2016-02-02, 15:20 | Link #501 | ||||||
I disagree with you all.
Join Date: Dec 2005
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My point was, he is in no way "focused on the mission". He wasn't any more vigilant than the others. He just told Yume to shut it because the attention wasn't on him. Quote:
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2016-02-02, 15:39 | Link #502 |
User of the "Fast Draw"
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Now that I think about it....would actually be pretty sad if pulling out the arrow is what finished Manato. Possible that he simply passed out from the level of blood loss and the time and effort spent trying to save him....finished him off. Well at least they probably won't ever think about that, so it won't hit them with even more guilt.
Wouldn't be surprising though. They have subconscious memories of things like CPR, but obviously not so much experience in treating life-threatening injuries. That was Manato's position and even then he was using magic, not actually patching up wounds by hand. In terms of usefulness/weaknesses, everyone has some of each. I think Shihoru was in a bad spot before she did learn some new spells since her basic attack wasn't all that strong. Think her choice for magic was a reasonable one. Less risk of hurting her allies compared to say learning a fire ball spell . With so many up close fighters something that just sets up for the kill is a solid move.
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2016-02-02, 16:25 | Link #503 | |
I disagree with you all.
Join Date: Dec 2005
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(I don't blame them. They're laymen, they had no time, and it's very possible nothing they could have done would have saved Manato.) |
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2016-02-02, 16:29 | Link #504 | |
User of the "Fast Draw"
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Actually kind of scary when you think about it. They have all this subconscious knowledge, but not the practical information that could let them know whether it's useful or useless. Not that it necessarily would have changed the outcome. Their friend and comrade was dying before their eyes. Might have already been gone. Trying anything and everything while in a panic would make sense. Considering how far they'd have to carry him to get treatment...yeah maybe nothing would have helped change the outcome.
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2016-02-02, 17:23 | Link #505 | |
Senior Member
Join Date: Dec 2014
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funny thing about that: blame the anime for completly changing the context of that scene. Spoiler for ln spoiler:
quick thinking and impatience are two different things. not wasting time when a guy is bleeding out hardly qualifies as being impatient. and you think haruhiro and ranta would pull it out if it actually hit any vitals? he got hit long before they noticed the arrow, if it hit any vitals he would have been dead on the spot or at the very least immobile. unless you think you can run with an arrow in your chest cavity or lungs. being over-anxious =/= being unfocused. the main objective is killing the goblin. was he focused on the method of stealth? no. did he make some slip ups sure? sure. but did he lose focus of the overall objective? no. your fighting a goblin 1v1 while the rest of the group is standing there with no thumbs, the same goblin that was just on top of and stabbed one of them, and you're the only one with the sense to get said goblin off said person, yet you're not more attentive? can you be any more biased? if yume's not going to help kill the thing then she should shut up because telling the only one fighting that damn thing at the moment that he's scared too is entirely useless at best and straight up retarded at worst. at least he is doing something about it. strawman is strawman
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2016-02-02, 17:47 | Link #506 | ||||
I disagree with you all.
Join Date: Dec 2005
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So, admittedly, would moving him with the arrow still in. And not moving would be gambling on him waking up and being able to help himself after some rest, and the goblins not attacking in the mean time. Which goes back to my statement that there may have been nothing they could do. Quote:
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2016-02-02, 23:00 | Link #507 | |
Senior Member
Join Date: Dec 2014
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2016-02-03, 02:08 | Link #508 | |||||
I disagree with you all.
Join Date: Dec 2005
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And extracting an arrow is less first aid and more surgery. Quote:
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2016-02-03, 05:32 | Link #509 |
Junior Member
Join Date: Nov 2011
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Is there any official word on which RPG system Grimgar draws from? Seems to be low magic D&D, which would explain a few things.
