2016-02-23, 16:03 | Link #3661 |
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Join Date: May 2009
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I'm a bit confused about the Terran weapons.
Are the shock-cannons positron beams weapons, or are the older EDF guns positron cannons? I ask because a positron is an anti-electron, and that means it is antimatter. It would also mean that the Gamillas shields cannot be energy absorbing/reflecting, they would have to be a weaker version of the wave motion shields since I assume those displace space around the ship they are used on (hence using wave motion technology). That would certainly deflect antimatter, but some normal energy shield or energy resistant armor would not. If I am wrong and only the bow guns of the EDF ships (Kirishima, cruisers, etc) use positron weapons and the turret guns are lasers (like the original show) then I can see how energy resistant/deflective armor would work. Just asking to clarify.
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2016-02-23, 16:09 | Link #3662 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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The Gamilas weapons and the Earth's shock cannons are positron based weaponry in Yamato 2199.
The older Earth weapons are "high-pressure amplified light cannons" Or something like that. The short Gamilas guns are positron beams. The long barrels are positron cannons. Unknown if there is a functional difference between them.
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2016-02-24, 14:38 | Link #3665 |
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Thank you all for answering my question.
I got confused because in the original the old EDF ships have Laser cannons (there is even a laser ship that is reported exploding during the Battle of Pluto). It makes perfect sense that the green beams from the turrets would deflect off an energy resistant or reflective armor, whereas the shock cannon/bow gun of the Kirishima (and the main turrets of Yamato) would cut right through that armor since they are positron/antimatter beams. I did not know that the Gamillas ships used positron beam weapons. That is very interesting. I thought they used a plasma-based weapon, but it makes more sense that they use a weapon system similar to the shock cannon since that is probably where the Terrans got the technology to build the shock cannon in the first place.
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2016-02-24, 14:58 | Link #3666 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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If we go by the flashbacks of first contact and the file footage of the Earth fleet launching to deal with the new alien invaders, it seems the Earth ships already had a bow cannon in 2191. We don't know if that was a shock cannon back then, we can assume it was. Background information suggests that the Kongo and Marusame class ships did not always look like how they did in the war and had refits during since built in the 2170s. One of those refits was the shock cannon. And for the Kongos it was the turret bridge combo.
The trouble with the shock cannon back then would be power requirements. Not as hungry as the future wave motion gun, but more than their engines could put out rapidly. We saw on Jupiter that with the wave motion engine offline, the two auxiliary engines could only provide power for a few shots of the main shock cannons. Fortunately, Yamato only needs a few shots. Each of those engines is the same as the engine in Kirishima. So while I think an Earth ship could fire their bow shock cannon more often and faster than Yamato can fire her wave motion gun, it would still be a noticeable delay between shots. And they would still need the target to be directly in front of them. In the fan fiction gaming material I've been fiddling with, I have the Earth fleet experiment with turreted shock cannons during the war, but those behave like Yamato's guns without a wave motion engine. A few shots, then a recharge time. That and they are the equivalency of Yamato's secondary guns, rather than the main guns. If fact I only have turreted shock cannons on two classes. The last class of American space battleships (they maintain the Earth fleets slow battleline, but high firepower and armor nature, rather than going to fast battleships) and the experimental refit on light cruiser HMS Enterprise (to mimic the refit that cruiser got historically to test the new six inch twin turret for the new British cruisers)
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2016-02-27, 06:57 | Link #3667 |
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Join Date: Jul 2015
Location: Hajdúszoboszló, Hungary
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I do not know if this topic already discussed before I was joined but...
What are your ideas about the Anti-gravity and Artificial-gravity generators? Gamillas use both, though anti-grav is only used for road vehicles so far, they use the reliable caterpillar tracks for armed vehicles at least for the two types we saw: The APC / light combatant and the triple barrelled Main Battle Tank. All their ships are also equipped with artificial-grav generators and we seen in the Odyssey of the Celestial ark that the surviving gamillas carrier after the Rainbow Cluster battle got hers damaged and only partially repaired by the time they fought with the Gatlantis forces. For the EDF, Yamato have it but among the older ships maybe only the larger ships have them, the destroyers and smaller ships seems to lack the gravity generator. The land vehicles are also wheeled. |
2016-03-03, 01:03 | Link #3668 |
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Join Date: May 2009
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zenseava has a new image up.
It is the lineage and development of the Cosmo Fighters from Yamato. http://lighthousezen.seesaa.net/article/433930708.html
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2016-03-03, 08:12 | Link #3669 | |
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Join Date: May 2014
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https://www.facebook.com/CosmoDNA/ph...5616153539109/
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2016-03-05, 16:06 | Link #3671 |
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Join Date: Jul 2015
Location: Hajdúszoboszló, Hungary
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Look at these Radio-control models of the Space Battleship Yamato!
https://www.youtube.com/watch?v=pgxmoQPDPf0 https://www.youtube.com/watch?v=w2XL43RSVQc https://www.youtube.com/watch?v=JuOEKJ3amBE |
2016-03-05, 20:03 | Link #3672 | |||
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Join Date: May 2009
Location: classified
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Quote:
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It's going to be a long nine months for me. I can't wait for this to come out. Quote:
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2016-03-12, 07:45 | Link #3673 |
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Join Date: Jul 2015
Location: Hajdúszoboszló, Hungary
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Sort of off-topic:
https://www.youtube.com/watch?v=lLkNIBSNGVs This game engine and gameplay looks ideal for the Space Battleship universe! It would be awesome to create a SBY mod when it comes out! |
2016-03-12, 20:11 | Link #3674 | |
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Join Date: May 2009
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Quote:
Thank you for sharing. On topic: zenseava just put up the english version of his space fighter development chart. http://lighthousezen.seesaa.net/
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2016-03-12, 20:30 | Link #3675 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Nice details. Might use some of that.
As for Battlefleet Gothic, I modied their ships to operate with the Star Blazers Fleet Battle System years ago when the group got into that for a year or so. Mainly so we could use hexmaops and easy to see fire arcs.
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2016-03-25, 12:52 | Link #3676 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Not official, but these are some nicely done 3D models with working features. Interesting what they can do with recent version of Miko Miko Dance.
Shipgirls included, because, well why not at this point. This is the first one to feature the model of the Gamilas battlecarriers in action.
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2016-03-25, 14:52 | Link #3678 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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They seem to be coming from an artist going by nachtmusik or something like that.
http://seiga.nicovideo.jp/user/illust/2147839 At least for the larger Gamilas ships. The other are from elsewhere http://seiga.nicovideo.jp/user/illust/402493
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2016-03-25, 17:40 | Link #3679 | |
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Join Date: May 2014
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Tags |
classic, remake, science fiction, space opera, yamato |
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