2009-06-03, 21:49 | Link #1084 |
Senior Member
Join Date: Jan 2007
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Square's conference at E3 was a rather disappointing one, wasn't it...?
Oh well, at least the new FFXIII trailer looke good. Though the English VAs sounded rather bland to me, but it's never a good idea to judge those entirely by the trailers, without giving them a chance to get into their role. |
2009-06-04, 02:29 | Link #1088 | ||
Senior Member
Join Date: May 2006
Location: <*~Kuwait~*>
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2009-06-06, 15:47 | Link #1093 |
Senior Member
Join Date: Jul 2008
Location: PMB Headquarters
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Do dual-layer blu-ray discs have loading issues like DVD-9 on PS2?
I have read this somewhere that the X360 had many discs: This was the reason why I assumed there will be 10+ discs, I mean just look at the package.. |
2009-06-06, 16:20 | Link #1094 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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That's just a joke pic, I'm pretty sure. Considering how cheap SE seems to be with SO4's packaging, I'm more inclined to think they'd stack 10 DVDs on top of each other.
But to be fair, it has some truth in it. There's around 6 DVDs for every BD, in terms of space. Add on that there will be replicate data between all the discs, and it isn't a stretch that 10 DVDs are needed IF FF13 does indeed use all the space of a BD-DL. Of course, exactly how big FF 13 is (like if it needs to use BD-DL for example) no one knows, but I seriously doubt FF13 will be anything less than 4 discs on the 360 (more likely 5 or more, especially if people thinks backtracking w/out disc changing would be implemented). I mean, Lost Odyssey itself is already 4 discs, and that's a game that doesn't approach the level of detail on FF13, if the trailers are of any indication. Personally, my bet is on 5 discs, with disc changing needed when backtracking, but hey, what do I know? XD |
2009-06-06, 20:58 | Link #1095 |
JONLIの憂'
Join Date: Apr 2004
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I think one of the main reasons why they didn't consider dual audio was because of lip synching.
If you noticed in FFXII, they actually had the lip animation of the characters redone to fit the english language. Which is one of the reasons why the english script of FFXII didn't need to compromise itself, hence a higher quality of performance from the VAs. With this in mind, FFXIII is probably going to do the same thing. Different animations practically means two different games with different contents. This is probably why they didn't think of dual audio, but in an interview from GTTV they're now reconsidering the possibilities. |
2009-06-06, 21:24 | Link #1096 | ||
魂を踊らすように
Join Date: May 2006
Location: London, UK
Age: 39
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You seriously believe the 360 version is going to have that many discs? Have you ever heard of algorhytms of compression used to fit data inside DVDs? I guess you haven't, if you're that naive. My prediction is that the 360 version of FF13 will be done with 3 DVDs, maybe 4 but nothing more than that. Afterall they managed to stick a longass game full of cutscenes like Lost Odyssey, and all the other JRPGs fit in the same amount of discs. It's no tragedy at all, especially if you're a long time player you might have already played RPGs (Baldur's Gate anyone? That game had 6 discs) and JRPGs featured on multiple discs. The whole "ZOMG 10+ discs" thing is the usual crap brought by Sony fanboys who are still bitter about the fact that Final Fantasy 13 became a multiplatform title. And I'm saying this as an owner of both consoles. Cut it out guys, we got it, the game's on Bluray (PS3's freaking slow Bluray player by the way, I'm sure you guys were aware of that right?), that doesn't change one bit the fact that both versions will be enjoyable for everyone, and it's a great thing that Final Fantasy will be able to reach more people this way. Quote:
If FF13 will require more discs than LO there are two possible reasons: either the game lasts way longer than LO, or it has way more cutscenes (or longer cutscenes). Game's level of detail doesn't mean a damn thing when it comes to fit data inside one or more DVDs. Last edited by Shinndou; 2009-06-06 at 21:45. |
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2009-06-07, 03:02 | Link #1099 | |||
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Add on the header data, from anti-piracy stuff (if any) to replicated in-game data between the discs, and Crysis would need at least 2 discs if ported to the 360. Need I also mention that it can be beaten in 10 hours? Quote:
And with all this crap about SE wanting as few discs as possible (damn cheapos), there exists a good possibility that backtracking needing switching discs will be there. |
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2009-06-07, 04:35 | Link #1100 | |
Etoilé
Join Date: Dec 2007
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final fantasy, ps3, rpg, square-enix, xbox 360 |
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