2011-11-05, 17:05 | Link #25482 | ||
Senior Member
|
Quote:
Even Renall said that he does it for Justice...Justice does not necessarily equal Truth, even if most of the time we do try to portray them es equal cocepts. Quote:
That is the final note of some anti mystery starting with An Offering to Nothingness. We as a reader approach a detective mystery with the expectation of "a terrible murder case beyond human understanding". The author creates the setting and in Uminekos case (similar to a tabletop RPG) the Gamemaster prepares a setting in which that incident that we wish for might happen. Didn't many of us cheer inside when Beatrice announced for the curtain above that stage of tragedy shall open again? Of course we want the best result possible, but for our enjoyment we also wished for terror to come first. |
||
2011-11-05, 17:21 | Link #25483 | |
Mystery buff
Join Date: Jan 2010
Location: Gone Fishin!
|
Quote:
|
|
2011-11-05, 17:30 | Link #25484 | |
Senior Member
|
Quote:
Knowledge is merely a theory that people have agreed on based on how we view the world. It's basically impossible to get access to any higher form of "Objective Truth" because it would call for us to step out of our position as humans...maybe even out of this universe. |
|
2011-11-05, 17:46 | Link #25485 | |||
Senior Member
Join Date: Dec 2010
|
Quote:
Hell, I agree with most of your points, you know that. But even I didn't want to admit you were right because of your tone. Even though I agree with you. That's what I mean. Just...calm down a bit. It gets a bit distracting. Quote:
"Will I be able to solve this or will the detective need to rescue me from the ocean of lies?" While the detective will indeed rescue you if you need to, the fact you are able to not need his aid at all is what separates it from heroic fantasy. There's nothing we can do in Harry Potter, for example. He always saves the reader from reading a story where the evil ones win. Now, in the mystery genre, it's different. You can still solve it before the detective sweeps in for that one heroic pose. In other words, while you will be undoubtedly saved if you need such help, you are still given the tools so that you don't need to be saved. While the reader can choose to read the genre as a heroic fantasy where he just sits back and watches the detective rescue him, he has the option not to dos, an option that is not present in fantasy. And I don't see the problem in presenting the reader with options. Traditional mystery presents the reader with the options of "challenging the riddle intellectually" and "enjoying the ride." Removing the safety net, the detective, from the equation, limits the genre rather than expand it in my opinion. I see why anti-mystery exists, but I disagree with it on that basis. Quote:
This is hardly a genre specific matter though, as I think wishing for the world to be in trouble in epic fantasy to be a slightly more devastating wish than for a single murder. Literature runs on conflict, so it's hardly something worth batting an eye at. People like seeing the triumphant moments in a story, and for triumph to exist it then dark moments need to exist as well. For example, say you are playing soccer. If you always win without any trouble, then you'll get bored. Now, if a rival team appears that is as good as you, you'll have good motivation to beat them. You want conflict to appear in your life so you can reach higher places. You can't reach the top if you don't jump down the bottom to use it as a springboard. |
|||
2011-11-05, 18:14 | Link #25486 | ||
Senior Member
|
Quote:
But I respect the idea that Ryűkishi expressed of wanting to provide a mystery that provides the utmost respect to those who refuse that help from the detective. It is an interesting idea and I respect that and think it was a necessary experiment...even though I can't say that it is my taste completely. Quote:
The question is how strong it is expressed in that meta-frame and I liked it how offensive Umineko got in the end. |
||
2011-11-05, 18:32 | Link #25487 |
Senior Member
Join Date: Dec 2010
|
Oh I respect the idea of trying to write a mystery that doesn't rely on the detective as well. It was a nice experiment, even if the result didn't turn out to be exactly what I wanted. Still, I think a lot of the problems the series had was that it was an experimental piece of work and it was his first shot at anything of the kind.
