haven't been able to purchase Breezeholme yet. Heck, I'm not even wearing a single piece of magical equipment. It's been different to say the least.
I've been pretty much forced to rely somewhat on my Summon Flame Atronach spell to get me out of many of my encounters, including Mimulniir. Dunno how any of the future dragon encounters will go at this rate...
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2011-12-26, 22:08 | Link #1805 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Summon a Flame Atronach, at the same time I run around throwing firebolts, and maybe once in awhile actually get close enough to wack them with my sword.
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2011-12-27, 05:40 | Link #1808 |
Juanita/Kiteless
Join Date: Apr 2006
Location: New England
Age: 40
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I just started a game of Skyrim. I have a Nord woman as my character. Is it possible to have her be proficient in the following areas?
Marksman Sneaking One-handed Smithing Alchemy Is it possible to make a Nord character who is like a decent warrior and is also decent at Stealth, or should I just choose one or the other? For one-handed weapons, I was thinking of going with swords and maces and making her proficient in light armor, but I read that daggers have some crazy good perks. Should I go for proficiency with daggers (via the perks)? I want to have Marksman for long range and something for close range. If I want to make this character good at stealth and melee combat, I should focus on what? Agility, Strength, and Endurance? If I choose to learn one school of magic, I'll go with Alteration.
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2011-12-27, 05:54 | Link #1809 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Sneaking is actually more about positioning and timing rather than perks, though obviously you can do more insane stealth feats with the right perks, and you'd want to get all the damage-related Sneaking perks to be effective at backstabbing. All of my playthroughs with three different builds (Warrior mage, pure mage, pure warrior) have me level up Sneaking even when I don't want to.
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2011-12-27, 06:00 | Link #1810 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 39
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You can be a mix of practically anything. Generally for combat Sneaking, Marksman and One-Handed go together since they don't limit your capacity for stealth and thus can be leveled together. Item creation trees are more or less independent of each other so leveling one won't limit the others.
In the end your limit is your imagination. There are multiple combinations and it all depends how you bring them together. Hell my first character started as a plate wearing Destruction mage with 1-hand weapon proficiency, and I branched him out to be stealth character who can force lightning unsuspecting targets at point blank range. My next character will likely be standard stealth character with specialization in Illusion and Conjuration, just to be awesome. I'll branch out from there.
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2011-12-27, 09:57 | Link #1811 |
Juanita/Kiteless
Join Date: Apr 2006
Location: New England
Age: 40
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I plan to level up sneak until at least getting 3x bow damage and 15x dagger damage. I plan to level up marksman and one-handed.
What else should I level up? I was thinking smithing and alchemy. Would it be a waste to put perks into either lock-picking or speech? Or should I just focus on smithing and alchemy?
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2011-12-27, 10:32 | Link #1812 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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If you intend to use melee in regular battles face to face, normal one handed weapons are better. Daggers are for stealth characters.
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2011-12-27, 11:01 | Link #1814 |
Salt Levels Critical
Join Date: Oct 2007
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You can pick Master level locks without a single perk spent in Lockpicking. You may end up using a ton of picks trying to do it but they drop like candy from every humanoid enemy and every merchant sells them. I find the contents of chests to very rarely be worth it anyway, especially if you level Smithing.
I also wouldn't bother putting any points in Speech, personally. The gold and merchant-based perks are kind of a waste since gold is so easy to find and not all that useful later on (I own every house in the game and still have 100k gold with nothing to spend it on, and I stopped even looting anything long ago). The persuade/intimidate perks aren't that great either - most attempts are easy enough that you don't need them and the harder ones tend to have another way to get around them with 100% success rate (paying money, doing a quest that is actually more fun than just persuading the guy, etc.) You should definitely level Enchanting though, especially if you're leveling Smithing. Enchanting every item you smith before you sell it does double duty of leveling the skill and making you a lot of extra money. |
2011-12-27, 12:15 | Link #1816 | ||
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 29
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For Enchanting + Smithing - I would only use Petty Soul Gems while leaving the bigger ones for your main weapon. You can practically find Petty Soul Gems everywhere, and are incredibly low on price. You can also mine the soul gems as well as capture souls to make one.
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2011-12-27, 12:46 | Link #1817 | ||
Salt Levels Critical
Join Date: Oct 2007
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2011-12-27, 13:55 | Link #1819 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Buy everything you needed to buy from a merchant. Quicksave. Kill the merchant. I advice using sneak attacks to do it as quickly as possible. After the merchant dies, Quickload the previous saved game. The merchant's inventory as well as his money should have reset, allowing you to buy whatever again.
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2011-12-27, 18:40 | Link #1820 |
Juanita/Kiteless
Join Date: Apr 2006
Location: New England
Age: 40
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Should I put the ansiotropic filtering at 8 samples, or would 4 samples suffice? I'm trying to get a small fps gain, and I'm looking at putting AA at 8 samples and AF at 4 samples. Or should I put AA at 4 samples and AF at 8 samples?
The fps gain is small. Should I put both samples at 8, or go with an extra 3-4 fps?
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Tags |
bethesda, elder scrolls, rpg, skyrim |
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