|
View Poll Results: Critique of Episode 08 | |||
10 out of 10: Near Perfect... | 56 | 38.62% | |
9 out of 10: Excellent... | 52 | 35.86% | |
8 out of 10: Very Good... | 24 | 16.55% | |
7 out of 10: Good... | 9 | 6.21% | |
6 out of 10: Average... | 1 | 0.69% | |
5 out of 10: Below Average... | 1 | 0.69% | |
4 out of 10: Poor... | 0 | 0% | |
3 out of 10: Bad... | 0 | 0% | |
2 out of 10: Very Bad... | 0 | 0% | |
1 out of 10: Torturous... | 2 | 1.38% | |
Voters: 145. You may not vote on this poll |
|
Thread Tools |
2012-08-28, 10:02 | Link #341 |
Kamen Rider Muppeteer
Join Date: Jan 2012
Location: Unknown
Age: 39
|
You know, somehow I doubt that this boss cannot be escaped from. It just wouldn't be fair, and it's already been established that SAO is fair.
To clarify: Making it impossible to gather intel on a raid boss because those who go to check have to either beat it or die, basically makes the boss impossible. People who played MMO's with raid bosses should know what I mean. |
2012-08-28, 10:09 | Link #342 | |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
|
Quote:
WoW had a lot of "closed boss rooms" for instance, and even if you can leave the room, the boss will just chase you down until you are dead. Hell, I still have bad memories of the learning curve for Vaelastraezs back in vanilla wow. Kirito describing SAO as fair doesn't mean you can engage boss to learn everything then come back afterwards. It actually means that there is always a specific method for X or Y moments, and are to be found, regardless how. So learning on the spot is feasible. Example: under your own assumption, Episode 2 boss would be unfair, especially if Kirito wasn't there. Yet, there is no way to know the boss would have a nodachi and a pattern change without engaging it. The game gives enough clue on the go to learn and circumvent the issues: the obvious look of his new weapon, the transition in the boss attack pattern, the clear pause before resuming his attacks etc.
__________________
|
|
2012-08-28, 10:21 | Link #343 | |
Kamen Rider Muppeteer
Join Date: Jan 2012
Location: Unknown
Age: 39
|
Quote:
|
|
2012-08-28, 10:34 | Link #344 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
|
My guess is that while Kirito and Asuna are just going to check the boss out, that Laughing Coffin guy we saw earlier will close up the boss room and do something to prevent teleports, as payback for interfering with their kill attempt against Kains, Schmitt, and Yolko, and that'll force the two of them to slay the boss on their own.
__________________
|
2012-08-28, 10:44 | Link #345 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
|
The game is cruel to begin with. I don't think you can say it was fair to have a "impending doom" treasure room associated with anti crystal field to boot back in episode 3 like that, and Kirito only survived because he was way overleveled for the dungeon, otherwise he would have been sparkling pixels like Sachi & co. So anything can happen, and relying on past floors experience is not a good idea, while Asuna already stated things are going unpredictable back starting with floor 70.
__________________
|
2012-08-28, 10:57 | Link #346 | |
Senior Member
Join Date: Dec 2005
Location: Singapore
|
Quote:
|
|
2012-08-28, 10:58 | Link #347 |
Carbon
Join Date: Nov 2003
|
there's no reason why you should accept Kirito's words at face value. he is not the game developer
from what is seen, this game is anything but fair. it's designed to punish people who make mistakes. Thus, the best strategy becomes: let someone else die, so I can figure out the solution. It's like Lemmings. You have to sacrifice a few, so the rest can progress. And let's not get started on the exploit to PK people in their sleep. Why is PK even allowed in a co-op game like this? It's to maximize tension and suffering. That Kirito still finds this game fair even after all of this tells a lot about himself. he was probably very unhappy in real life. He was probably bullied at school and/or had an oppressive parent. So much to the point that he escapes reality using games. but in this world he's clearly the alpha and in charge of his own "life" his perspective is from a broken person who is already used to playing these kind of games. Not to mention that he also beta-tested this game. This seems like a doable challenge to him. This seems "fair" to him. Not so much to others.
__________________
|
2012-08-28, 10:59 | Link #348 | |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
|
Quote:
Therefore, pk sleep completely bypass the point, since the only way for the victim to avoid that is to wake up before being killed and forfeit on the spot. The fact you can surrender in a duel doesn't mean it would save you from sleep pk. Much to the contrary, it means -so long you cannot do that, you are at the pk mercy-.