As soon as the series was over, I was pretty much saying I'd never read anything he ever wrote again because of how disappointed I felt. But now that things have calmed down and I can just look back at it, I'd love to see him attempt another mystery using everything he learned in Umineko. |
2011-11-05, 20:40 | Link #25488 | |||||
The True Culprit
|
Quote:
Quote:
I actually didn't wish for anyone to die even initially. What drew me was the battle between Battler and Beatrice. If no deaths were involved, I'd still read it; the murder mystery is irrelevant to me, I was in it for the meta-story. Therefore, for a writer to accuse me of desiring murders to happen for my own entertainment is nothing short of arrogant presumption on their part. Quote:
Quote:
Quote:
__________________
|
|||||
2011-11-06, 00:14 | Link #25489 | |||
Senior Member
|
Quote:
It's nothing bad at all...it's the same when you watch a horror movie. You do it under the expectation that horrible events will torture the main character(s), so in a way you wish that to happen...yet you wish for a good solution for those characters you like. It's the dichotomy from which the tension of fiction arises. If you weren't at least consenting to witness a bloody story of murder you wouldn't have started or at least continued Umineko at all. Quote:
Quote:
|
|||
2011-11-06, 00:33 | Link #25490 | |||||
The True Culprit
|
Quote:
Quote:
Quote:
And this is more accurate to our model of approaching Umineko, imo, because we are essentially the Witch Hunters. Author Theory treats it as if their 1986 was OUR 1986. Quote:
Quote:
__________________
|
|||||
2011-11-06, 00:45 | Link #25491 | |||||||
BUY MY BOOK!!!
Join Date: May 2009
|
Quote:
I don't enjoy it when bad things happen to good people. I don't enjoy it even when I know it's going to happen. I can't stand a film like Saw, not because of a lack of punishment, but because of a lack of resolution for those wronged. I'm even okay with Jason Voorhees coming back from the dead, as long as the last survivor gets to pump his hockey mask full of buckshot and think she's beaten him. Quote:
You listen to a lot of forensic examiners, they aren't really engaged in the search for a culprit most of the time. They do stuff like identify victims. Much of that is driven by the empathy for the victim and the desire that they at least be known in death. How much would it suck to just be some forgotten corpse? Why do you think Otzi the Iceman got a name? Or Lucy? We project our desire to be known onto others, but it's not such an unpleasant thing in the end. Quote:
Seriously, who gives a shit? So the detective solves it for people who can't. Or who don't want to. It is not the prerogative of the writer to force the reader to think if they don't want to. I'm getting major vibes that this and that convention of literature or the other necessitates that the reader must do this or must not do that. Who gives a shit? The story is what it is once it's set before the reader, and there is no control over how the reader must approach the story. If I want to read The Name of the Rose by reading the first chapter and the last ten pages then a select random assortment of pages in the middle, that's completely my right and also a fictional example that I definitely didn't actually do in college because Umberto Eco is an impenetrable dick. Anyway what I'm saying is the reader will do whatever the reader wants, and if you are intentionally removing important or expected parts of your work just to force the reader to approach your work a particular way, you are an impenetrable dick like Umberto Eco in this totally fictional example from January of 2003 during one of the worst winters in the Northwest in decades. Although that book did have an answer, which was nice because I only read that part. In this example. Quote:
Quote:
Justice is subordinate to Truth. Justice is the desire to put Truth into action and apply it to those upon whom it must act. Of course it's imperfect, but it isn't baseless... to that end... Quote:
Now you could be contrary about this... Quote:
Dream the impossible dream. Fight the unbeatable foe. Bear with unbearable sorrow. Right the unrightable wrong. Try when your arms are too weary. No matter how hopeless, no matter how far, etc. etc. etc. And the world will be better for this: That one man, scorned and covered with scars, still strove with his last ounce of courage... ...TO REEEEEEACH THE UNREACHABLE STAAAAAAAAAAAAR!
__________________
|
|||||||
2011-11-06, 01:09 | Link #25492 | |
Senior Member
Join Date: Dec 2010
|
Quote:
|
|
2011-11-06, 01:16 | Link #25493 | |
BUY MY BOOK!!!
Join Date: May 2009
|
Quote:
The "Who are these people?" question was specifically because I've not met anyone who actually meets such a categorization, including all the purported mystery fans here, so I'm not sure whether any actual problem exists to be addressed.
