2016-05-19, 15:27 | Link #17421 |
大佐
Join Date: Jun 2013
|
Sub node A? Had one retreat in thirty sorties. And another three retreats at the air node I. Total boss rate was 11/30, although that includes five runs for route testing that went north plus another bunch of sorties that went C-E-I before the C-G-I routing with four DDs, two CAVs was known.
__________________
|
2016-05-19, 15:29 | Link #17422 | |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
|
Quote:
__________________
|
|
2016-05-19, 15:33 | Link #17423 |
大佐
Join Date: Jun 2013
|
Unless I'm really in a tough situation (read: starting to see the bottom of the fuel barrel while banging the head against E6/E7) I never bother with sparkling anything that's not on support fleet duties. I'm not a big believer in the usefulness of sparkling.
__________________
|
2016-05-19, 15:39 | Link #17424 | |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
|
Quote:
I did spark the entire fleet 5 times, so around 15 runs with full sparked fleet + another 5 times partially sparked. Only manage to kill boss once, and it was not a last dance then. I only made to boss like 5 times in total during that time. Without sparkling meanwhile, i think I can count the number of time I make to the boss in one hand. Only once without any chuha. It's fucking ridiculous.
__________________
|
|
2016-05-19, 15:41 | Link #17426 |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
|
The set up was very standard: Teruzuki, Hamakaze, Amatsukaze, Shimakaze, Mogami and Mikuma. All lvl 96+ except Hamakaze lvl 86. With double 10cm gun+AA fire detector for the DD, and double 20.3cm for the CAV. The DD have WG42. The CA have Type 3 Shell, and Zuiun 634.
Have always going with boss support since last dance. Node support tried a couple times but it didn't help
__________________
|
2016-05-19, 15:50 | Link #17428 | |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
|
Quote:
Thought about trying WG42+ Sanshiki, but my problem is making to boss right now. So It probably does not help
__________________
|
|
2016-05-19, 16:05 | Link #17429 |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
|
I can't do this. I can't fucking do this.
If 3 last-phase torpedoes in pre-boss node hit 3 ships of my sparked fleet, include both CAV, from full hp to red. Then what the fuck do I suppose to do? Fill them with turbine? I means fuck this shit. Fuck this. Edit: I means what the heck is this , a full sparked CAV got shelled from full hp to red by a chuha enemy CA?
__________________
Last edited by risingstar3110; 2016-05-19 at 16:28. |
2016-05-19, 16:36 | Link #17430 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
|
Sparkle does not change anything in actual combat except accuracy and evasion to a "certain" degree. Do not expect mitigated damage just because your kanmusu were fully sparkled.
Also, CAV don't really have tanky stats, which is worse for Mogami-class.
__________________
|
2016-05-19, 17:00 | Link #17431 | |
Tenshi's Defense Squadron
Join Date: Dec 2005
Location: Fighting against those who oppress the system
|
Quote:
Note: I do use both airfields for full reppus against Lycoris, hoping for air parity.
__________________
|
|
2016-05-19, 17:01 | Link #17432 | |
<(゜∀。)
Join Date: Jul 2012
Location: Flying in the Air
Age: 36
|
Quote:
Oh and try doing 2~3 fighters in 1st base and put node I as first target then the boss, and all LBA/bombers in 2nd base and put those on boss. At least that's what many of the players did in their clearing vids, which I copied, and it worked. Kinda. |
|
2016-05-19, 17:47 | Link #17433 |
Senior Member
Join Date: Jul 2009
Location: Far East
|
Equip your enroute support fleet with 2 main guns and 2 radar, and hope the increased accuracy will translate to actual hits at node L.
That or bring BBVs to the party. This will solve both your SS and closing torpedoes problem (they're two sides of the same coin), but then you need to entertain node E.
__________________
|
2016-05-19, 21:13 | Link #17434 | |
失礼、噛みました
Join Date: Jul 2013
|
Quote:
Lantern's helped me with the boss support and LBAs. I only sparkle for final run. Not fully sparkle, but sparkle once and try. I have the same problem as you mostly: My non sparkled fleet during pre-final does better than when I sparkled them. Bring node support. I find using 2CA2DD2CVL enough for my node support. I put 2gun 2 radar on my CAs, all radars on DDs, 2 bombers and 2 radars on my CVL. Sanshiki+WG42 is extremely useful on CAVs. Other than that, pray cos if your E-5 is like my E-2 where RNG turns on its aimbot at you, there's nothing you can do but try again later a few hours later(I spent 100+ buckets on E-2 cos of RNG aimbot).
__________________
|
|
2016-05-20, 05:01 | Link #17436 | |
失礼、噛みました
Join Date: Jul 2013
|
Quote:
I still have all the Hayasui's barrels(probably gonna collect and not use them). But it stands for fact that in CF maps, evasion is far better than armor. I guess for single fleet map, it's another thing altogether. Btw anyone knows what's the value for final kill in E-6? I'm at 11xx/5200 at the moment.
__________________
|
|
2016-05-20, 08:01 | Link #17439 | |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
|
Quote:
Suijou has way too many issues when it comes to last dance in E7: 1) Vastly inferior aerial strike 2) Inferior aerial support (there is no way to get air supremacy with just 1 CV even with Shinden Kai. You would have to use 2CVL or have your CV as a reppuu mule only which decrease even more your "suijou" advantage) 3) Using Hayasui will decrease your damage output even further. What makes Hayasui even more problematic is the fact that not only her refuel drums are finite, but the refueling system doesn't exactly counterbalance the loss of a 1 capable ship. Suijou only benefit in E7 is the fact you have vastly less hazard (although you need Akitsushima if you want to secure your way to node M, meaning even less capable kanmusu), but that also means you are even more relying on LBA air strikes. Kidou butai has vastly more advantages, although having double wo, double kuubo seiki and 3 tsu class on the way make that route less appealing.
__________________
Last edited by Klashikari; 2016-05-20 at 11:22. |
|
2016-05-20, 09:48 | Link #17440 |
失礼、噛みました
Join Date: Jul 2013
|
YES!
I thought of giving up Nonaka, but thanks for Academus setup here, I managed to get my Nonaka squad! Opening strike did 871 damage, boss support and everyone that targets boss at day MISS......then at yasen, my saving grace came. Ooyodo targeted Hime among the 4 enemies alive and killed it! That came at an expense of 20k+ fuel, 10k+ ammo and 14k bauxite..... Do I have enough for E-7 Hard? I have 50k fuel, 60k ammo and 36k bauxite left :|
__________________
|
Tags |
browser game, dmm, ship girls |
|
|