__________________
|
|
2012-08-28, 11:54 | Link #349 |
Rabbit Flavored Socks YUM
Join Date: Mar 2008
Location: Vienna/Austria
Age: 40
|
this whole beta testers have advantages thing, and the game being fair...
I have betatested countless of mmo's over the past decade, and there is one thing that I have allways noticed, unless you are able to reach maxlevel in the beta and are able to view endgame content, it's pretty much just advertisment, that some players even pay money for, and the real beta test are the first 2 months of the actual game. And about fairness, there are a bunch of beta testers, who actually find bugs, and exploits, but just won't report em till their knowledge becomes widespread so they can abuse em in the main game, so saying anything is /fair/ has to be taken with a grain of salt, because just because you don't know about any unfair bugs or exploits, doesn't mean they don't exist. Also with higher floors the difficulty should increase, there should be new mechanics, and there should be a higher risk of death, after all (even though this is a death in RL hardcore mode MMO) it's still an MMO and whould would want to play something where the higher tiers of content are just copies of the stuff you allready did, just with bigger numbers. [edit] being such an avid MMO_freak is pretty much what got me hooked to this show, and all the lil references they drop every now and then, is just priceless, the only thing that REALLY bothers me to no end is that we have never seen anyone level up on screen |
2012-08-28, 11:56 | Link #350 |
Author
Join Date: Nov 2010
Age: 53
|
The way to prevent getting killed from sleep pk would be to have an option of surrendering or yielding a duel when you get to a certain percent. Better option would be to be partnered up and take turns guarding the other.
It really isn't a matter of learning from your mistakes. Mistakes that tend to be deadly aren't learned from, at least by the person making them....
__________________
|
2012-08-28, 11:57 | Link #351 | |||
Senior Member
Join Date: Feb 2009
|
Quote:
Quote:
Quote:
|
|||
2012-08-28, 12:07 | Link #353 |
Kamen Rider Muppeteer
Join Date: Jan 2012
Location: Unknown
Age: 39
|
You have not been listening to Kayaba's speech.
This guy beat me to the punch. Suddenly disabling something that has been a viable tatics for over three-fourths of the game in itself is bad enough. Doing so without warning, however, basically punishes people for literally doing what they have been doing for years. Not to mention they can't even go back and tell anyone about this stunning new development, because they'd be dead. |
2012-08-28, 12:09 | Link #354 |
Rabbit Flavored Socks YUM
Join Date: Mar 2008
Location: Vienna/Austria
Age: 40
|
were those really levelups? I can't honestly remember, probably because I never pay much attention to what happens to side characters.. my bad guess I'm gonna rewatch stuff.. yay I found a way to kill time till this weeks episode, thanks alot xD
|
2012-08-28, 12:21 | Link #355 |
Hige
Join Date: Aug 2007
Location: God only knows
|
There was this discussion, who is stronger, Kirito or Asuna, i think its Kirito. Since Asuna is the vice commander of the squad(guild), she is less on the front lines, aint she? Just wonder about that. Or is it normal, the higher the ranks, the more to the front, you go?
__________________
|
2012-08-28, 14:19 | Link #357 | |
I disagree with you all.
Join Date: Dec 2005
|
Quote:
Sleep PK? People weren't supposed to sleep while hooked up to start with. That people who go second are safer? When isn't that the case? But those who go first (of which he is) also have higher rewards, which actually makes it fairer than the real world. All Kirito's ability to still call it "fair" means is that he's able to look at things objectively instead of being stuck reacting emotionally because of his personal involvement. It's also been progressively harder from floor to floor. And especially recently. |
|
2012-08-28, 14:34 | Link #358 | |
User of the "Fast Draw"
|
Quote:
Plus like it was stated Kirito is probably more powerful simply because he's put more points in strength than Asuna .
__________________
|
|
2012-08-28, 14:47 | Link #359 |
Carbon
Join Date: Nov 2003
|
SAO is about as fair as Jigsaw from Saw games are fair. Or the games from Ultimate Survivor Kaiji
ultimately, the games are made to favor a particular mindset and punish those who do not conform to it it's "fair" in a way, that if you look for signs, you can see the solution. But it does not give you the chance to learn from mistakes, as mistakes mean death. the point is, that it's NOT a game. It's a trial.
__________________
|
2012-08-28, 14:56 | Link #360 |
I disagree with you all.
Join Date: Dec 2005
|
Don't be ridiculous. There are plenty of survivable mistakes. Kirito's survived his share. Heck, I'm pretty sure all those guys who aren't elite players made mistakes too.
And again, Kirito wasn't addressing the death game aspect when he was speaking about fairness. |
Tags |
end card, weekly spoiler discussion |
|
|