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View Poll Results: SAO Alternative - Gun Gale Online - Episode 9 Rating | |||
Perfect 10 | 2 | 13.33% | |
9 out of 10 : Excellent | 7 | 46.67% | |
8 out of 10 : Very Good | 5 | 33.33% | |
7 out of 10 : Good | 1 | 6.67% | |
6 out of 10 : Average | 0 | 0% | |
5 out of 10 : Below Average | 0 | 0% | |
4 out of 10 : Poor | 0 | 0% | |
3 out of 10 : Bad | 0 | 0% | |
2 out of 10 : Very Bad | 0 | 0% | |
1 out of 10 : Painful | 0 | 0% | |
Voters: 15. You may not vote on this poll |
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2018-06-09, 15:35 | Link #1 | ||||
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Join Date: Apr 2006
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SAO Alternative - Gun Gale Online - Episode 9 Discussion / Poll
Welcome to the discussion thread for SAO Alternative - Gun Gale Online, Episode 9.
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2018-06-09, 23:45 | Link #7 |
Senior Member
Join Date: May 2014
Location: California(Current).
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Did one of last two killed by Pito really complained about she is shooting at them when they were defenseless?
No really, just because it feels real, and they got too emotional for real. Wouldn't these two just let the enemy team kill them and get it over with? And what this bald guy trying to attack Fuka without any weapons in a situation like that, what is wrong with this player!!!? This guy easily could have gotten famous killing this little grenade female!!! "This kid has a screw loose, ...", no Llenn, the one who is really loose is this bald man. |
2018-06-10, 00:23 | Link #8 |
Senior Member
Join Date: Oct 2012
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This episode reminded of the thing that is 'missing' from most fps/multi-player pvp games: the ability to 'loot' opponents and use their gear against them.
Perfect Dark (N64 version) got it right all those years ago when you could 'disarm' opponents (by punching them) and then picking up the dropped weapon but it'd be nice to be able to selectively take gear (assuming you were in range). I'd be nice to have all the interactions we saw this episode, including • Sneak up behind opponent: pull the pin on their grenade • Full loot/gear drops on opponents you've downed instead of just swapping loadouts
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2018-06-10, 07:49 | Link #9 |
Senior Member
Join Date: Sep 2007
Location: Australia
Age: 38
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This week's episode was glorious
We finally get to see why everyone fears Pitohui. Using a variety of weapons is apparently more than just a quirky habit observed by LLENN. She's good with all of them, and is also utterly lacking in scruples. The last scene with LLENN, Fukaziroh and Clarence was pretty damn funny, with LLENN granting Clarence's request for a kiss so as to not look completely bad regarding taking her spare ammunition at gunpoint. I did a quick search on the AR-57 after watching, and it's apparently a real modification of the AR-15 to take P90 magazines and 5.7mm ammunition. |
2018-06-10, 08:11 | Link #11 |
Senior Member
Join Date: Sep 2007
Location: Australia
Age: 38
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Why expend your own limited ammunition during a long drawn out battle royale when you are perfectly capable of wasting your opponents using their own weapons? It's not like they'll be needing them for long
Last edited by jwai; 2018-06-10 at 08:28. |
2018-06-10, 18:02 | Link #14 | |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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Quote:
For example when LLENN asked that guy to lie to his comrades I really rolled my eyes. Why exactly would he do that? Pointing a gun to his head would have worked IRL, not really in a game where death is only a minor inconvenience. Unsurprisingly he refused, but the request was pointless to begin with. At least the other girl accepted to help LLENN, but it certainly wasn't because she feared to be killed.
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2018-06-10, 18:43 | Link #15 | |
The slacking one
Join Date: Apr 2012
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Pito kicks butt, then Llenn follows suit, even if she's somewhat weak to flirty bisexual ladies Also, Fuka reminds us this isn't your usual serving of SAO Clarence didn't convince me, but that was mostly out of fear things would go a little too silly, which turned out not ot be the case, so a I'm due a rewatch.
Next time, finally getting to the (kind of) named people. Oh, almost forgot, LLenn continues providing some awesome faces, including crazy ones. Quote:
Last edited by Requiem-x; 2018-06-10 at 19:13. |
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2018-06-10, 20:09 | Link #16 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Considering how easy immersion is with just today's video games where the action is happening on a screen, it's a foregone conclusion that something as all-encompassing in sensory immersion as a Full Dive system would bring immersion to new heights. Having full body VR would be less controlling an avatar with mouse and keyboard, and more LARPING in a virtual world.
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2018-06-10, 21:17 | Link #17 |
Senior Member
Join Date: May 2014
Location: California(Current).
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It makes me wonder though, it feel kind of weird that enemies inside this game became "Frenemies" of each other to negotiate.
To think this is even legal? About six teams team up to take out this one team. And this one team without much casualties, killed all those six teams that are clearly working together? Is this even possible? It was like 6 vs over 30 right? |
2018-06-10, 22:58 | Link #18 | |
Senior Member
Join Date: Oct 2012
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Quote:
Obviously (the example) is not a team-vs-team scenario but it fundamentally makes no difference. Even with our current real world levels of technology and the games available it is a completely plausible scenario. Anyone can play a game without necessarily being good at it. It's fundamentally one of the biggest frustrations of online games that require teamwork, getting stuck on a team with players who clearly can't play
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2018-06-11, 00:59 | Link #19 | |
Senior Member
Join Date: Sep 2007
Location: Australia
Age: 38
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Quote:
- A numerically inferior defender can still win if they are sufficiently aggressive and skilled to seize the initiative from the attacker and deny them the effective use of their numbers. PM4 has both qualities in spades. - M did a good job of drawing fire from the attackers to buy time for the rest of PM4 to infiltrate behind them. They might have been able to take out M if they had closed the distance earlier to use grenades. I speculate that they hung back at range to avoid casualties on the assumption that all of PM4 was behind the waterfall, but that decision ironically got everyone killed. - Leaving the leaders behind was an attempt to conceal the movements of their teams, but once things started going to crap, there was nobody close by to give orders and maintain squad cohesion in time to prevent a rout. Last edited by jwai; 2018-06-11 at 05:29. |
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2018-06-11, 07:14 | Link #20 |
Senior Member
Join Date: Jun 2008
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Really great episode. Pito comes across as one of those bullying player killers in a disturbing way, especially since we know she's very disturbed. While LLEN values her friend and makes friends with opponents, Pito's style of play really comes off as no fun for anyone else.
Loved the peanut gallery, who just keep right on analysing that Fuka is a fantasy RPG player, even when they've seen something incredible. Fuka is so lively and richly articulate, but I recognised 'onna no teki/enemy of women', so I think they got the subs for that line wrong with 'female enemy'. Very surprised LLEN is already running out of ammo. The ending very much subverted the 'talking is a free action trope'. What happened in the novel? |
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