2012-09-22, 17:02 | Link #3562 |
On a mission
Author
|
Well, it would be absurd to see the game as any form of an income but it's still nice to get your money back as a bonus.
That being said, the AH isn't the culprit (people would trade with one another anyways, and use third party websites-- they still do), it's the drop rates being focused around the AH that is the problem. If the AH didn't exist but we still had the boring itemization and poor drop rates, the game would be complete trash as we had when act 1 inferno could only drop 61s and act 2 could only drop 62s. Taking on pre-patch act 2 with ilvl 61 weapons and enrage timers = wiping one's ass with sandpaper. It wasn't impossible, but it took a lot of grinding and an AH that was tainted by people exploiting into act 3 to get vendor shiz. 1.03 addressed it partially, but fucked up in other areas making it an even worse piece of trash. (lol repair costs) As of 1.04 you actually can find your own items to beat inferno; still takes a long time but it's not as ridiclous as the previous situation I described before, so it's getting better now. We went from 62s only dropping in act 2+ to 62s being able to appear as early as Act 3 of hell. In addition 1.04 61 and 62 weapons are actually usable now, so that makes the situation entirely reasonable.
__________________
|
2012-09-23, 03:31 | Link #3563 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
|
I am still apprehensive of clicking the Diablo 3 button...
Seriously, last week I opened the game for the first time in weeks, and made it as far as the character screen. But then all the bad memories of wasted time with no reward flood back and I just closed it again. I know that they promised the game will no longer punish me for playing, but can I trust them? Do Blizzard's words MEAN anything?
__________________
|
2012-09-23, 06:46 | Link #3564 | |||
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
|
Quote:
Quote:
Also. I like some parts of the D3 map randomization, such as how events are shifted around or you can have an open cellar one time, but a closed cellar the next time, or something else completely after that. But, it all just plain looks the same. They screwed up bigtime by not making the towns rotatable. Meaning, you kind of get the same map, but because you're moving in a completely different direction it looks semi-fresh and messes with your spacial awareness. Moving something 10m to the left or right on the other hand doesn't really do that. I know magda's stupid vagina cave is to the north-west each and every damn time; which is boring. Quote:
It's also kind of hard to click the D3 button when it's right next to the Emperor, Magic, PoE and Dota2 buttons too, all games that aren't all like "just do this pointless gold farming... you'll win! you want to `win` right? c'mon you know you want to win! it's just 36h of gold/gob farming! look, that's how all the `pros` are doing it!". And then there's games like Hawken coming to open beta soon, and Planetside 2 on the MMO side, all of which sound way more interesting PvP wise.
__________________
|
|||
2012-09-23, 06:51 | Link #3565 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
|
Quote:
IMO, the biggest change from DII to DIII is how I get my good drops. In DII it was about killing hard bosses. In DIII it is about counting pennies and trying to save up enough cash for the auction house. There are people in China who get paid a salary to gold farm. I just don't think they should build a game around it. To be fair, Blizzard seem to be trying to fix it. But I am just afraid of going back in because of past disappointments. I am literally choosing to breed faster chocobos in FF7 over playing DIII right now.
__________________
|
|
2012-09-23, 10:03 | Link #3566 |
Moderate Haruhiist
|
Valen, things ARE a whole lot better. These days I only die when I lag or otherwise do something stupid (just ask Archon Wing about our dual-monk Siegebreaker runs, LOL), but take note this is in ACT III. Prior to the two patches, it wasn't even possible to GET that far.
That said, for those who jumped ship, it's far too little too late, but hey, at least they're doing something now.
__________________
|
2012-09-23, 19:02 | Link #3568 | |||||
On a mission
Author
|
Quote:
Quote:
Quote:
Quote:
Quote:
And that's the sad part. Most of my friends will not care about improvements in D3, because the first impression just ruined it. Too little too late. Still... I think the risk vs reward ratio is a lot better. The progression curve for 1.04 is reasonable, though some effort must be made in tuning builds and skill. Being unable to clear 1.04 inferno is a problem with the player, not the game. Though some elite combos are still stupid. On another note... They should also fix hardcore and make the leave timer for both softcore/hardcore to 2 seconds like it was in D2. Sure, sure people may cheat and exploit it, but it's better than having a mode that's not viable unless you live close to the server. Due to the online only requirement, they just have to adjust for it, and accept as part of the game. Currently, hardcore is just playing until you inevitably rubberband and die. And honestly, who cares if some people "abuse" the disconnects in a game like Diablo? It's not supposed to be competitive. People still died in d2 tons even with the ability to leave a game. But then again in single player the game also didn't randomly shit on you because of the connection.
__________________
|
|||||
2012-09-23, 19:02 | Link #3569 | |
Senior Member
Join Date: May 2010
|
Quote:
__________________
|
|
2012-09-24, 22:12 | Link #3573 |
On a mission
Author
|
Well, lost my first hc character because the game crashed on me. It was only a 35 demon hunter; good thing I went on her instead of my Wizard, but it still sucks since i spent a bit of gold upgrading gear.
RIP I guess. It's been fun, but I think that's it for me for a long while.
__________________
|
2012-09-25, 18:20 | Link #3576 |
Moderate Haruhiist
|
Indeed, the previous patch already made it viable to go to later Acts. Well, not act 3 anyway, but Act 2 SHOULD have been viable for people who can do Act 1.
Anyway, my schedule should be free enough again for a session on Thursday evening (SE Asia) so... Who's up for Act 3? North America server obviously.
__________________
Last edited by Myssa Rei; 2012-09-25 at 18:31. |
2012-09-25, 21:44 | Link #3577 | ||||
Senior Member
Join Date: May 2010
|
Quote:
Quote:
anyway Quote:
Quote:
__________________
|
||||
2012-10-02, 19:45 | Link #3578 |
Moderate Haruhiist
|
Following some of the changes from 1.05 as of the PTR test, and I'm noticing that they're lowering ability procs for Wizard spells yet AGAIN. If they don't like us doing Critical Builds, just say so, damnit.
That said, I'm liking some of the (red-shaded) DH changes, oh yes.
__________________
|
2012-10-03, 13:50 | Link #3580 |
On a mission
Author
|
You shouldn't bother with MP unless you can already do act 3.
Mp2/3 = 1.04 only applies to act 3 because MP would increase monsters to 63 in act 1 and act 2. My wizard that has it fairly easy in Act 1 1.04 took forever to kill some white mobs in MP1 Act 1. :S Also, meteor is as crappy as ever. >.> It's also at this point I realize that the Blizzard spell is a buff with the less arcane cost, even if Snowbound doesn't change (still reduce to 20 AP). That's because Snowbound isn't really that great if you're using Blizzard to begin with-- it's not even spammable; the increase range rune can get more damage done because inferno enemies will get out of the small blizzards anyways. And the large area will benefit from the CC buffs we will get.
__________________
Last edited by Archon_Wing; 2012-10-03 at 14:12. |
Tags |
arpg, blizzard, dungeon crawler |
Thread Tools | |
|
|