__________________
|
|
2011-11-06, 01:35 | Link #25494 | |
Senior Member
Join Date: Dec 2010
|
Quote:
I didn't take Ryukishi's take on that issue as "readers like blood" so much as "readers like puzzles and they don't care that fictional blood needs to be spilled so they can get those puzzles."In which case, that applies to nearly every mystery fan, me included. I mean I sure as hell don't lose my sleep over a murder victim in a mystery book. I like puzzles and if I'm reading a story that's taking too long to get to the murder, I'm likely to think "please for the love of God get to the murder. Move the damn plot along." To me, it was more of a confusing moment than anything else. Well yes, I don't mind if a few characters need to die in order for the story to work. And if killing off a few characters gives me a good plot, hey hit me. I want that. I didn't read it as "you like seeing people in pain" so much as "you don't care about people in pain." He framed that in a very inflammatory way with Bern and the ripping out people's guts and all...which was where I think his point fell flat. I mean I see what he's saying, but I don't think it's a problem. No, I don't particularly feel bad about knowing that a character is suffering so the plot can move along. That would be silly. No, I don't really respect the characters enough to stop enjoying the story so they can be happy. |
|
2011-11-06, 02:17 | Link #25495 |
The True Culprit
|
The whole thing, of course, falls flat because there's nothing you can do to effect their fates. Your enjoying the story doesn't make their characters, and if we're going to pull the "Only your reading it makes the tragedy happen" then I can just retort that only finishing the story catches the culprit.
Except Ryukishi didn't give us that last part just so he can call us dicks, apparently.
__________________
|
2011-11-06, 02:20 | Link #25496 | |
BUY MY BOOK!!!
Join Date: May 2009
|
Quote:
__________________
|
|
2011-11-06, 04:47 | Link #25498 | ||||
Goat
Join Date: Jul 2006
Location: Gnawing away at Rokkenjima
|
Quote:
And I do not really want an apology. Just respect. Also, I do not even know what past experience you are talking about where we had an issue about me misappropriating your statements. You will have to refresh my memory. Quote:
Since you seem to think that every example I give depicting escapism negatively is completely invalid, I would like to know what you think a could make for a valid example of depicting escapism negatively. Quote:
Of course in "softcore" mode you had the option of deleting your character when he died... but only the most disciplined follower of the "hardcore" ideal would actually do this. Similarly, with a detective who will inevitably give you the answer, you can be tempted to rely on him too much and, to inadvertently use an Umineko catch phrase, stop thinking. Really, it's for those who want the challenge but are not disciplined enough to avert the fallback options when things get tough. I could often enough be placed in this category. Quote:
...Or something like that. |
||||
2011-11-06, 10:17 | Link #25499 | |
Senior Member
Join Date: Aug 2011
|
Quote:
However teenagers writing fanfics as of now feel the need to insert in them sentence in other languages even when they don't know those languages at all and have to rely on google translate, and often they too don't bother to put a translation to what they wrote so maybe I'm the only one who dislike this sort of things... |
|
2011-11-06, 10:45 | Link #25500 | |
Senior Member
Join Date: Aug 2011
|
Quote:
Many videogame players end up finding the hard level the funniest one, but generally many games often offer an easy one for who's not so expert because the point of making a videogame is to allow to the largest target possible to have fun with it. Ryukishi, removing the easy game, basically say that he doesn't care about the one who felt the need for it. Problem is he does it after they bought 8 games. Sorry, I perceive this as either failing to drive his message home (this is a game in which the solution wouldn't be given) or tricking the ones who bought his game or failing to figure out that there could be readers who needed/wanted the easy level. In the first case he made a mistake in comunication but well, he's human and it can happen, in the second care there's malicious intent, in the third case there's ignorance about who are the people who're going to buy the game. Note that removing the 'hard level' wasn't necessary. You could still play it merely by not waiting for the detective to solve the story like you can do in the mystery game in EP 8. You can read all the hints Beato and Battler give you or you can reason it by yourself and find the solution. According to many interviews he wanted to remove the solution because he didn't want it to be printed in the net or in books. It's a personal wish, which is likely either tied to 'I want you to read my story and form a judjement on it, not rely on the solution another gave you' or 'if you know the solution you've no need to read the story ergo it'll sell less ergo I'll have a damage'. The solution being printed out in the web don't damage readers who want to read Umineko without knowing the solution as long as they stay away from spoilers. To go back to the Umineko theme the idea that Umineko would be better without a solution is subjective, therefore you can find lot of people who don't agree with it. |
|
|
|