2010-10-30, 22:51 | Link #4944 |
Senior Member
Join Date: Sep 2007
Location: Buffer overflow
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That was the original plan, actually, but that'd have made for a fairly tiny first patch, and we'd already translated well past that part. Have no fear, though, since the next patch is likely to end at an even worse cliffhanger
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2010-10-30, 23:48 | Link #4950 |
BUY MY BOOK!!!
Join Date: May 2009
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Did they actually correct any of the english used in the anime? There were quite a few that were outright stupidly-phrased, but I don't even specifically remember if they even included the engrish in the series at all.
If they did Chiru it seems like they'd have to, as there's much more english dropping going on there.
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2010-10-31, 00:34 | Link #4952 | |
Endless Member
Join Date: Oct 2009
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Quote:
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2010-10-31, 00:57 | Link #4955 | |
Translation Group
Join Date: Oct 2007
Location: Denver
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Quote:
Uncle Mion |
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2010-10-31, 00:59 | Link #4956 | |
Member
Join Date: May 2010
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Whoopsies, thanks, will be fixed for the next version. |
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2010-10-31, 01:38 | Link #4959 |
Senior Member
Join Date: Jan 2010
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Adding path: .
Adding path: .. Adding path: .\;..\ Script found: .\nscript.dat Adding path: C:\ProgramData\Umineko7\ Adding path: .\;..\ ***[Warning] Init Error: Couldn't open audio device! *** DirectSoundCreate: No audio device found From stderr.txt System info: Intel CPU, with functions: MMX SSE SSE2 Reading command-line options from 'ons.cfg' From stdout.txt Audio device error? Can't see why I'm getting that. |
2010-10-31, 01:46 | Link #4960 |
Member
Join Date: May 2010
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Perhaps there is some application running that is hogging DirectX somehow?
While UncleMion is breaking her brains over what could be causing this error, could you try updating your DirectX installation? |
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translation |
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