2008-11-22, 06:56 | Link #141 |
done
Fansubber
Join Date: Nov 2003
Location: Yokosuka, JP
Age: 43
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The only ppl I let anywhere near timing QC are timers, stylers and typesetters for the most part. Editors should focus 100% of their attention on the dialog and not be distracted with other tasks. Most QCers these days are pretty much just a 3rd pass edit imo. To be able to QC for a certain task you gotta know wth the fuck ups look like, you need to know what guidelines/standards/style the person who did the work is using, and just like with TC you should be as good as they are if not better. You can't have a 3rd grader checking a 6th graders homework, it doesn't work like that. Sadly it is becoming more and more standard to hire ppl to QC who have next to or no experience at all with fansubbing, which I attribute to some of the decline in quality we have seen over the last few years in relationship to the actual content/display of the subtitles. Oh well, hopefully more experienced fansubbers will get sick of doing the hard part and switch to QCing since it is less demanding of time. And hopefully they will come and apply at my group so I can lazy around more~
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2008-11-22, 18:32 | Link #143 |
done
Fansubber
Join Date: Nov 2003
Location: Yokosuka, JP
Age: 43
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ya-huh~ they still do these things is separate passes if they are experienced at least in my experience with working in groups. And in case you have never heard this before, "A jack of all trades is a master of none." Think about it.
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2008-11-22, 19:16 | Link #144 | |
Ana-chan~
Join Date: May 2006
Location: Netherlands
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But leaving that aside.. TPP is just something that makes timing easier, and if you take 5 minutes to study it's behaviour, you won't have any 'snapping to the wrong keyframe' problems. I usually time with it's behaviour in mind, and then apply it. Then I usually watch the episode in aegisub whilst styling/fixing overlapping lines. (I want a hotkey for changing the style of a line plz. I hate moving my mouse :P). |
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2008-11-22, 21:37 | Link #145 | |
done
Fansubber
Join Date: Nov 2003
Location: Yokosuka, JP
Age: 43
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for the hotkey thing, you can get a standalone macro-program that you can record macros into for pretty much any program in windows. If you don't have windows, I don't know what they offer but I'm sure there is something, may be worth a look. Maybe set it up to use your number pad as triggers for each diff style. |
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2008-11-23, 17:41 | Link #146 |
Senior Member
Fansubber
Join Date: Jul 2004
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not really. you can know all of the skills but excel at one or two skills. The word "master" is way too subjective anyways. Usually, when you get really good with one skill, you'll realize that you have much to learn, so you'll trap yourself into thinking that you still have a long way to go before becoming a master -- even though your skill level is way above millions of people who are in that very same field. The only people who can say and claim that they're masters are inexperienced and ignorant people. It's like a first-year student giving you a lecture on your expertise.
Why are you people so serious? Fansubbing is meant to be funsubbing; let's have some fun! |
2008-11-24, 08:46 | Link #147 | |
Senior Member
Author
Join Date: Jul 2007
Location: Virginia Tech
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The issue is that you can either move the start time, which usually will make the text of the line start after the character starts speaking, or you can move the end time, which make a particularly nasty inverse bleed.
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2008-11-25, 09:07 | Link #148 | |
Florsheim Monster
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Join Date: Aug 2006
Location: UK
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In my experience as a timer, that's actually generally down to a dodgy raw encode or workraw (audio/video desync mostly) because the idea of having a scene change fractionally after someone starts speaking is visually disarming to the viewer, so I can't think why any series would have it. It's distracting. I've timed several episodes like it, all of which I've brought to the attention of the encoder, and they've usually been able to shift the audio to make it more in time with the video. Of course, this is just with episodes I've timed - there are probably some series where there are odd scene changes in relation to audio changes, but they're few and far between. They'd be like one per episode, if that - if they're substantially more, I'd suggest it's a raw/workraw encode issue. |
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2008-11-25, 11:28 | Link #149 | |
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Author
Join Date: Jul 2007
Location: Virginia Tech
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2008-12-01, 19:08 | Link #150 | |
done
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Join Date: Nov 2003
Location: Yokosuka, JP
Age: 43
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2008-12-03, 14:36 | Link #151 |
Member
Join Date: Aug 2008
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I'm just trying to get a little into timing and I've got some questions regarding this post about using the tpp:
Spoiler:
If you used a line joining bias slider that's not completely to the right then the same calculations would apply to the starts before snapping that were used on the ends after snapping right? For example: Line start is snapped to keyframe during rough timing. Tpp lead In extends it 120ms beyond that. This would normally be compensated for by a starts before snapping of 3 frames (~125ms) but the start is now inside the line joining threshold of the preceding line's lead out so you'd have to add some frames to the starts before snapping if you wanted to compensate for that just like it was described in the case of lead outs getting extending by line joining in the other direction. Is that so? So, how many people are actually using a bias that's not totally to the right since that would get rid of this source of error and do they compensate via larger keysnapping? I'm asking because the Fluff uses a 0.75 bias but no keysnapping compensation at the start beyond the 3 frames for the 120ms lead in whereas he used 2 additional frames at the end beyond the 6 frames that are needed to compensate for the lead out. Also what is the importance of ends before and starts after? thanks |
2008-12-03, 14:47 | Link #152 | |
Excessively jovial fellow
Join Date: Dec 2005
Location: ISDB-T
Age: 37
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2009-03-03, 17:48 | Link #156 | |
Florsheim Monster
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Join Date: Aug 2006
Location: UK
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Though most timers get by on knowing less than a hundred Japanese words in total. That's all you really need, to be honest. |
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