2013-02-21, 02:19 | Link #2 |
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I'll see that and raise the demo reel from the last E3:
Should be interesting to see how this develops, especially given that what core mission string there is, is overlaid with lots of 'emergent' opportunities presented not only by the world, but by other players. One can easily imagine a scenario where one player is taking on the hit presented at E3... but at the same time, at least one other is playing guardian angel for the HVT...
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2013-03-26, 22:19 | Link #5 |
Truth Martyr
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Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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It's essentially Assassin's Creed meets GTA meets Person of Interest. And it looks to be fucking awesome.
I can't wait for 2014. Looks like I'm going to have to buy a new rig a year early. (Or rather, get a better graphics card, since if my rig fits the Crysis 3 recommended specs save graphics card, then then it should be able to play this.)
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2013-03-26, 23:57 | Link #6 | |
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2013-03-27, 00:10 | Link #7 | |
Truth Martyr
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Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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Also I predict sooner or later someone is going to mod that game to feature the Major, within a year or so of launch.
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2013-04-29, 17:33 | Link #9 |
Senior Member
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Alert! Alert!
Infodump inbound!
Zero Refuge! The 'holiday 2013' release window is confirmed... and narrowed to 19 November. Relevant articles follow:
Which, I think, would be a very amusing example of cross-pollination... those characters would be very rare random encounters (see: Prof. Genki in Saints Row: The Third)
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2013-07-18, 23:00 | Link #15 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Watch Dogs limited edition detailed
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2013-09-04, 15:16 | Link #16 |
Senior Member
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Now on deck: approximately fifteen minutes of exploring the game's open world.
Like Far Cry 3 and the Assassin's Creed games, each area of the world - in this case, Chicago - has key areas you have to compromise to unlock the opportunities waiting therein. Here, you have to install a backdoor in the local ctOS server farm. Shown next is the nuts and bolts of vigilantism: finding a potential victim, waiting for the attacker(s) to show themselves, then acting. You can take your cues from Batman's playbook, or maybe you've chosen Punisher as a role model - either choice has implications for how the city as a whole views your actions... being the primary suspect in a crime, for instance, comes back to bite when Aiden visits a gun store to resupply. After evading the police search before an actual pursuit gets underway, next on deck is a look at how multiplayer works. Shade of Assassin's Creed are to be had here - that other player appears in your world as one of the many NPCs, and once you're found their approxmiate location, you still have to get a firm lock on them, either eyes-on or by taking advantage of any cameras handy. Things I'm still wondering about:
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2013-09-04, 22:58 | Link #18 | ||
Truth Martyr
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Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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* OH HELL YES BEANBAG ROUNDS. Loved them to bits in SWAT 4. More ranged nonlethal options would be very welcome.
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2013-09-23, 23:30 | Link #19 | |
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With that said, I'll just leave this little gift from Nippon here...
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