2013-05-31, 03:43 | Link #921 | ||
Bearly Legal
Join Date: Jun 2004
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PS2 was sold at loss as well but still became dominant and profitable due to platform royalty from games sold, massive game library and install base. Not saying Wii is a failure which it isn't but it didn't manage to continue it's early dominance throughout it's lifespan. VGchartz. You can see while Wii still had the highest amount of console sold for the last generation, Xbox360 and PS3 manage to hang onto a sizeable piece of the last gen market. In comparison with the previous generation where PS2 was overwhelming dominant and much to my surprise... still remain the best selling console in history. Quote:
Can't access his google doc to see the actual numbers but his assumptions is flawed to begin with when he solely focus on initial loss per system at launch and total console sold. FYI, PS3 have been profitable since 2010 and god knows when did Xbox360 production efficiency broke margin considering PS3 was much more expensive to produce at the start. There's also xbox live and PSN+ subscription and purchase revenue to account for. Apparently, Xbox Live sub was very lucrative for Microsoft. Also he's pulling numbers from AAA titles only and using assumption that the majority of the market purchase those titles only. That's a rather big assumption considering the number of titles released each year for all consoles.
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2013-05-31, 03:46 | Link #922 |
Senior Member
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Join Date: Oct 2007
Location: Philippines
Age: 47
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Has anyone factored in the people who use smartphones or tablets? Or handhelds? This audience is considered casual by gamer standards, but then I think forward-thinking game developers sees these casual players as the more profitable and accessible market, which some of them eschew traditional consoles or PCs as being too "hardcore", expensive or difficult to use.
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2013-05-31, 04:12 | Link #923 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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What I already explained earlier, is that the casual gamers are not really a stable consumer base to build a game company on. There might be more of them, but they are also less willing to spend money. They also are less likely to have brand loyalty, and also do not care to purchase upgrades. The view that "the market is bigger thus = more money to be made" is a false fantasy. You are talking about trying to entice people who have no intention of spending their disposable income on gaming, you had to fight with every other forms of entertainment for their dollars. Compare to that, gamers are loyal if you treat them right, and they are the type who come back for sequels.
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2013-05-31, 04:29 | Link #924 | |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 42
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People who use their phones and tables to play games are actually different than the Wii and kinect crowd, and not worth casing after. Wii (sports, jumba, aso) and kinect only buyers bought it just for one or two games, however the phone gamers didn't buy their phones for games, big difference. So even in "casual" gamers segment, gamers are split into different markets. |
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2013-05-31, 14:25 | Link #925 | |||
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There are no shortages of articles on the internet talking about the absolutely massive amounts of money that the PS3 lost for Sony. I'm very skeptical that they're ever going to make that up entirely, especially now with the next gen on the horizon. PS3 was a commercial failure for Sony.
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2013-05-31, 14:40 | Link #926 |
blinded by blood
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For one, you have root access on a Windows 7 PC, so if you know what you're doing it's pretty easy to keep Microsoft from knowing what you're doing.
Secondly, you could always use Linux and then Microsoft wouldn't know a thing. (Saying this as I type this post from my Thinkpad running Linux Mint 14...) (Yes, I do use W7 on my desktop because it's necessary at this point to play most PC games.)
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2013-05-31, 16:16 | Link #927 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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The only way to make such a system work is through mandatory checkins. Any other solution is too intrusive to effectively work. One could, for instance, have an uninstall feature on the system that would check in with the server to note the deactivation of the system but that would be adding a new step the buyers would have to go through before selling the game and I can guarantee you that it would cause major backlash the moment the first mom tried to trade in a game.
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2013-05-31, 16:30 | Link #928 | |
Bearly Legal
Join Date: Jun 2004
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I've read through some of Sony's financial report, there's no breakdown of the numbers in the Games section and they are doing some very odd things by mixing in other division like Vaio, LCD, audio, video, tablet into the Games section post 2009. Though Sony on the whole as a corporation isn't and hasn't been doing well the past few years with the rise of Samsung in the TV business and their other electronic catalog facing strong competition. Same thing with Microsoft financial report though Microsoft as a corporation is far healthier than most considering how entrenched they are within business IT solution. Other than having actual access to their finance, it's going to be very hard to say whether certain product within their catalog is generating profit or not which I doubt anyone not working within the company or auditing them have access to due to investor interest.