In D&D, the healer class is a frontliner who can wear heavy armor and a shield. If there was anything to fault, it'd be that Manato didn't learn blessings to make his party less bad, and spent his capa on someone else. Rangers could choose to specialize in dual wielding instead of archery too. Yume should have just picked up a second kukri. Seems like what Diagonal Cut was designed for in fact, since it's two hits. Or maybe she had to learn the dual wielding skill first. Ranta should be the tank though. He's eager to jump in, makes a lot of noise and likes to draw attention to himself. Perfect tank. Someone should just shove a shield at him. Wonder why no one thought of that. |
2016-02-03, 05:36 | Link #510 |
Senior Member
Join Date: Aug 2007
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kidstandout i think you play too much video game... even soldiers panic in real life and these guys aren't professional. You have to remember that your RPG video games don't have friendly fire. Did you expect 2-3 people to run in with swords slashing and stabbing while somebody is wrestling a monster? What if Haru or the goblin flips each other over and somebody else gets stabbed? Or the sword over penetrates and stabs Haru? It is almost like a free-for-all type of party as i see it.
I am not saying nobody should go help, but they need to do it in an orderly fashion and Manato as the leader should've gave Ranta commands to assist Haru in that situation. I understand that they don't have a professional teacher that has everyone train together, everyone is out training on their own in their own guilds. Manato is a bad leader that is all. |
2016-02-03, 05:59 | Link #511 | |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
Age: 44
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2016-02-03, 07:42 | Link #512 |
Deadpan Rambler
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Episode 4:
I was late in the party, but damn... It's sucks that Manato bit the dust by being shot in the back! I wonder if that arrow head has poison in it? It's unfortunately that Haruhiro's party lost a member as Manato's body turned into ash. At least they won't forced to fight a zombified party member. |
2016-02-03, 11:05 | Link #513 |
Squirrel Master
Join Date: Apr 2015
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They actually got ambushed and someone did die
I don't want to sound mean, but I do hope that he's not the only one to die. It would keep everyone (viewers) on edge. This anime is getting more and more interesting! PS: As long as it's not a character I love, it's totally fine (but sad)! |
2016-02-03, 11:12 | Link #514 |
Master of Killing Time
Join Date: Apr 2009
Location: Makinohara Service Area
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This series already had that kind of soft, gentle sad vibe ever since the start but I didn't know it would be this depressing.
It might've been because I didn't expect any of the main characters to die in this kind of setting, even the deaths in SAO wasn't this depressing, probably because those that died were either villains or minor characters.
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2016-02-03, 23:34 | Link #515 | ||
Senior Member
Join Date: Jun 2014
Location: Isekai
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2016-02-04, 02:58 | Link #516 |
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Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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It most certainly was!
The priest was voiced by Jouji Nakata, the very same voice of Alucard. So when he said "No Life King", despite being a depressing serious scene, I laughed and exclaimed "that's YOU!" This MUST have been intentional on the staff's part.
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2016-02-04, 03:40 | Link #517 |
The Chaotic Dreamer
Join Date: Sep 2006
Location: In a cruel yet beautiful world
Age: 32
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The names of some of the gods in Grimgar are hilarious to me. "Skullhell"? "No Life King"? Geez.
Anyway, I accidentally spoiled myself so I knew what was coming, but it was still pretty depressing to see. Key pieces of dialogue that obviously rose death flags kind of made me laugh, though. I'm interested to see how things progress from this point onward.
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2016-02-04, 09:29 | Link #518 | |
Squirrel Master
Join Date: Apr 2015
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I don't want some random death though. In this situation, they got too comfortable and paid the price --- it made sense. Another death could be that someone didn't follow the team's plan-of-action properly and caused someone to die -or- to be heavily injured. Well, it doesn't have to end with a death --- as long as we know that mistakes are costly. Last edited by Harbinger; 2016-02-04 at 10:11. Reason: Added -or- |
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2016-02-04, 10:02 | Link #519 |
Senior Member
Join Date: May 2004
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Surely it helps making more tense the fights. Now that I think about it that's the reason I usually dont' give a damn about fights. Because generally there's no tension to make them interesting since generally the MC is OP whenever the show will admit it or not, so the only factor remains the fashion.
Well, back to the topic, it's also true that if you keep killing your main characters the show won't last long. There's another option that would keep the tension and it would be that wounds matter. But, in this show at least, with healers it can't happen. And to be fair to Grimmgal I find the realism of the fights already enough to feel the tension and worries for the party, and that even before Manato's.
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adventure, fantasy, slice of life, slow story |
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