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Old 2012-06-05, 17:43   Link #2401
Archon_Wing
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Well, if a boss manages to kill you, it's hardly a trivial thing.

Anyhow, I guess we shall bow down to your skills.
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Old 2012-06-05, 17:53   Link #2402
aohige
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^I just find it odd since the random Vortex Molten Arcane enchanted Invulerable Minions bug you come across in the caves there are way more lethal.
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Old 2012-06-05, 17:58   Link #2403
Demi.
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Join Date: Feb 2007
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Quote:
Originally Posted by Paranoid Android View Post
I think it's fair that Inferno is so impossibly hard. People are too soft these days from the lack of those old school unforgiving retro games. Inferno was added on top of the old Hell (which was easy and silly in D2, before Uber bosses). They are aware that there's always gonna be some crazy gamers in the world that will play way better than their testers. There's so many people that did finish Inferno both solo and in group. And also Hardcore Inferno.

I love this though:
People have finished Hardcore Inferno? Source? From my knowledge, Act 2 Inferno is the furthest anyone has gotten.
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Old 2012-06-05, 18:09   Link #2404
Waven
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Join Date: Apr 2008
Finally past act2, as a range I've had enough of pouncing catpeople and stealthy snakemen.

Belial on inf was a strange experience. Funnily enough the 2nd phase (him+adds) was the hardest for me - already the third time I got into the last phase I beat him, nether tentacles make short work of him since they hit a lot of times per projectile due to his giant hitbox. A few seconds after the first meteor shower he went down.

Not sure how well I'll do in a3 in the beginning but I sure don't fear Azmodan as much as I feared Belial.
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Old 2012-06-05, 18:37   Link #2405
Archon_Wing
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Quote:
Originally Posted by aohige View Post
^I just find it odd since the random Vortex Molten Arcane enchanted Invulerable Minions bug you come across in the caves there are way more lethal.
I think people just stopped caring. It's like "they can kill you in one hit!" and they're like "what's so special about that?"
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Old 2012-06-05, 20:57   Link #2406
Duo Maxwell
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Quote:
Originally Posted by Archon_Wing View Post
Well, if a boss manages to kill you, it's hardly a trivial thing.
I'd be surprised to see a boss that can't kill you . Unless that's comical one.
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Old 2012-06-05, 21:49   Link #2407
Vallen Chaos Valiant
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Join Date: Nov 2004
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Right, finally finished Hell and starting on Inferno.

To kill Hell Diablo, I had to: Swap force weapon for blood weapon, swap teleport for diamond skin (works when combined with energy armour), and put blur back on replacing illusionist. What works for large group of mobs do not work for singular bosses. The fact that I end up getting a night's sleep helps too. End up putting Diamond skin on constantly, just because the chip damage was adding up and I can't afford to waste potions.

And now for the wonderful world of Inferno. Where everything kills me. Maybe I should go kill some ponies in Hell first?
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Old 2012-06-05, 22:16   Link #2408
Yuutsu
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Join Date: Jul 2009
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Does the normal magic armor for male Wizard ever get to look better than cloth + tiny bits of metal?

I remember a video a while ago where Blizzard showed in-game models of all 16 'tiers' of armor for each class. I'm level 54 in the second act of Hell difficulty, and my armor looks pretty much identical to the tier 5 armor of this vid...

http://www.youtube.com/watch?v=_z783Ttu2BU

Edit: Legendaries have their own distinct look and all..., but I can't afford them. So...
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Old 2012-06-05, 22:19   Link #2409
Archon_Wing
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Quote:
Originally Posted by Duo Maxwell View Post
I'd be surprised to see a boss that can't kill you . Unless that's comical one.
Certain waller bosses that use ranged attacks that help you more than it helps it, of course.
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Old 2012-06-05, 22:37   Link #2410
Vallen Chaos Valiant
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Quote:
Originally Posted by Archon_Wing View Post
Certain waller bosses that use ranged attacks that help you more than it helps it, of course.
I love it when a waller boss use range attacks, because I can cast venom hydra and they would just stay still until they die. In fact, I love ranged bosses in general as long as they aren't Mortar, as it means they don't move much.
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Old 2012-06-05, 22:41   Link #2411
Duo Maxwell
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I just loathe Waller. Especially Waller and Mortar one. My throwing Barb got blocked completely, and I can't effort to waste a single axe or spear when it come to Inferno, as I really need that extra fury.

And my WD got screwed by waller, too.
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Old 2012-06-05, 22:52   Link #2412
Archon_Wing
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Waller Vortex frozen arcane FTL.

And frozen is so dumb. I'd rather it just do a chunk of damage to me rather than just standing there watching them beat on us helplessly while they exclaim trolololol in the background.
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Let us start here from Square one. No... from zero!
You do not wish to know anything. You wish only to speak.
That which you know, you ignore, because it is inconvenient.
That which you do not know, you invent.

Avatar/Sig courtesy of TheEroKing
Guild Wars 2 SN: ArchonWing.9480
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Old 2012-06-06, 00:09   Link #2413
Duo Maxwell
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Keep some survival cooldowns just in case. I believe all classes have something similar.
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Old 2012-06-06, 00:40   Link #2414
Rising Dragon
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Remember the good ole D2 days where ice-enchantment champions didn't leave bombs all over the screen?
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Old 2012-06-06, 01:13   Link #2415
Vallen Chaos Valiant
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Quote:
Originally Posted by Rising Dragon View Post
Remember the good ole D2 days where ice-enchantment champions didn't leave bombs all over the screen?
I feel bad for melee classes. All the "enchantment" bosses are designed to kill people up close. I am simply too afraid to play melee because the long term prospects is not good without insane equipment.
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Old 2012-06-06, 01:47   Link #2416
Rising Dragon
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Hell, I play a Demon Hunter as my main and I still dread coming up against anything with the Frozen enchantment.
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Old 2012-06-06, 04:28   Link #2417
LoweGear
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Waller is actually my favorite enchantment on bosses when they appear. Since I began switching to using Meteor + Blizzard + Teleport on my Hell run Wizard, everytime I come across a waller I just let them wall themselves in, I port out then drop a Blizzard/Meteor combo on them, and they can't do a thing about it.
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Old 2012-06-06, 04:56   Link #2418
Blaat
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Personally I think plague, desecration, shielding and invulnerable minions need to be removed from the game. ;P
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Old 2012-06-06, 05:00   Link #2419
aohige
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I love it when waller elites wall themselves in.

I had a molten spider waller himself and his minion in a tight space, I just kept punching them over the wall with my monk, without ever stepping on his molten.
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Old 2012-06-06, 07:10   Link #2420
Archon_Wing
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So I run away from an elite in act 1 X_X and then go somewhere else and kill another elite mob to find this... and I was like "wait what's this?" sadly it seems I rolled one of the shittier possible mods for this. Why is there so much variance for these things? God damn this game. >.>

Spoiler:
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Let us start here from Square one. No... from zero!
You do not wish to know anything. You wish only to speak.
That which you know, you ignore, because it is inconvenient.
That which you do not know, you invent.

Avatar/Sig courtesy of TheEroKing
Guild Wars 2 SN: ArchonWing.9480
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