2016-05-11, 11:18 | Link #1 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Civilization VI
Steam Page Quote:
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2016-05-13, 03:54 | Link #8 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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So what exactly is that different from Civ 5 in Civ 6? I still see no reason to buy it.
And given how Civ 5 panned out, I'm waiting for the inevitable pricey expansions to come through before I'd get into Civ 6 anyway. I certainly waited for that expansions-included Civ 5 to drop to 20 dollars before I moved in.
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2016-05-13, 07:20 | Link #9 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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The announced changes look promising, they are certainly all things that I think would make the game better. Can I really trust that we'll have a better diplomacy this time? That was the weakest point of Civ V in my opinion, followed by a very poor AI in combat situations (and we got no mention of any improvements on that side).
The new graphic is leaving a lot of people disappointed (me included), they seem to have taken a cartoony direction instead of a more realistic one, I hope the final product will have at least less saturation, but still, given what has been leaked so far I doubt the graphic jump will be as big as it was in the case of civ IV to civ V. Civ BE is a total mess with several completely unbalanced stuff, and the expansion just make it worse. Civ V, especially after the two expansions, at least is balanced and playable. I seriously hope that Firaxis will spend more in beta-testing this time, because Civ BE was ridden with absolutely retarded bugs that made entire game contents inaccessible.
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2016-05-13, 07:35 | Link #10 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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I don't see the problem with the graphics tbh. The models look the same as always its just that the colours used are quite bright, but it makes things easily recognisable. I much prefer it over the muddy mess that was BEs colouring.
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2016-05-13, 08:47 | Link #11 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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That is already a problem when you consider that Civ V was released 6 years ago.
It is true that that Civ V graphic was murky and that it was hard to discern some stuff on the map, but it's not just colors, the whole textures and filters make this Civ VI look more like Civ Revolution than Civ V, and the cartoon effect is really a turn off for me.
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2016-05-13, 13:12 | Link #13 |
Electrosphere
Join Date: Mar 2011
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People always complain about the graphics, though most people (me included) don't care about graphics and just focus in gameplay.
One of the things I expect is a complete overhaul of diplomacy and espionage, specially the second to feel more like civ 4 espionage (and maybe a bit of civ BE espionage). Speaking of BE, there's one thing I want from there, and that's the quests system. And also the random event system from civ 4 could be a nice adition. |
2016-05-14, 01:40 | Link #15 |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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With the Community Balance Patch for Civ5, I don't think I would want to get Civ 6 any time soon. That patch package already feel like a whole big expansion to me.
Although graphic isn't everything, it's not fair to think graphic doesn't matter. It's the reason I can't stand CivBE. Presentation is always important. I'm glad they choose the more saturated look for Civ 6 since I hate the realistic color which makes everything muddy.
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2016-05-22, 15:33 | Link #18 | |
Banned
Join Date: Nov 2014
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Quote:
What a glorious year! I think one critic point was actually that it was between Alpha Centauri & Civ V and just felt like an bigger mod instead of a real new game. The affinity system was/is far below its potential, lol satelites, and the victories are almost all the same, build key wonder and wait. |
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2016-05-29, 17:51 | Link #19 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Several youtubers released a pre-release gameplay footage and their comments.
I'm very interested in the dual "tech" tree, science and culture trees. Workers now are called builders, and doesn't build roads (those are done automatically by trade units) and function more like a worker boat, limited 4 usage per worker and you'll have to build more, otoh improvements are built instantly. Not sure I like that, but we'll see how it goes when it comes out.
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sean bean, strategy |
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