2012-03-07, 09:09 | Link #621 | ||
Senior Member
Join Date: Jan 2009
Location: Moscow, RU
Age: 35
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DICE reveal three upcoming DLC addons! Quote:
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2012-03-07, 10:31 | Link #622 | |
WE ARE.... PENN STATE....
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They're already lightly armored. I'm all for leaving them vulnerable to attack while maintaining their awesome killing power. Otherwise, they're rather useless because, as we all know, aircraft with flares are basically invulnerable to ground-based anti-air. The range of the cannon is too short to hit most aircraft, so it is effectively useless against aircraft.
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2012-03-13, 19:41 | Link #624 |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
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Damn, if they can release all of those as one special price pack, I'm totally in. My friends and I play this game all the time and additional maps are always welcome.
Now if I can stop going on C4 runs and actually learn to pilot aircraft...
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2012-03-13, 22:21 | Link #625 | |
Senior Member
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2012-03-14, 06:35 | Link #626 |
Sleepy Lurker
Graphic Designer
Join Date: Jul 2006
Location: Nun'yabiznehz
Age: 38
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Uh...isn't the Jackhammer already available on BF3 as the Mk3 A1?
What's more interesting IMHO is the "take cover" function that is some sort of replacement for the lean/peek move that is available on most FPS games - though I have to wonder if it'll be useful in what appears to be a highly dynamic and chaotic (footage suggests a lot of close combat mayhem) environment.
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2012-03-15, 06:50 | Link #632 |
Onani Master
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Tried out Team Deathmatch for the first time tonight with a mate.
Well eight straight wins later... XD I just unlocked the L85A2 last night and well, I have to say I'm a big fan now. Got 150 kills over the course of those rounds and have found my ideal set up. Holographic, suppressor and foregrip. Probably replace the EoTech with the PKA-S since I prefer the larger sight picture. Very accurate weapon for medium range battle. Only critique is what I find a lack of power, I swear I hit one sniper half a dozen times before he was shot by a friendly sniper and I only got an assist of sixty odd and he was barely a hundred metres away. Most I've ever been the assault class in a single sitting I reckon. lol.
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2012-03-15, 08:09 | Link #633 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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Don't get to comfy with a gun setup since the patch is rebalancing a lot of the mods in a way that they provide a multiplicative bonus instead of an additive one, or something along those lines. It's mostly to break these 'ideal' setups.
Or so I hear.
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2012-03-15, 13:16 | Link #634 |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
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They really, really, really need to patch the USAS-12 and the Little Bird. I've been playing several matches where someone will spam the USAS-12 frag rounds from halfway across the map and killing several people without even trying, and the Little Bird holds 4 people and has enough health to survive multiple rockets while people inside it repair it constantly. We actually had a Tunguska, 2 Engineers (with lock-on rockets) and a Frogfoot hit it endlessly (this was our squad) to no avail. That, and the Little Bird could land on buildings and hide behind them to keep safe from the Tunguska and the rockets. It spent the ENTIRE match alive and every person in it got over 30 kills and under 3 deaths. It was ridiculous.
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2012-03-15, 14:29 | Link #635 | ||
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Whatever the answers, the example described is indeed ridiculous. Though I'm not sure why you mentioned the fact that the thing can land on and hide behind buildings... those are among the reasons it's in service to begin with.
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2012-03-15, 14:45 | Link #636 | ||
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
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2012-03-15, 17:59 | Link #637 |
Senior Member
Join Date: Jan 2006
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Laser guided missiles, javelins or guided shells go a long way for keeping helicopters at bay, but they require teamwork, as in someone using the SOFLAM, the MBT CITV station or laser painter with another helicopter. Also, those repairers sitting in the helicopter...can be ridiculously overpowered, but they are also vulnerable to all kinds of gunfire.
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2012-03-15, 22:05 | Link #638 |
Onani Master
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Yeah I don't know what the problem is. I remember using the PKP against a fully crewed Little Bird and killed three including the pilot before the fourth bailed out. XD
I set up with a bipod on the roof of a construction building on Kharg Island and just let fly. Think it was about eighty rounds straight to get the desired effect. Normally when a SAM hits the little bird it kills one of the blokes on the side too.
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2012-03-15, 22:13 | Link #639 |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
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Guess it was just the map we were playing on. It was Rush mode on Noshahr Canals, where there was NO way to get onto a roof, get to a high enough position or even get a lock on it. The Little Bird gets infinite flares, and if it's trouble it just flies near the mountains, onto the roof of a building in the back, or just fly behind it where we weren't allowed to go.
Maybe it was just that specific map and type or something, but we couldn't kill it. And we don't suck, for anyone who's wondering. xD
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2012-03-16, 03:15 | Link #640 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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CITV and Guided Shells in the MBT is quite possibly the most hilarious thing I have ever experienced. Op Firestorm is best for it, usually end with like 30:1 ratio. It's very rare that any aircraft aren't outright destroyed, or at the least disabled. The rage is awesome.
Besides with the Littlebird, I've been shot out the cockpit and see many have the same happen. The window is a huge target on it.
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