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2013-05-31, 17:10 | Link #929 | |
Pretentious moe scholar
Join Date: Oct 2006
Location: Vancouver, Canada
Age: 37
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Second, if the game checks in every 24 hours, they know if you're frequently logging in from friend's consoles. Which is useful for detecting abuse of the ability install and play (without a disc after the install!) on friend's consoles so long as that console is logged onto your account. Third, implementing this scheme for DRM purposes is totally believable in a world where Assassin's Creed II on PC dropped you out of the game without saving as soon as you lost the connection to the server on launch for DRM purposes. So yes, I believe that it's being put in for DRM purposes, because PC gamers have been here before. 1) They couldn't keep the specs of this console from leaking months in advance - no surprise to anyone who tracks leaks in the tech industry. How do you expect them to be able to keep it from leaking that they were selling such market data? 2) It would have been picked up by the army of security experts involved in programing firewalls, finding and patching exploits, etc. The prestige of breaking news of it alone would be too tempting for many of these guys to resist.
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2013-05-31, 19:07 | Link #930 | |||
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@0utf0xZer0
I have a new question for you, since you seem convinced that Microsoft is on the up-and-up here. Why exactly does the camera and microphones have to be on all the time (and recording everything it catches, from what I've read) when using the XBox One? Then when you combine that with the every 24 hours internet check-in... As a friend of mine said "There is such a thing as being properly paranoid". Quote:
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In any event, the second article I linked you to includes factual financial data reported by Sony itself. Quote:
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2013-05-31, 20:57 | Link #932 |
Easy Muffin
Join Date: Jan 2013
Age: 30
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http://www.ign.com/articles/2013/05/...-talk-tv-at-e3
Called it. It was really smart what Microsoft did actually. In the first conference they said the name, showed what it looked like, and showed what it can do entertainment wise. And then at E3 it's going to be nothing but games. This was actually great planning by Microsoft. Unlike Sony who is going to be explaining multiple different things other than games, which will most likely result to a poor E3 showing. |
2013-05-31, 21:20 | Link #933 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Even if Sony is explaining multiple things it's still going to be all about games... Okay, mostly about games, but certainly it's going to be things that gamer would care more about than TV-Sport-TV. Right now Microsoft's reputation is in the gutter, and you call that great planning?
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2013-05-31, 21:24 | Link #934 | |
User of the "Fast Draw"
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It's not like Sony avoided talking about what the system can do and will mix up it's E3 presentation with it. Not going to take long to simply show the box. Neither side can focus solely on the games since they still need to talk about things like pricing and possibly release dates. No doubt Sony has the advantage right now. They can focus on the games and simply avoid possible pitfalls.
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2013-05-31, 21:30 | Link #935 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Actually, what else is there for Sony to talk about other than revealing the console and more games? Didn't they get the other features out of the way already?
(I guess they should also make a clear stance on what are their plans regarding used games and online DRM)
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2013-05-31, 21:33 | Link #936 | |
So Like A Rose
Join Date: Mar 2008
Location: Foxglove
Age: 36
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2013-05-31, 21:49 | Link #937 |
~Night of Gales~
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Join Date: Dec 2005
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At the core of it all, what other stuff does Sony need to show anyway?
They're not going to match XBONE in terms of US Live TV integration, Kinect, PC-lite features (Bing/IE/etc) as well as the multi-tasking/tabbing. (the so-called three OS feature) But those aspects of the XBONE are highly about usability & versatility. It's much less about what they have, but rather how it's controlled. And 'control' is very subjective, you may or may not like it. In my personal capacity, I'm personally not going to play a video-game, while having a 'tab' of Skype or GameFAQs open on one side. It'll ruin my immersion. I'd much rather use my tablet by my side if I need to be 'distracted' by a 2nd screen, not pop up a 2nd mini-screen on the TV while I'm playing. But content-wise? PS4 is definitely going to have all the content apps like Netflix, etc. The interface would be different, but aside from that, PS4 is not going to be inferior in the depth of multimedia content. (aside from the NFL and exclusive XBONE stuff, but Sony will have theirs too in some form. ) The various pros & cons aside, it still boils down to the games, imo.
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2013-06-01, 03:35 | Link #940 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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Occam's Razor: the simplest answer is usually the correct one. Because a bunch of gamers whining over this is nowhere near as bad as having moms show up on fox news complaining about the next "sexbox". As much as gamers whine plenty of them will still buy the bloody thing. On top of that the regular consumer probably won't even notice the used games thing since he'll still be able to pick up his kids copy of Madden and trade it in to buy the next one at Gamestop.
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