2013-07-01, 15:36 | Link #1781 | |
Sensei, aishite imasu
Join Date: Mar 2008
Location: Hong Kong Shatterdome
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Though the fact the warning that things had gone wrong came from stock/media coverage certainly puts the games division leadership in a precarious position. Hopefully Microsoft picks some more PR savvy individuals to take charge this time around. They certainly can't afford to bungle at this point.
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2013-07-01, 23:58 | Link #1782 |
Senior Member
Join Date: Dec 2005
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Mattrick leaving Microsoft has been in play since April, so it has nothing to do with the Xbone fiasco. However, anyone who replaces him is going to try to fulfill the same vision that the console was designed for, so there shouldn't be any major changes unless Microsoft is forced to make them. The bigger question is what's going to come out of the reorganization taking place there right now. That will have a much bigger effect on policies and such.
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2013-07-02, 21:50 | Link #1785 |
Senior Member
Join Date: Dec 2005
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While I think that Microsoft has made a lot of major mistakes with the Xbone, I wouldn't blame Mattrick all that much. Most of those problems stem from the Xbone's vision and media focus, and he wouldn't be the person who made that call. Sure he did a terrible job defending the product, but that was sort of an impossible task. I think that he can make quite a bit of difference at Zynga.
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2013-07-03, 07:32 | Link #1786 |
So Like A Rose
Join Date: Mar 2008
Location: Foxglove
Age: 36
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I fear that all of the bad publicity and unwanted/unnecessary implementations done to the XBOX-1 will end Microsoft as a console company; if this happens then Sony will become complacent and could implement everything XB1 had intended to do concerning DRM and region lock.
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2013-07-03, 07:45 | Link #1788 | |
~Night of Gales~
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Join Date: Dec 2005
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In the worst case scenario, the XB1 would still grab at least 40-45% of the US console market share. If we assume an 85 million core-gamer base, that's 35 million, which is no small amount. And they'll sell 'decently' too in other countries, sufficient to bolster its install base further. As much as the doom and gloom of the XB1 is paraded daily, for them to move 40-50 million units of XB1 shouldn't be difficult, and with that kind of install base, 3rd-party devs will still develop for both consoles, as both consoles will have an install base too large to be ignored.
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2013-07-03, 08:25 | Link #1789 | ||
Bearly Legal
Join Date: Jun 2004
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As for the blame, I think it's a bit of yes and no, Mattrick is the head of entertainment and it's his responsibility but corporate politics can often twist events beyond his control and who knows what's been going in within Microsoft itself. Quote:
I think that remains to be seen. It's not unheard of for products to snowball out of control in sales and stifle the competitors and we have seen that before during the NES and PS2 era. The mass consumer will generally go for the trending item and they present the bigger proportion slice of the gaming market.
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2013-07-03, 11:12 | Link #1790 | ||||
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Join Date: Dec 2005
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If Microsoft wants those 40-50 million sales, they're going to have to fight for them, and rightfully so! Quote:
Where Mattrick misstepped was in misreading the sentiment around the Xbone. Microsoft really did think that gamers would come on board despite all the rumblings before E3. I don't think that Mattrick had enough authority to make the sweeping changes to enable the policy reversal though. Quote:
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2013-07-03, 18:11 | Link #1791 |
Senior Member
Join Date: Jun 2013
Location: Australia
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The biggest problem with the Wii U right now is the lack of first party games that most people go for such as zelda, mario kart and super smash bros. I for one am waiting for those to come out before picking up the console.
I think even if the Xbox One didn't do so well in the beginning, if it releases amazing exclusives and continues to do so, it could rival Sony Playstation again. |
2013-07-03, 21:53 | Link #1792 | |
Senior Member
Join Date: Dec 2005
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When do you expect this to happen? Microsoft has already revealed most of their 2013-2014 exclusives; they may have a couple more to show, but it won't be very many. Outside of this, most of their studios would have releases in either 2014 or late 2013. If the average development time on a Xbone game is 2 years, there won't be very many exclusives in 2015 either. If the Xbone struggles all the way to this period, how can they recover? While buying up third party exclusives is viable right now, publishers wouldn't go for it if PS4 sales shoot above Xbone's.
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2013-07-03, 23:23 | Link #1793 | ||
Senior Member
Join Date: Dec 2005
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Sure, their lack of third party support will handicap them and make it more difficult to come out on top, but their first party games alone can move tens of millions of consoles. And really, that's the major reason the Wii U has been suffering... it launched with none of their heavy hitters, and even this coming holiday season, a full year after release, their heavy hitting first party games STILL won't be ready. Its only when the likes of smash bro's, mario kart, and new 3D mario game, a new installment in the zelda series and so forth come out will the wii U start making a come back... it would also seriously help them if they get a price drop since one of the things that helpped wii sales was its low price point. Quote:
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2013-07-04, 00:10 | Link #1795 | |||
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Join Date: Dec 2005
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Before the heavy hitters arrive, the main audience of the Wii U are Nintendo fans. After they arrive, the main audience is still Nintendo fans. There will be little difference in the people who were interested in the platform before as opposed to after. They just more likely to pick up a Wii U (although chances are that they've already picked one up). Moreover, any impulse to buy a Wii U are going to have to be balanced with the interest of putting that $300-350 towards a PS4 or Xbone instead. I can see a doubling in sales YOY for the Wii U for January - June 2014, but that still leaves them with terrible sales. A $250 price point might be enough to put the Wii U on life support, but Nintendo will be bleeding money all over the place. Quote:
With a 24-month development period, Microsoft will only have enough studios to make 6-8 games for 2015. The only real mystery is what they're going to be. Unfortunately for Microsoft, these gamers are less likely to be early adopters, so their sales will only show up in 2015 on.
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2013-07-04, 04:49 | Link #1798 | ||
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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Heck, I'm still bitter about FFXIII versus, you know.
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2013-07-04, 05:24 | Link #1799 | ||
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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2013-07-04, 06:36 | Link #1800 | ||
Bearly Legal
Join Date: Jun 2004
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How far it can regain market share is going to be up to what Sony and Microsoft does post launch. I think TitanFall would have been a better exclusive for Sony to secure. JRPG have always been within Sony's strong point while multiplayer FPS is something Xbox is well known for. Eventhough it's going to be available for PC and the 360 as well, I wouldn't be surprised if people bought a XB1 just for Titanfall.
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