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Old 2013-07-24, 06:51   Link #21
Wild Goose
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Kono is Kazutoki Kono, aka the Producer for Ace Combat.
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Old 2013-08-02, 02:59   Link #22
GN0010 Nosferatu
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http://www.youtube.com/watch?v=SAwMSEG4OB4

Second teaser, with lots of goodies. Seems like a Ace Combat 4 remake.
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Old 2013-08-02, 22:51   Link #23
Angelic Cross
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Sooooo, are they resetting Strangereal, except setting it in the real world now? Cause that's what I'm seeing from the first and second trailers.
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Old 2013-08-03, 04:22   Link #24
GN0010 Nosferatu
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Quote:
Originally Posted by Angelic Cross View Post
Sooooo, are they resetting Strangereal, except setting it in the real world now? Cause that's what I'm seeing from the first and second trailers.
Yeah, a reboot of the universe. Take the Ulysses asteroid event and all the shit it caused, and put it in the real world.

The game is also confirmed to free-to-play.

Last edited by GN0010 Nosferatu; 2013-08-03 at 05:40.
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Old 2013-08-03, 09:55   Link #25
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Originally Posted by GN0010 Nosferatu View Post
http://www.youtube.com/watch?v=SAwMSEG4OB4

Second teaser, with lots of goodies. Seems like a Ace Combat 4 remake.
Cool, can't wait to play it.

This game's setting might be the explanation to this: http://www.1999.co.jp/eng/image/10233441b6/30/6
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Old 2013-08-03, 23:00   Link #26
germanturkey
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ahhh. that's exciting. i don't even care about all these fancy new planes. just give me my F22. (still think AC5 is better though..)
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Old 2013-08-30, 17:28   Link #27
GN0010 Nosferatu
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Another trailer. Giving us a look at gameplay.

http://www.youtube.com/watch?nomobile=1&v=9tyeLK4Fgs4

Dogfighting Mode is out. Traditional gameplay is in.
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Old 2013-08-30, 18:28   Link #28
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Its good they've ditched the DG mode and went back to the old style traditional game-play but somehow I get the impression they're just building on the DLC fest the previous 2 titles had and are stretching it into some kind of F2P game model.

Needless to say as much of an Ace Combat fan that I am, my interest in this since hearing its Pay to play is boarderline zero =[
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Old 2013-08-31, 12:52   Link #29
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Old 2013-09-02, 00:32   Link #30
GN0010 Nosferatu
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We've crossed one hurdle with the gameplay. Now we wait and see how they'll monetize DLC and shit.
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Old 2013-09-02, 01:19   Link #31
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It looks very much like they're trying to win back the crowd with this game. And who knows? Maybe it'll all work out.

...I'd love to have a PC Ace Combat MMO F2P game. Maybe what they'll do is MP is free, SP campaigns are paid, and like world of tanks, you can either buy stuff for loads of ingame cash, or a few real world dollars.
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Old 2013-09-02, 23:16   Link #32
fict_ticious
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Originally Posted by GN0010 Nosferatu View Post
We've crossed one hurdle with the gameplay. Now we wait and see how they'll monetize DLC and shit.
I'm thinking they'll be shooting for Idolm@ster levels of DLC - around $3000.

This change to F2P (P2W) means they've simply given up writing engaging single player stories. Granted the arcade flight thing is very much suited for multiplayer, I'm really not as excited as I should be. From here onward we will never get anymore new titles other than ports of Infinity on the newer systems and PC.
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Old 2013-09-02, 23:32   Link #33
Wild Goose
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Originally Posted by fict_ticious View Post
I'm thinking they'll be shooting for Idolm@ster levels of DLC - around $3000.

This change to F2P (P2W) means they've simply given up writing engaging single player stories. Granted the arcade flight thing is very much suited for multiplayer, I'm really not as excited as I should be. From here onward we will never get anymore new titles other than ports of Infinity on the newer systems and PC.
It could be a tacit acknowledgment that there's no way they can top the PS2 Holy Trinity, which were the pinnacle of Ace Combat storytelling; 04 had the best presentation, 5 had the best story (even if Nagase & co were a bit too misunderstood; I blame Gundam SEED for that, since both came out around the same time), and Zero had the best themes. And of course, that bitchin' final combat music. Everytime I hear it, I still get chills from that scene: hearing Rex Tremendae play as the camera zooms out and shows Megalith, then Megalith ~Agnus Dei~ kicks in for the final dogfight. Ditto The Unsung War as you attack the SOLG. And of course, the final dogfight with Pixy, with that epic epic flamenco guitar.

But yeah, let's see how things go. One thing I have to give props to Project ACES: They've got the balls to try new things, and admit when it hasn't worked out.
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Old 2013-09-19, 00:34   Link #34
fict_ticious
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Watching the TGS stream basically confirms take the events from strangereal and apply it to the real world. It looks like they're starting off with AC04. Some interesting things about online modes, it looks like squad based competition plus NPC squads. Depending on how they handle perks, levels, loadouts etc. this can still end with pay to win.

Still on the fence, but if it doesn't pan out AC might be in for a worse fate.
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Old 2013-09-19, 02:22   Link #35
Wild Goose
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Hmmm. If it's human players vs AI hostiles, that would actually be not too bad. I mean, who hasn't been in those massive furballs and gone, "Man, I wish I had a competent wingman to help me out"?

Still, hopefully it's not pay to win. World of Tanks is for the most part free to play (except for the garage slots. Tempting garage slots. Wanna get more tanks!), and hardly pay to win, and yet it survives, so there's hope there... ditto Mass Effect 3's multiplayer, which was doable without dumping in cash.
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Old 2013-09-19, 04:37   Link #36
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Old 2013-09-19, 16:24   Link #37
GN0010 Nosferatu
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Damn that trailer was beautiful. F4 is back!!!
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Old 2013-09-23, 21:55   Link #38
solidvanz
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Pricing model on Ace Combat Infinity:

http://game.watch.impress.co.jp/docs/news/20130920_616194.html
http://67.227.255.239/forum/showpost...5&postcount=37

Q: And what will the pricing model be?
Kono: The charges will be for the Sortie Fuel System and items. The Sortie Fuel System will recharge over time, but you can also buy it. Think "Mobile Suit Gundam: Battle Operation," and you'll get an idea of the pricing model.
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Old 2013-09-23, 22:21   Link #39
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Quote:
Originally Posted by solidvanz View Post
Q: And what will the pricing model be?
Kono: The charges will be for the Sortie Fuel System and items. The Sortie Fuel System will recharge over time, but you can also buy it. Think "Mobile Suit Gundam: Battle Operation," and you'll get an idea of the pricing model.
I'd also hold up the 'energy' used to access dungeons in City of Steam as another example of what Kono is talking about with respect to SFS. He really should've been more specific as to what 'items' he is referring to - aesthetics are one thing (I cite some examples here, to which I would add alternate AWACS voices - such as Kotori Otonashi); anything that qualifies as 'pay to win' is not. For this reason, none of the purchasable aesthetics would come with any performance/loadout changes.
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Old 2013-09-24, 00:42   Link #40
GN0010 Nosferatu
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Well we know there is a customization element to Infinity, stat boosts and all. So that is probably the "items". The campaign mode is said to be only 5 missions long too. So that's pretty disappointing.
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