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View Poll Results: Sword Art Online II - Episode 5 Rating | |||
Perfect 10 | 22 | 31.88% | |
9 out of 10 : Excellent | 17 | 24.64% | |
8 out of 10 : Very Good | 18 | 26.09% | |
7 out of 10 : Good | 10 | 14.49% | |
6 out of 10 : Average | 0 | 0% | |
5 out of 10 : Below Average | 0 | 0% | |
4 out of 10 : Poor | 1 | 1.45% | |
3 out of 10 : Bad | 0 | 0% | |
2 out of 10 : Very Bad | 0 | 0% | |
1 out of 10 : Painful | 1 | 1.45% | |
Voters: 69. You may not vote on this poll |
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2014-08-03, 00:07 | Link #61 |
Senior Member
Join Date: Feb 2013
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Again these are virtual characters and one that's level 90+ stats in agi/str since it's converted.
If a person is mentality capable of spotting the bullets, with the help of assist there's no reason why he can't slice it. The hard part about doing a standing backflip isn't about doing a standing backflip. It's the lack of response over your body's motor functions. There shouldn't be a problem if you were to do it on a virtual character though. Being superman in a game is par for course. They aren't in their real bodies. |
2014-08-03, 01:00 | Link #63 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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So it is
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STR - obviously maximum equip/carry load AGI - I think this only affects a characters athletic skills and speed VIT - max HP and defense, seems kinda useless to max out though DEX - how well you can aim and shoot, better offensive auto-assist? SEN - probably how well you can predict shots, but could also affect field of vision/sound LUK - no clue, but it sure as hell is weird for someone to raise LUK... |
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2014-08-03, 01:27 | Link #64 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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The only thing where you need to input your real world name and address though is when you're expected to receive physical items, which is the case for some games I know (ex. while I wasn't aware of Warframe back then, the game did have physical prices they shipped out to players all over the world as part of their Founders program).
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2014-08-03, 01:43 | Link #65 | |
Senior Member
Join Date: Feb 2013
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And of course drops and other stuff, maybe sub stats of others. As for VIT. in Episode 1 there was a talk that Vit was the new stat of winners. Assuming the limited ammo for live ammunition vs laser, and balancing, as well as accuracy of bullet trajectory You can outlast your opponent simply with a protracted battle of trading fires. How much ammunition can you carry without killing your speed? Even with max str, and the weapon class, and armor class. It all depends on GGO's dev balancing patches. Of course if a person Like kirito come at you with a beam saber...well so much for those VIT characters. |
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2014-08-03, 02:06 | Link #67 |
Senior Member
Join Date: May 2014
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I think the BoB registration is one way for deathgun to steal personal info on his victims.
Kirito got off "lightly" with a slap. The last time he got brutally KO'd by Asuna's fist. During the prelims, Kirito uses some search skill, then parry away bullets before going for maximum penetration.
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2014-08-03, 02:28 | Link #69 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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2014-08-03, 04:53 | Link #71 |
a random Indonesian otaku
Join Date: Dec 2009
Location: Xanadu
Age: 32
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Sinon's shy expression... hahaha...
a kind Sinon in previous episode suddenly become a stone-cold Sinon after found out about Kirito Well, Kirito's battle is quite boring since I'm not fond of gunfight.. but anyway, his light-saber move is awesome finally! this is a kind of villain I wish for.... a remnant of SAO player.. which never care about respawn and taking everything seriously... to put it worse, a Laughing Coffin member! magnificent! that cliffhanger is too epic... and SAO flashback with Argo is truly 10/10 |
2014-08-03, 06:54 | Link #72 | ||
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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What Kirito needs to do is calculate the exact precise time to swing his sword in order to hit the bullet at the precise position he is envisioning. This isn't a matter of speed or anything it's just a matter of timing, and timing is entirely determined by the player. The only way this could be conceivably computer assisted is in the case there is a precise program designed to allow players to hit bullets with energy swords and that would therefore automatically destroy the bullets as long as the sword swings are "close enough".
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Last edited by Jan-Poo; 2014-08-03 at 07:14. |
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2014-08-03, 09:06 | Link #73 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Considering SAO's technology, I'm assuming that online transactions have been further streamlined through the use of such "3rd party" transaction services like Paypal, and thus wouldn't require entering real life address data upon account creation unless it's actually important.
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2014-08-03, 09:52 | Link #74 | ||
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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I never said that it's impossible but that it's strange.
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Last edited by Jan-Poo; 2014-08-03 at 10:12. |
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2014-08-03, 10:42 | Link #75 | |
Senior Member
Join Date: Sep 2010
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As for that last part. Some don't ask you for address even if you have a suscription fee if they process pyament thru third party companies like Paypal or Click and Buy. Your address is stored at those third party companies, not the game company. And even if they ask you for address, you can put a fake address. Many people around the world did that when FFXI was first released in Japan and imported their copies before it was localized over a year later. I put Square's own address at the back of the manual when I registered... |
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2014-08-03, 12:57 | Link #76 | |
Senior Member
Join Date: Feb 2014
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I'm pretty damn sure kirito reset his stats in the last episode of SAO when aincrad reopened in ALO after he defeated Oberon. This is about 1 year after all those events right? but we don't know his stats really. |
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2014-08-03, 13:33 | Link #77 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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Wait... if it is possible to transfer characters... and if the stats get carried over... and if there are games where it is possible to change stats... then why don't Shinkawa and others do that in order to solve their low STR problems?
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2014-08-03, 13:55 | Link #78 | |
likes cute things
Join Date: Nov 2007
Location: Searching for more imoutos
Age: 43
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2014-08-03, 16:34 | Link #79 | |
Senior Member
Join Date: Jul 2012
Age: 31
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1. Your whole equipment + money is lost. Kirito solves this by leaving everything in the care of his friends from ALO. 2. And that's the real problem: Your level transfers with you. That means if you play a game that has big jumps in needed EXP for higher levels, you have to grind for a very long time just to advance 1 level. The vicious cycle closes with their low strength stat: If they change e. g. to a game like ALO where the strength stat is responsible for your close combat dmg that grinding becomes at least as hard as it is in GGO. That means they would need a game that doesn't rely on a high STR stat but on the other hand also makes it possible for them to farm EXP and equipment with ease. In a short sentence: They would need a game in which the STR stat is not needed at all ;-) |
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2014-08-03, 17:16 | Link #80 | ||
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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The idea is to switch to a game that allows respeccing of stats, change them and then go back to GGO. Of course assuming that a game that allows that exists.
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